diff --git a/README.md b/README.md index 31efbf6..e95d755 100644 --- a/README.md +++ b/README.md @@ -41,6 +41,7 @@ Like this project? Please considering [Sponsoring Me](https://github.com/sponsor * [The Unix Philosophy](#the-unix-philosophy) * [The Spotify Model](#the-spotify-model) * [Wadler's Law](#wadlers-law) + * [Wheaton's Law](#wheatons-law) * [Principles](#principles) * [The Dilbert Principle](#the-dilbert-principle) * [The Pareto Principle (The 80/20 Rule)](#the-pareto-principle-the-8020-rule) @@ -409,6 +410,19 @@ See also: - [The Law of Triviality](#the-law-of-triviality) +### Wheaton's Law + +[The Link](http://www.wheatonslaw.com/) + +[The Offical Day](https://dontbeadickday.com/) + +> Don't be a dick. + +Coined by Wil Wheaton (Star Trek: TNG, the Big Bang Theory), this simple, concise, and powerful law should be adhered to when speaking with coworkers, performing code reviews, countering other points of views, critiquing, and in general, most professional interactions you have with others in your organization. + +Nobody likes working with one, so don't be one. + + ## Principles Principles are generally more likely to be guidelines relating to design.