// GENERATED CODE - DO NOT MODIFY BY HAND // coverage:ignore-file // ignore_for_file: type=lint // ignore_for_file: unused_element, deprecated_member_use, deprecated_member_use_from_same_package, use_function_type_syntax_for_parameters, unnecessary_const, avoid_init_to_null, invalid_override_different_default_values_named, prefer_expression_function_bodies, annotate_overrides, invalid_annotation_target, unnecessary_question_mark part of 'pve.dart'; // ************************************************************************** // FreezedGenerator // ************************************************************************** // dart format off T _$identity(T value) => value; /// @nodoc mixin _$PveState { PveErr? get error; PveRes? get data; String? get release; bool get isBusy; bool get isConnected; /// Create a copy of PveState /// with the given fields replaced by the non-null parameter values. @JsonKey(includeFromJson: false, includeToJson: false) @pragma('vm:prefer-inline') $PveStateCopyWith get copyWith => _$PveStateCopyWithImpl(this as PveState, _$identity); @override bool operator ==(Object other) { return identical(this, other) || (other.runtimeType == runtimeType&&other is PveState&&(identical(other.error, error) || other.error == error)&&(identical(other.data, data) || other.data == data)&&(identical(other.release, release) || other.release == release)&&(identical(other.isBusy, isBusy) || other.isBusy == isBusy)&&(identical(other.isConnected, isConnected) || other.isConnected == isConnected)); } @override int get hashCode => Object.hash(runtimeType,error,data,release,isBusy,isConnected); @override String toString() { return 'PveState(error: $error, data: $data, release: $release, isBusy: $isBusy, isConnected: $isConnected)'; } } /// @nodoc abstract mixin class $PveStateCopyWith<$Res> { factory $PveStateCopyWith(PveState value, $Res Function(PveState) _then) = _$PveStateCopyWithImpl; @useResult $Res call({ PveErr? error, PveRes? data, String? release, bool isBusy, bool isConnected }); } /// @nodoc class _$PveStateCopyWithImpl<$Res> implements $PveStateCopyWith<$Res> { _$PveStateCopyWithImpl(this._self, this._then); final PveState _self; final $Res Function(PveState) _then; /// Create a copy of PveState /// with the given fields replaced by the non-null parameter values. @pragma('vm:prefer-inline') @override $Res call({Object? error = freezed,Object? data = freezed,Object? release = freezed,Object? isBusy = null,Object? isConnected = null,}) { return _then(_self.copyWith( error: freezed == error ? _self.error : error // ignore: cast_nullable_to_non_nullable as PveErr?,data: freezed == data ? _self.data : data // ignore: cast_nullable_to_non_nullable as PveRes?,release: freezed == release ? _self.release : release // ignore: cast_nullable_to_non_nullable as String?,isBusy: null == isBusy ? _self.isBusy : isBusy // ignore: cast_nullable_to_non_nullable as bool,isConnected: null == isConnected ? _self.isConnected : isConnected // ignore: cast_nullable_to_non_nullable as bool, )); } } /// Adds pattern-matching-related methods to [PveState]. extension PveStatePatterns on PveState { /// A variant of `map` that fallback to returning `orElse`. /// /// It is equivalent to doing: /// ```dart /// switch (sealedClass) { /// case final Subclass value: /// return ...; /// case _: /// return orElse(); /// } /// ``` @optionalTypeArgs TResult maybeMap(TResult Function( _PveState value)? $default,{required TResult orElse(),}){ final _that = this; switch (_that) { case _PveState() when $default != null: return $default(_that);case _: return orElse(); } } /// A `switch`-like method, using callbacks. /// /// Callbacks receives the raw object, upcasted. /// It is equivalent to doing: /// ```dart /// switch (sealedClass) { /// case final Subclass value: /// return ...; /// case final Subclass2 value: /// return ...; /// } /// ``` @optionalTypeArgs TResult map(TResult Function( _PveState value) $default,){ final _that = this; switch (_that) { case _PveState(): return $default(_that);case _: throw StateError('Unexpected subclass'); } } /// A variant of `map` that fallback to returning `null`. /// /// It is equivalent to doing: /// ```dart /// switch (sealedClass) { /// case final Subclass value: /// return ...; /// case _: /// return null; /// } /// ``` @optionalTypeArgs TResult? mapOrNull(TResult? Function( _PveState value)? $default,){ final _that = this; switch (_that) { case _PveState() when $default != null: return $default(_that);case _: return null; } } /// A variant of `when` that fallback to an `orElse` callback. /// /// It is equivalent to doing: /// ```dart /// switch (sealedClass) { /// case Subclass(:final field): /// return ...; /// case _: /// return orElse(); /// } /// ``` @optionalTypeArgs TResult maybeWhen(TResult Function( PveErr? error, PveRes? data, String? release, bool isBusy, bool isConnected)? $default,{required TResult orElse(),}) {final _that = this; switch (_that) { case _PveState() when $default != null: return $default(_that.error,_that.data,_that.release,_that.isBusy,_that.isConnected);case _: return orElse(); } } /// A `switch`-like method, using callbacks. /// /// As opposed to `map`, this offers destructuring. /// It is equivalent to doing: /// ```dart /// switch (sealedClass) { /// case Subclass(:final field): /// return ...; /// case Subclass2(:final field2): /// return ...; /// } /// ``` @optionalTypeArgs TResult when(TResult Function( PveErr? error, PveRes? data, String? release, bool isBusy, bool isConnected) $default,) {final _that = this; switch (_that) { case _PveState(): return $default(_that.error,_that.data,_that.release,_that.isBusy,_that.isConnected);case _: throw StateError('Unexpected subclass'); } } /// A variant of `when` that fallback to returning `null` /// /// It is equivalent to doing: /// ```dart /// switch (sealedClass) { /// case Subclass(:final field): /// return ...; /// case _: /// return null; /// } /// ``` @optionalTypeArgs TResult? whenOrNull(TResult? Function( PveErr? error, PveRes? data, String? release, bool isBusy, bool isConnected)? $default,) {final _that = this; switch (_that) { case _PveState() when $default != null: return $default(_that.error,_that.data,_that.release,_that.isBusy,_that.isConnected);case _: return null; } } } /// @nodoc class _PveState implements PveState { const _PveState({this.error = null, this.data = null, this.release = null, this.isBusy = false, this.isConnected = false}); @override@JsonKey() final PveErr? error; @override@JsonKey() final PveRes? data; @override@JsonKey() final String? release; @override@JsonKey() final bool isBusy; @override@JsonKey() final bool isConnected; /// Create a copy of PveState /// with the given fields replaced by the non-null parameter values. @override @JsonKey(includeFromJson: false, includeToJson: false) @pragma('vm:prefer-inline') _$PveStateCopyWith<_PveState> get copyWith => __$PveStateCopyWithImpl<_PveState>(this, _$identity); @override bool operator ==(Object other) { return identical(this, other) || (other.runtimeType == runtimeType&&other is _PveState&&(identical(other.error, error) || other.error == error)&&(identical(other.data, data) || other.data == data)&&(identical(other.release, release) || other.release == release)&&(identical(other.isBusy, isBusy) || other.isBusy == isBusy)&&(identical(other.isConnected, isConnected) || other.isConnected == isConnected)); } @override int get hashCode => Object.hash(runtimeType,error,data,release,isBusy,isConnected); @override String toString() { return 'PveState(error: $error, data: $data, release: $release, isBusy: $isBusy, isConnected: $isConnected)'; } } /// @nodoc abstract mixin class _$PveStateCopyWith<$Res> implements $PveStateCopyWith<$Res> { factory _$PveStateCopyWith(_PveState value, $Res Function(_PveState) _then) = __$PveStateCopyWithImpl; @override @useResult $Res call({ PveErr? error, PveRes? data, String? release, bool isBusy, bool isConnected }); } /// @nodoc class __$PveStateCopyWithImpl<$Res> implements _$PveStateCopyWith<$Res> { __$PveStateCopyWithImpl(this._self, this._then); final _PveState _self; final $Res Function(_PveState) _then; /// Create a copy of PveState /// with the given fields replaced by the non-null parameter values. @override @pragma('vm:prefer-inline') $Res call({Object? error = freezed,Object? data = freezed,Object? release = freezed,Object? isBusy = null,Object? isConnected = null,}) { return _then(_PveState( error: freezed == error ? _self.error : error // ignore: cast_nullable_to_non_nullable as PveErr?,data: freezed == data ? _self.data : data // ignore: cast_nullable_to_non_nullable as PveRes?,release: freezed == release ? _self.release : release // ignore: cast_nullable_to_non_nullable as String?,isBusy: null == isBusy ? _self.isBusy : isBusy // ignore: cast_nullable_to_non_nullable as bool,isConnected: null == isConnected ? _self.isConnected : isConnected // ignore: cast_nullable_to_non_nullable as bool, )); } } // dart format on