Files
flutter_server_box/lib/data/provider/server.dart

457 lines
13 KiB
Dart

import 'dart:async';
import 'dart:io';
import 'package:computer/computer.dart';
import 'package:dartssh2/dartssh2.dart';
import 'package:flutter/material.dart';
import 'package:toolbox/core/extension/ssh_client.dart';
import 'package:toolbox/core/extension/stringx.dart';
import 'package:toolbox/core/utils/platform/path.dart';
import 'package:toolbox/data/model/app/shell_func.dart';
import 'package:toolbox/data/model/server/system.dart';
import 'package:toolbox/data/model/sftp/req.dart';
import 'package:toolbox/data/res/logger.dart';
import 'package:toolbox/data/res/path.dart';
import 'package:toolbox/data/res/provider.dart';
import 'package:toolbox/data/res/store.dart';
import '../../core/extension/order.dart';
import '../../core/extension/uint8list.dart';
import '../../core/utils/server.dart';
import '../model/server/server.dart';
import '../model/server/server_private_info.dart';
import '../model/server/server_status_update_req.dart';
import '../model/server/snippet.dart';
import '../model/server/try_limiter.dart';
import '../res/status.dart';
class ServerProvider extends ChangeNotifier {
final Map<String, Server> _servers = {};
Iterable<Server> get servers => _servers.values;
final Order<String> _serverOrder = [];
Order<String> get serverOrder => _serverOrder;
final List<String> _tags = [];
List<String> get tags => _tags;
Timer? _timer;
Future<void> load() async {
// Issue #147
// Clear all servers because of restarting app will cause duplicate servers
final oldServers = Map<String, Server>.from(_servers);
_servers.clear();
_serverOrder.clear();
final spis = Stores.server.fetch();
for (int idx = 0; idx < spis.length; idx++) {
final spi = spis[idx];
final originServer = oldServers[spi.id];
final newServer = genServer(spi);
/// Issues #258
/// If not [shouldReconnect], then keep the old state.
if (originServer != null && !originServer.spi.shouldReconnect(spi)) {
newServer.state = originServer.state;
}
_servers[spi.id] = newServer;
}
final serverOrder_ = Stores.setting.serverOrder.fetch();
if (serverOrder_.isNotEmpty) {
spis.reorder(
order: serverOrder_,
finder: (n, id) => n.id == id,
);
_serverOrder.addAll(spis.map((e) => e.id));
} else {
_serverOrder.addAll(_servers.keys);
}
// Must use [equals] to compare [Order] here.
if (!_serverOrder.equals(serverOrder_)) {
Stores.setting.serverOrder.put(_serverOrder);
}
_updateTags();
notifyListeners();
}
/// Get a [Server] by [spi] or [id].
///
/// Priority: [spi] > [id]
Server? pick({ServerPrivateInfo? spi, String? id}) {
if (spi != null) {
return _servers[spi.id];
}
if (id != null) {
return _servers[id];
}
return null;
}
void _updateTags() {
_tags.clear();
for (final s in _servers.values) {
if (s.spi.tags == null) continue;
for (final t in s.spi.tags!) {
if (!_tags.contains(t)) {
_tags.add(t);
}
}
}
_tags.sort();
notifyListeners();
}
void renameTag(String old, String new_) {
for (final s in _servers.values) {
if (s.spi.tags == null) continue;
for (var i = 0; i < s.spi.tags!.length; i++) {
if (s.spi.tags![i] == old) {
s.spi.tags![i] = new_;
}
}
Stores.server.update(s.spi, s.spi);
}
_updateTags();
}
Server genServer(ServerPrivateInfo spi) {
return Server(spi, InitStatus.status, ServerState.disconnected);
}
/// if [spi] is specificed then only refresh this server
/// [onlyFailed] only refresh failed servers
Future<void> refresh({
ServerPrivateInfo? spi,
bool onlyFailed = false,
}) async {
if (spi != null) {
await _getData(spi);
return;
}
await Future.wait(_servers.values.map((s) => _connectFn(s, onlyFailed)));
}
Future<void> _connectFn(Server s, bool onlyFailed) async {
if (onlyFailed) {
if (s.state != ServerState.failed) return;
TryLimiter.reset(s.spi.id);
}
/// If [spi.autoConnect] is false and server is disconnected, then skip.
///
/// If [spi.autoConnect] is false and server is connected, then refresh.
/// If no this, the server will only refresh once by clicking refresh button.
///
/// If [spi.autoConnect] is true, then refresh.
if (!(s.spi.autoConnect ?? true) && s.state == ServerState.disconnected) {
return;
}
return await _getData(s.spi);
}
static final refreshKey = GlobalKey<RefreshIndicatorState>();
Future<void> startAutoRefresh() async {
var duration = Stores.setting.serverStatusUpdateInterval.fetch();
stopAutoRefresh();
if (duration == 0) return;
if (duration < 0 || duration > 10 || duration == 1) {
duration = 3;
Loggers.app.warning('Invalid duration: $duration, use default 3');
}
refreshKey.currentState?.show();
_timer = Timer.periodic(Duration(seconds: duration), (_) async {
await refresh();
});
}
void stopAutoRefresh() {
if (_timer != null) {
_timer!.cancel();
_timer = null;
}
}
bool get isAutoRefreshOn => _timer != null;
void setDisconnected() {
for (final s in _servers.values) {
s.state = ServerState.disconnected;
}
//TryLimiter.clear();
notifyListeners();
}
void closeServer({String? id}) {
if (id == null) {
for (final s in _servers.values) {
_closeOneServer(s.spi.id);
}
return;
}
_closeOneServer(id);
}
void _closeOneServer(String id) {
_servers[id]?.client?.close();
_servers[id]?.client = null;
}
void addServer(ServerPrivateInfo spi) {
_servers[spi.id] = genServer(spi);
notifyListeners();
Stores.server.put(spi);
_serverOrder.add(spi.id);
Stores.setting.serverOrder.put(_serverOrder);
_updateTags();
refresh(spi: spi);
}
void delServer(String id) {
_servers.remove(id);
_serverOrder.remove(id);
Stores.setting.serverOrder.put(_serverOrder);
_updateTags();
notifyListeners();
Stores.server.delete(id);
}
void deleteAll() {
_servers.clear();
_serverOrder.clear();
Stores.setting.serverOrder.put(_serverOrder);
_updateTags();
notifyListeners();
Stores.server.deleteAll();
}
Future<void> updateServer(
ServerPrivateInfo old,
ServerPrivateInfo newSpi,
) async {
if (old != newSpi) {
Stores.server.update(old, newSpi);
_servers[old.id]?.spi = newSpi;
if (newSpi.id != old.id) {
_servers[newSpi.id] = _servers[old.id]!;
_servers[newSpi.id]?.spi = newSpi;
_servers.remove(old.id);
_serverOrder.update(old.id, newSpi.id);
Stores.setting.serverOrder.put(_serverOrder);
}
// Only reconnect if neccessary
if (newSpi.shouldReconnect(old)) {
// Use [newSpi.id] instead of [old.id] because [old.id] may be changed
TryLimiter.reset(newSpi.id);
refresh(spi: newSpi);
}
// Only update if [spi.tags] changed
_updateTags();
}
}
void _setServerState(Server s, ServerState ss) {
s.state = ss;
notifyListeners();
}
Future<void> _writeInstallerScript(Server s) async {
void ensure(String? writeResult) {
if (writeResult == null || writeResult.isNotEmpty) {
throw Exception("Failed to write installer script: $writeResult");
}
}
final client = s.client;
if (client == null) {
throw Exception("Invalid state: s.client cannot be null");
}
ensure(await client.run(ShellFunc.installerMkdirs).string);
ensure(await client.runForOutput(ShellFunc.installerShellWriter,
action: (session) async {
session.stdin.add(ShellFunc.allScript.uint8List);
})
.string);
ensure(await client.run(ShellFunc.installerPermissionModifier).string);
}
Future<void> _getData(ServerPrivateInfo spi) async {
final sid = spi.id;
final s = _servers[sid];
if (s == null) return;
if (!TryLimiter.canTry(sid)) {
if (s.state != ServerState.failed) {
_setServerState(s, ServerState.failed);
}
return;
}
s.status.err = null;
if (s.needGenClient || (s.client?.isClosed ?? true)) {
_setServerState(s, ServerState.connecting);
try {
final time1 = DateTime.now();
s.client = await genClient(
spi,
timeout: Duration(seconds: Stores.setting.timeout.fetch()),
);
final time2 = DateTime.now();
final spentTime = time2.difference(time1).inMilliseconds;
if (spi.jumpId == null) {
Loggers.app.info('Connected to ${spi.name} in $spentTime ms.');
} else {
Loggers.app.info(
'Connected to ${spi.name} via jump server in $spentTime ms.',
);
}
} catch (e) {
TryLimiter.inc(sid);
s.status.err = e.toString();
_setServerState(s, ServerState.failed);
/// In order to keep privacy, print [spi.name] instead of [spi.id]
Loggers.app.warning('Connect to ${spi.name} failed', e);
return;
}
_setServerState(s, ServerState.connected);
// Write script to server
// by ssh
try {
await _writeInstallerScript(s);
} on SSHAuthAbortError catch (e) {
TryLimiter.inc(sid);
s.status.err = e.toString();
_setServerState(s, ServerState.failed);
return;
} catch (e) {
Loggers.app.warning('Write script to ${spi.name} by shell', e);
/// by sftp
final localPath = joinPath(await Paths.doc, 'install.sh');
final file = File(localPath);
try {
file.writeAsString(ShellFunc.allScript);
final completer = Completer();
final homePath = (await s.client?.run('echo \$HOME').string)?.trim();
if (homePath == null || homePath.isEmpty) {
throw Exception('Got empty home path');
}
final remotePath = ShellFunc.getShellPath(homePath);
final reqId = Pros.sftp.add(
SftpReq(spi, remotePath, localPath, SftpReqType.upload),
completer: completer,
);
await completer.future;
final err = Pros.sftp.get(reqId)?.error;
if (err != null) {
throw err;
}
} catch (e) {
TryLimiter.inc(sid);
s.status.err = e.toString();
_setServerState(s, ServerState.failed);
Loggers.app.warning('Write script to ${spi.name} by sftp', e);
return;
} finally {
if (await file.exists()) await file.delete();
}
}
}
/// Keep [finished] state, or the UI will be refreshed to [loading] state
/// instead of the '$Temp | $Uptime'.
/// eg: '32C | 7 days'
if (s.state != ServerState.finished) {
_setServerState(s, ServerState.loading);
}
List<String>? segments;
String? raw;
try {
raw = await s.client?.run(ShellFunc.status.exec).string;
segments = raw?.split(seperator).map((e) => e.trim()).toList();
if (raw == null || raw.isEmpty || segments == null || segments.isEmpty) {
TryLimiter.inc(sid);
s.status.err = 'Seperate segments failed, raw:\n$raw';
_setServerState(s, ServerState.failed);
return;
}
} catch (e) {
TryLimiter.inc(sid);
s.status.err = e.toString();
_setServerState(s, ServerState.failed);
Loggers.app.warning('Get status from ${spi.name} failed', e);
return;
}
final systemType = SystemType.parse(segments[0]);
if (!systemType.isSegmentsLenMatch(segments.length)) {
TryLimiter.inc(sid);
s.status.err =
'Segments not match: expect ${systemType.segmentsLen}, got ${segments.length}';
_setServerState(s, ServerState.failed);
return;
}
s.status.system = systemType;
try {
final req = ServerStatusUpdateReq(
ss: s.status,
segments: segments,
system: systemType,
);
s.status = await Computer.shared.start(
getStatus,
req,
taskName: 'StatusUpdateReq<${s.id}>',
);
} catch (e, trace) {
TryLimiter.inc(sid);
s.status.err = 'Parse failed: $e\n\n$raw';
_setServerState(s, ServerState.failed);
Loggers.parse.warning('Server status', e, trace);
return;
}
/// Call this every time for setting [Server.isBusy] to false
_setServerState(s, ServerState.finished);
// reset try times only after prepared successfully
TryLimiter.reset(sid);
}
Future<SnippetResult?> runSnippet(String id, Snippet snippet) async {
final server = _servers[id];
if (server == null) return null;
final watch = Stopwatch()..start();
final result = await server.client?.run(snippet.fmtWith(server.spi)).string;
final time = watch.elapsed;
watch.stop();
if (result == null) return null;
return SnippetResult(
dest: _servers[id]?.spi.name,
result: result,
time: time,
);
}
// Future<List<SnippetResult?>> runSnippetsMulti(
// List<String> ids,
// Snippet snippet,
// ) async {
// return await Future.wait(ids.map((id) async => runSnippet(id, snippet)));
// }
}