mirror of
https://github.com/aljazceru/goose.git
synced 2025-12-18 14:44:21 +01:00
187 lines
5.7 KiB
Rust
187 lines
5.7 KiB
Rust
use anyhow::Result;
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use include_dir::{include_dir, Dir};
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use indoc::formatdoc;
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use serde_json::{json, Value};
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use std::{future::Future, pin::Pin};
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use mcp_core::{
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handler::{PromptError, ResourceError, ToolError},
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prompt::Prompt,
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protocol::ServerCapabilities,
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resource::Resource,
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role::Role,
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tool::Tool,
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};
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use mcp_server::router::CapabilitiesBuilder;
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use mcp_server::Router;
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use mcp_core::content::Content;
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static TUTORIALS_DIR: Dir = include_dir!("$CARGO_MANIFEST_DIR/src/tutorial/tutorials");
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pub struct TutorialRouter {
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tools: Vec<Tool>,
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instructions: String,
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}
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impl Default for TutorialRouter {
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fn default() -> Self {
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Self::new()
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}
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}
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impl TutorialRouter {
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pub fn new() -> Self {
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let load_tutorial = Tool::new(
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"load_tutorial".to_string(),
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"Load a specific tutorial by name. The tutorial will be returned as markdown content that provides step by step instructions.".to_string(),
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json!({
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"type": "object",
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"required": ["name"],
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"properties": {
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"name": {
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"type": "string",
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"description": "Name of the tutorial to load, e.g. 'getting-started' or 'developer-mcp'"
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}
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}
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}),
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);
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// Get base instructions and available tutorials
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let available_tutorials = Self::get_available_tutorials();
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let instructions = formatdoc! {r#"
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Because the tutorial extension is enabled, be aware that the user may be new to using Goose
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or looking for help with specific features. Proactively offer relevant tutorials when appropriate.
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Available tutorials:
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{tutorials}
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The specific content of the tutorial are available in by running load_tutorial.
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To run through a tutorial, make sure to be interactive with the user. Don't run more than
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a few related tool calls in a row. Make sure to prompt the user for understanding and participation.
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**Important**: Make sure that you provide guidance or info *before* you run commands, as the command will
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run immediately for the user. For example while running a game tutorial, let the user know what to expect
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before you run a command to start the game itself.
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"#,
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tutorials=available_tutorials,
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};
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Self {
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tools: vec![load_tutorial],
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instructions,
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}
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}
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fn get_available_tutorials() -> String {
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let mut tutorials = String::new();
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for file in TUTORIALS_DIR.files() {
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// Use first line for additional context
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let first_line = file
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.contents_utf8()
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.and_then(|s| s.lines().next().map(|line| line.to_string()))
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.unwrap_or_else(String::new);
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if let Some(name) = file.path().file_stem() {
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tutorials.push_str(&format!("- {}: {}\n", name.to_string_lossy(), first_line));
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}
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}
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tutorials
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}
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async fn load_tutorial(&self, name: &str) -> Result<String, ToolError> {
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let file_name = format!("{}.md", name);
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let file = TUTORIALS_DIR
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.get_file(&file_name)
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.ok_or(ToolError::ExecutionError(format!(
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"Could not locate tutorial '{}'",
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name
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)))?;
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Ok(String::from_utf8_lossy(file.contents()).into_owned())
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}
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}
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impl Router for TutorialRouter {
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fn name(&self) -> String {
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"tutorial".to_string()
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}
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fn instructions(&self) -> String {
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self.instructions.clone()
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}
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fn capabilities(&self) -> ServerCapabilities {
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CapabilitiesBuilder::new().with_tools(false).build()
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}
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fn list_tools(&self) -> Vec<Tool> {
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self.tools.clone()
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}
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fn call_tool(
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&self,
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tool_name: &str,
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arguments: Value,
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) -> Pin<Box<dyn Future<Output = Result<Vec<Content>, ToolError>> + Send + 'static>> {
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let this = self.clone();
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let tool_name = tool_name.to_string();
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Box::pin(async move {
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match tool_name.as_str() {
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"load_tutorial" => {
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let name = arguments
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.get("name")
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.and_then(|v| v.as_str())
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.ok_or_else(|| {
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ToolError::InvalidParameters("Missing 'name' parameter".to_string())
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})?;
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let content = this.load_tutorial(name).await?;
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Ok(vec![
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Content::text(content).with_audience(vec![Role::Assistant])
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])
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}
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_ => Err(ToolError::NotFound(format!("Tool {} not found", tool_name))),
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}
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})
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}
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fn list_resources(&self) -> Vec<Resource> {
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Vec::new()
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}
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fn read_resource(
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&self,
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_uri: &str,
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) -> Pin<Box<dyn Future<Output = Result<String, ResourceError>> + Send + 'static>> {
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Box::pin(async move { Ok("".to_string()) })
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}
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fn list_prompts(&self) -> Vec<Prompt> {
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vec![]
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}
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fn get_prompt(
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&self,
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prompt_name: &str,
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) -> Pin<Box<dyn Future<Output = Result<String, PromptError>> + Send + 'static>> {
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let prompt_name = prompt_name.to_string();
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Box::pin(async move {
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Err(PromptError::NotFound(format!(
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"Prompt {} not found",
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prompt_name
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)))
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})
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}
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}
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impl Clone for TutorialRouter {
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fn clone(&self) -> Self {
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Self {
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tools: self.tools.clone(),
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instructions: self.instructions.clone(),
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}
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}
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}
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