name: toolbox description: A new Flutter project. # The following line prevents the package from being accidentally published to # pub.dev using `flutter pub publish`. This is preferred for private packages. publish_to: 'none' # Remove this line if you wish to publish to pub.dev # The following defines the version and build number for your application. # A version number is three numbers separated by dots, like 1.2.43 # followed by an optional build number separated by a +. # Both the version and the builder number may be overridden in flutter # build by specifying --build-name and --build-number, respectively. # In Android, build-name is used as versionName while build-number used as versionCode. # Read more about Android versioning at https://developer.android.com/studio/publish/versioning # In iOS, build-name is used as CFBundleShortVersionString while build-number used as CFBundleVersion. # Read more about iOS versioning at # https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html version: 1.0.0+1 environment: sdk: ">=2.17.0 <3.0.0" # Dependencies specify other packages that your package needs in order to work. # To automatically upgrade your package dependencies to the latest versions # consider running `flutter pub upgrade --major-versions`. Alternatively, # dependencies can be manually updated by changing the version numbers below to # the latest version available on pub.dev. To see which dependencies have newer # versions available, run `flutter pub outdated`. dependencies: flutter: sdk: flutter flutter_localizations: sdk: flutter provider: ^6.0.0 get_it: ^7.2.0 hive_flutter: ^1.1.0 dio: ^4.0.0 after_layout: ^1.1.0 extended_image: ^6.0.3 url_launcher: ^6.1.8 countly_flutter: ^22.2.0 dartssh2: ^2.7.1 logging: ^1.0.2 flutter_material_color_picker: ^1.1.0+2 circle_chart: git: url: https://github.com/lollipopkit/circle_chart ref: main # path: ../circle_chart r_upgrade: ^0.3.6 path_provider: ^2.0.9 easy_isolate: ^1.3.0 share_plus: ^6.3.1 intl: ^0.17.0 share_plus_web: ^3.1.0 # xterm: ^3.4.1 xterm: path: ../xterm.dart file_picker: ^5.2.5 dev_dependencies: flutter_native_splash: ^2.1.6 hive_generator: ^2.0.0 build_runner: ^2.3.2 flutter_test: sdk: flutter # The "flutter_lints" package below contains a set of recommended lints to # encourage good coding practices. The lint set provided by the package is # activated in the `analysis_options.yaml` file located at the root of your # package. See that file for information about deactivating specific lint # rules and activating additional ones. flutter_lints: ^2.0.0 # For information on the generic Dart part of this file, see the # following page: https://dart.dev/tools/pub/pubspec # The following section is specific to Flutter. flutter: generate: true # The following line ensures that the Material Icons font is # included with your application, so that you can use the icons in # the material Icons class. uses-material-design: true # To add assets to your application, add an assets section, like this: assets: - assets/app_icon.png - assets/linux/centos.png - assets/linux/ubuntu.png - assets/linux/debian.png - assets/linux/kali.png - assets/linux/arch.png - assets/linux/fedora.png - assets/linux/opensuse.png - assets/linux/wrt.png - assets/linux/armbian.png # - images/a_dot_burr.jpeg # - images/a_dot_ham.jpeg # An image asset can refer to one or more resolution-specific "variants", see # https://flutter.dev/assets-and-images/#resolution-aware. # For details regarding adding assets from package dependencies, see # https://flutter.dev/assets-and-images/#from-packages # To add custom fonts to your application, add a fonts section here, # in this "flutter" section. Each entry in this list should have a # "family" key with the font family name, and a "fonts" key with a # list giving the asset and other descriptors for the font. For # example: # fonts: # - family: Schyler # fonts: # - asset: fonts/Schyler-Regular.ttf # - asset: fonts/Schyler-Italic.ttf # style: italic # - family: Trajan Pro # fonts: # - asset: fonts/TrajanPro.ttf # - asset: fonts/TrajanPro_Bold.ttf # weight: 700 # # For details regarding fonts from package dependencies, # see https://flutter.dev/custom-fonts/#from-packages flutter_native_splash: # This package generates native code to customize Flutter's default white native splash screen # with background color and splash image. # Customize the parameters below, and run the following command in the terminal: # flutter pub run flutter_native_splash:create # To restore Flutter's default white splash screen, run the following command in the terminal: # flutter pub run flutter_native_splash:remove # color or background_image is the only required parameter. Use color to set the background # of your splash screen to a solid color. Use background_image to set the background of your # splash screen to a png image. This is useful for gradients. The image will be stretch to the # size of the app. Only one parameter can be used, color and background_image cannot both be set. color: "#ffffff" #background_image: "assets/background.png" # Optional parameters are listed below. To enable a parameter, uncomment the line by removing # the leading # character. # The image parameter allows you to specify an image used in the splash screen. It must be a # png file and should be sized for 4x pixel density. image: assets/app_icon.png # The color_dark, background_image_dark, and image_dark are parameters that set the background # and image when the device is in dark mode. If they are not specified, the app will use the # parameters from above. If the image_dark parameter is specified, color_dark or # background_image_dark must be specified. color_dark and background_image_dark cannot both be # set. color_dark: "#121212" #background_image_dark: "assets/dark-background.png" #image_dark: assets/splash-invert.png # The android, ios and web parameters can be used to disable generating a splash screen on a given # platform. #android: false #ios: false #web: false # The position of the splash image can be set with android_gravity, ios_content_mode, and # web_image_mode parameters. All default to center. # # android_gravity can be one of the following Android Gravity (see # https://developer.android.com/reference/android/view/Gravity): bottom, center, # center_horizontal, center_vertical, clip_horizontal, clip_vertical, end, fill, fill_horizontal, # fill_vertical, left, right, start, or top. #android_gravity: center # # ios_content_mode can be one of the following iOS UIView.ContentMode (see # https://developer.apple.com/documentation/uikit/uiview/contentmode): scaleToFill, # scaleAspectFit, scaleAspectFill, center, top, bottom, left, right, topLeft, topRight, # bottomLeft, or bottomRight. #ios_content_mode: center # # web_image_mode can be one of the following modes: center, contain, stretch, and cover. #web_image_mode: center # To hide the notification bar, use the fullscreen parameter. Has no affect in web since web # has no notification bar. Defaults to false. # NOTE: Unlike Android, iOS will not automatically show the notification bar when the app loads. # To show the notification bar, add the following code to your Flutter app: # WidgetsFlutterBinding.ensureInitialized(); # SystemChrome.setEnabledSystemUIOverlays([SystemUiOverlay.bottom, SystemUiOverlay.top]); #fullscreen: true # If you have changed the name(s) of your info.plist file(s), you can specify the filename(s) # with the info_plist_files parameter. Remove only the # characters in the three lines below, # do not remove any spaces: #info_plist_files: # - 'ios/Runner/Info-Debug.plist' # - 'ios/Runner/Info-Release.plist' # To enable support for Android 12, set the following parameter to true. Defaults to false. #android12: true