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* feat: win compatibility * fix * fix: uptime parse * opt.: linux uptime accuracy * fix: windows temperature fetching * opt. * opt.: powershell exec * refactor: address PR review feedback and improve code quality ### Major Improvements: - **Refactored Windows status parsing**: Broke down large `_getWindowsStatus` method into 13 smaller, focused helper methods for better maintainability and readability - **Extracted system detection logic**: Created dedicated `SystemDetector` helper class to separate OS detection concerns from ServerProvider - **Improved concurrency handling**: Implemented proper synchronization for server updates using Future-based locks to prevent race conditions ### Bug Fixes: - **Fixed CPU percentage parsing**: Removed incorrect '*100' multiplication in BSD CPU parsing (values were already percentages) - **Enhanced memory parsing**: Added validation and error handling to BSD memory fallback parsing with proper logging - **Improved uptime parsing**: Added support for multiple Windows date formats and robust error handling with validation - **Fixed division by zero**: Added safety checks in Swap.usedPercent getter ### Code Quality Enhancements: - **Added comprehensive documentation**: Documented Windows CPU counter limitations and approach - **Strengthened error handling**: Added detailed logging and validation throughout parsing methods - **Improved robustness**: Enhanced BSD CPU parsing with percentage validation and warnings - **Better separation of concerns**: Each parsing method now has single responsibility ### Files Changed: - `lib/data/helper/system_detector.dart` (new): System detection helper - `lib/data/model/server/cpu.dart`: Fixed percentage parsing and added validation - `lib/data/model/server/memory.dart`: Enhanced fallback parsing and division-by-zero protection - `lib/data/model/server/server_status_update_req.dart`: Refactored into 13 focused parsing methods - `lib/data/provider/server.dart`: Improved synchronization and extracted system detection 🤖 Generated with [Claude Code](https://claude.ai/code) Co-Authored-By: Claude <noreply@anthropic.com> * refactor: parse & shell fn struct --------- Co-authored-by: Claude <noreply@anthropic.com>
49 lines
1.1 KiB
Dart
49 lines
1.1 KiB
Dart
import 'package:fl_lib/fl_lib.dart';
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import 'package:flutter/material.dart';
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import 'package:server_box/core/extension/context/locale.dart';
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enum ContainerMenu {
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start,
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stop,
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restart,
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rm,
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logs,
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terminal
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//stats,
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;
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static List<ContainerMenu> items(bool running) {
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if (running) {
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return [
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stop,
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restart,
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rm,
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logs,
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terminal,
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//stats,
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];
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}
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return [start, rm, logs];
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}
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IconData get icon => switch (this) {
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ContainerMenu.start => Icons.play_arrow,
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ContainerMenu.stop => Icons.stop,
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ContainerMenu.restart => Icons.restart_alt,
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ContainerMenu.rm => Icons.delete,
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ContainerMenu.logs => Icons.logo_dev,
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ContainerMenu.terminal => Icons.terminal,
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// DockerMenuType.stats => Icons.bar_chart,
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};
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String get toStr => switch (this) {
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ContainerMenu.start => l10n.start,
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ContainerMenu.stop => l10n.stop,
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ContainerMenu.restart => l10n.restart,
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ContainerMenu.rm => libL10n.delete,
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ContainerMenu.logs => libL10n.log,
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ContainerMenu.terminal => l10n.terminal,
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// DockerMenuType.stats => s.stats,
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};
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}
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