migrate: riverpod + freezed (#870)

This commit is contained in:
lollipopkit🏳️‍⚧️
2025-08-31 00:55:54 +08:00
committed by GitHub
parent 9cb705f8dd
commit 53a7c0d8ff
67 changed files with 5012 additions and 1328 deletions

View File

@@ -1,12 +1,12 @@
import 'dart:async';
import 'dart:convert';
// import 'dart:io';
import 'package:computer/computer.dart';
import 'package:dartssh2/dartssh2.dart';
import 'package:fl_lib/fl_lib.dart';
import 'package:flutter_gbk2utf8/flutter_gbk2utf8.dart';
import 'package:freezed_annotation/freezed_annotation.dart';
import 'package:riverpod_annotation/riverpod_annotation.dart';
import 'package:server_box/core/extension/ssh_client.dart';
import 'package:server_box/core/sync.dart';
import 'package:server_box/core/utils/server.dart';
@@ -24,322 +24,138 @@ import 'package:server_box/data/res/status.dart';
import 'package:server_box/data/res/store.dart';
import 'package:server_box/data/ssh/session_manager.dart';
class ServerProvider extends Provider {
const ServerProvider._();
static const instance = ServerProvider._();
part 'server.freezed.dart';
part 'server.g.dart';
static final Map<String, VNode<Server>> servers = {};
static final serverOrder = <String>[].vn;
static final _tags = <String>{}.vn;
static VNode<Set<String>> get tags => _tags;
@freezed
abstract class ServersState with _$ServersState {
const factory ServersState({
@Default({}) Map<String, Spi> servers,
@Default([]) List<String> serverOrder,
@Default(<String>{}) Set<String> tags,
@Default(<String>{}) Set<String> manualDisconnectedIds,
Timer? autoRefreshTimer,
}) = _ServersState;
}
static Timer? _timer;
// Individual server state, including connection and status information
@freezed
abstract class ServerState with _$ServerState {
const factory ServerState({
required Spi spi,
required ServerStatus status,
@Default(ServerConn.disconnected) ServerConn conn,
SSHClient? client,
Future<void>? updateFuture,
}) = _ServerState;
}
static final _manualDisconnectedIds = <String>{};
extension IndividualServerStateExtension on ServerState {
bool get needGenClient => conn < ServerConn.connecting;
static final _serverIdsUpdating = <String, Future<void>?>{};
bool get canViewDetails => conn == ServerConn.finished;
String get id => spi.id;
}
// Individual server state management
@riverpod
class IndividualServerNotifier extends _$IndividualServerNotifier {
@override
Future<void> load() async {
super.load();
// #147
// Clear all servers because of restarting app will cause duplicate servers
final oldServers = Map<String, VNode<Server>>.from(servers);
servers.clear();
serverOrder.value.clear();
ServerState build(String serverId) {
final serverNotifier = ref.read(serverNotifierProvider);
final spi = serverNotifier.servers[serverId];
if (spi == null) {
throw StateError('Server $serverId not found');
}
final spis = Stores.server.fetch();
for (int idx = 0; idx < spis.length; idx++) {
final spi = spis[idx];
final originServer = oldServers[spi.id];
/// #258
/// If not [shouldReconnect], then keep the old state.
if (originServer != null && !originServer.value.spi.shouldReconnect(spi)) {
originServer.value.spi = spi;
servers[spi.id] = originServer;
} else {
final newServer = genServer(spi);
servers[spi.id] = newServer.vn;
}
}
final serverOrder_ = Stores.setting.serverOrder.fetch();
if (serverOrder_.isNotEmpty) {
spis.reorder(order: serverOrder_, finder: (n, id) => n.id == id);
serverOrder.value.addAll(spis.map((e) => e.id));
} else {
serverOrder.value.addAll(servers.keys);
}
// Must use [equals] to compare [Order] here.
if (!serverOrder.value.equals(serverOrder_)) {
Stores.setting.serverOrder.put(serverOrder.value);
}
_updateTags();
// Must notify here, or the UI will not be updated.
serverOrder.notify();
return ServerState(spi: spi, status: InitStatus.status);
}
/// Get a [Server] by [spi] or [id].
///
/// Priority: [spi] > [id]
static VNode<Server>? pick({Spi? spi, String? id}) {
if (spi != null) {
return servers[spi.id];
}
if (id != null) {
return servers[id];
}
return null;
// Update connection status
void updateConnection(ServerConn conn) {
state = state.copyWith(conn: conn);
}
static void _updateTags() {
final tags = <String>{};
for (final s in servers.values) {
final spiTags = s.value.spi.tags;
if (spiTags == null) continue;
for (final t in spiTags) {
tags.add(t);
}
}
_tags.value = tags;
// Update server status
void updateStatus(ServerStatus status) {
state = state.copyWith(status: status);
}
static Server genServer(Spi spi) {
return Server(spi, InitStatus.status, ServerConn.disconnected);
// Update SSH client
void updateClient(SSHClient? client) {
state = state.copyWith(client: client);
}
/// if [spi] is specificed then only refresh this server
/// [onlyFailed] only refresh failed servers
static Future<void> refresh({Spi? spi, bool onlyFailed = false}) async {
if (spi != null) {
_manualDisconnectedIds.remove(spi.id);
await _getData(spi);
// Update SPI configuration
void updateSpi(Spi spi) {
state = state.copyWith(spi: spi);
}
// Close connection
void closeConnection() {
final client = state.client;
client?.close();
state = state.copyWith(client: null, conn: ServerConn.disconnected);
}
// Refresh server status
Future<void> refresh() async {
if (state.updateFuture != null) {
await state.updateFuture;
return;
}
await Future.wait(
servers.values.map((val) async {
final s = val.value;
if (onlyFailed) {
if (s.conn != ServerConn.failed) return;
TryLimiter.reset(s.spi.id);
}
final updateFuture = _updateServer();
state = state.copyWith(updateFuture: updateFuture);
if (_manualDisconnectedIds.contains(s.spi.id)) return;
if (s.conn == ServerConn.disconnected && !s.spi.autoConnect) {
return;
}
// Check if already updating, and if so, wait for it to complete
final existingUpdate = _serverIdsUpdating[s.spi.id];
if (existingUpdate != null) {
// Already updating, wait for the existing update to complete
try {
await existingUpdate;
} catch (e) {
// Ignore errors from the existing update, we'll try our own
}
return;
}
// Start a new update operation
final updateFuture = _updateServer(s.spi);
_serverIdsUpdating[s.spi.id] = updateFuture;
try {
await updateFuture;
} finally {
_serverIdsUpdating.remove(s.spi.id);
}
}),
);
}
static Future<void> _updateServer(Spi spi) async {
await _getData(spi);
}
static Future<void> startAutoRefresh() async {
var duration = Stores.setting.serverStatusUpdateInterval.fetch();
stopAutoRefresh();
if (duration == 0) return;
if (duration < 0 || duration > 10 || duration == 1) {
duration = 3;
Loggers.app.warning('Invalid duration: $duration, use default 3');
}
_timer = Timer.periodic(Duration(seconds: duration), (_) async {
await refresh();
});
}
static void stopAutoRefresh() {
if (_timer != null) {
_timer!.cancel();
_timer = null;
try {
await updateFuture;
} finally {
state = state.copyWith(updateFuture: null);
}
}
static bool get isAutoRefreshOn => _timer != null;
static void setDisconnected() {
for (final s in servers.values) {
s.value.conn = ServerConn.disconnected;
s.notify();
// Update SSH session status to disconnected
final sessionId = 'ssh_${s.value.spi.id}';
TermSessionManager.updateStatus(sessionId, TermSessionStatus.disconnected);
}
//TryLimiter.clear();
Future<void> _updateServer() async {
await _getData();
}
static void closeServer({String? id}) {
if (id == null) {
for (final s in servers.values) {
_closeOneServer(s.value.spi.id);
}
return;
}
_closeOneServer(id);
}
static void _closeOneServer(String id) {
final s = servers[id];
if (s == null) {
Loggers.app.warning('Server with id $id not found');
return;
}
final item = s.value;
item.client?.close();
item.client = null;
item.conn = ServerConn.disconnected;
_manualDisconnectedIds.add(id);
s.notify();
// Remove SSH session when server is manually closed
final sessionId = 'ssh_$id';
TermSessionManager.remove(sessionId);
}
static void addServer(Spi spi) {
servers[spi.id] = genServer(spi).vn;
Stores.server.put(spi);
serverOrder.value.add(spi.id);
serverOrder.notify();
Stores.setting.serverOrder.put(serverOrder.value);
_updateTags();
refresh(spi: spi);
bakSync.sync(milliDelay: 1000);
}
static void delServer(String id) {
servers.remove(id);
serverOrder.value.remove(id);
serverOrder.notify();
Stores.setting.serverOrder.put(serverOrder.value);
Stores.server.delete(id);
_updateTags();
// Remove SSH session when server is deleted
final sessionId = 'ssh_$id';
TermSessionManager.remove(sessionId);
bakSync.sync(milliDelay: 1000);
}
static void deleteAll() {
// Remove all SSH sessions before clearing servers
for (final id in servers.keys) {
final sessionId = 'ssh_$id';
TermSessionManager.remove(sessionId);
}
servers.clear();
serverOrder.value.clear();
serverOrder.notify();
Stores.setting.serverOrder.put(serverOrder.value);
Stores.server.clear();
_updateTags();
bakSync.sync(milliDelay: 1000);
}
static Future<void> updateServer(Spi old, Spi newSpi) async {
if (old != newSpi) {
Stores.server.update(old, newSpi);
servers[old.id]?.value.spi = newSpi;
if (newSpi.id != old.id) {
servers[newSpi.id] = servers[old.id]!;
servers.remove(old.id);
serverOrder.value.update(old.id, newSpi.id);
Stores.setting.serverOrder.put(serverOrder.value);
serverOrder.notify();
// Update SSH session ID when server ID changes
final oldSessionId = 'ssh_${old.id}';
TermSessionManager.remove(oldSessionId);
// Session will be re-added when reconnecting if necessary
}
// Only reconnect if neccessary
if (newSpi.shouldReconnect(old)) {
// Use [newSpi.id] instead of [old.id] because [old.id] may be changed
TryLimiter.reset(newSpi.id);
refresh(spi: newSpi);
}
}
_updateTags();
bakSync.sync(milliDelay: 1000);
}
static void _setServerState(VNode<Server> s, ServerConn ss) {
s.value.conn = ss;
s.notify();
}
static Future<void> _getData(Spi spi) async {
Future<void> _getData() async {
final spi = state.spi;
final sid = spi.id;
final s = servers[sid];
if (s == null) return;
final sv = s.value;
if (!TryLimiter.canTry(sid)) {
if (sv.conn != ServerConn.failed) {
_setServerState(s, ServerConn.failed);
if (state.conn != ServerConn.failed) {
updateConnection(ServerConn.failed);
}
return;
}
sv.status.err = null;
final newStatus = state.status..err = null; // Clear previous error
updateStatus(newStatus);
if (sv.needGenClient || (sv.client?.isClosed ?? true)) {
_setServerState(s, ServerConn.connecting);
if (state.conn < ServerConn.connecting || (state.client?.isClosed ?? true)) {
updateConnection(ServerConn.connecting);
// Wake on LAN
final wol = spi.wolCfg;
if (wol != null) {
try {
await wol.wake();
} catch (e) {
// TryLimiter.inc(sid);
// s.status.err = SSHErr(
// type: SSHErrType.connect,
// message: 'Wake on lan failed: $e',
// );
// _setServerState(s, ServerConn.failed);
Loggers.app.warning('Wake on lan failed', e);
// return;
}
}
try {
final time1 = DateTime.now();
sv.client = await genClient(
final client = await genClient(
spi,
timeout: Duration(seconds: Stores.setting.timeout.fetch()),
onKeyboardInteractive: (_) => KeybordInteractive.defaultHandle(spi),
);
updateClient(client);
final time2 = DateTime.now();
final spentTime = time2.difference(time1).inMilliseconds;
if (spi.jumpId == null) {
@@ -348,50 +164,57 @@ class ServerProvider extends Provider {
Loggers.app.info('Jump to ${spi.name} in $spentTime ms.');
}
// Add SSH session to TermSessionManager
final sessionId = 'ssh_${spi.id}';
TermSessionManager.add(
id: sessionId,
spi: spi,
startTimeMs: time1.millisecondsSinceEpoch,
disconnect: () => _closeOneServer(spi.id),
disconnect: () => ref.read(serverNotifierProvider.notifier)._closeOneServer(spi.id),
status: TermSessionStatus.connecting,
);
TermSessionManager.setActive(sessionId, hasTerminal: false);
} catch (e) {
TryLimiter.inc(sid);
sv.status.err = SSHErr(type: SSHErrType.connect, message: e.toString());
_setServerState(s, ServerConn.failed);
final newStatus = state.status..err = SSHErr(type: SSHErrType.connect, message: e.toString());
updateStatus(newStatus);
updateConnection(ServerConn.failed);
// Remove SSH session on connection failure
// Remove SSH session when connection fails
final sessionId = 'ssh_${spi.id}';
TermSessionManager.remove(sessionId);
/// In order to keep privacy, print [spi.name] instead of [spi.id]
Loggers.app.warning('Connect to ${spi.name} failed', e);
return;
}
_setServerState(s, ServerConn.connected);
updateConnection(ServerConn.connected);
// Update SSH session status to connected
final sessionId = 'ssh_${spi.id}';
TermSessionManager.updateStatus(sessionId, TermSessionStatus.connected);
try {
// Detect system type using helper
final detectedSystemType = await SystemDetector.detect(sv.client!, spi);
sv.status.system = detectedSystemType;
// Detect system type
final detectedSystemType = await SystemDetector.detect(state.client!, spi);
final newStatus = state.status..system = detectedSystemType;
updateStatus(newStatus);
final (_, writeScriptResult) = await sv.client!.exec((session) async {
final scriptRaw = ShellFuncManager.allScript(
spi.custom?.cmds,
final (_, writeScriptResult) = await state.client!.exec(
(session) async {
final scriptRaw = ShellFuncManager.allScript(
spi.custom?.cmds,
systemType: detectedSystemType,
disabledCmdTypes: spi.disabledCmdTypes,
).uint8List;
session.stdin.add(scriptRaw);
session.stdin.close();
},
entry: ShellFuncManager.getInstallShellCmd(
spi.id,
systemType: detectedSystemType,
disabledCmdTypes: spi.disabledCmdTypes,
).uint8List;
session.stdin.add(scriptRaw);
session.stdin.close();
}, entry: ShellFuncManager.getInstallShellCmd(spi.id, systemType: detectedSystemType));
customDir: spi.custom?.scriptDir,
),
);
if (writeScriptResult.isNotEmpty && detectedSystemType != SystemType.windows) {
ShellFuncManager.switchScriptDir(spi.id, systemType: detectedSystemType);
throw writeScriptResult;
@@ -399,152 +222,398 @@ class ServerProvider extends Provider {
} on SSHAuthAbortError catch (e) {
TryLimiter.inc(sid);
final err = SSHErr(type: SSHErrType.auth, message: e.toString());
sv.status.err = err;
final newStatus = state.status..err = err;
updateStatus(newStatus);
Loggers.app.warning(err);
_setServerState(s, ServerConn.failed);
updateConnection(ServerConn.failed);
// Update SSH session status to disconnected
final sessionId = 'ssh_${spi.id}';
TermSessionManager.updateStatus(sessionId, TermSessionStatus.disconnected);
return;
} on SSHAuthFailError catch (e) {
TryLimiter.inc(sid);
final err = SSHErr(type: SSHErrType.auth, message: e.toString());
sv.status.err = err;
final newStatus = state.status..err = err;
updateStatus(newStatus);
Loggers.app.warning(err);
_setServerState(s, ServerConn.failed);
updateConnection(ServerConn.failed);
// Update SSH session status to disconnected
final sessionId = 'ssh_${spi.id}';
TermSessionManager.updateStatus(sessionId, TermSessionStatus.disconnected);
return;
} catch (e) {
// If max try times < 2 and can't write script, this will stop the status getting and etc.
// TryLimiter.inc(sid);
final err = SSHErr(type: SSHErrType.writeScript, message: e.toString());
sv.status.err = err;
final newStatus = state.status..err = err;
updateStatus(newStatus);
Loggers.app.warning(err);
_setServerState(s, ServerConn.failed);
updateConnection(ServerConn.failed);
// Update SSH session status to disconnected
final sessionId = 'ssh_${spi.id}';
TermSessionManager.updateStatus(sessionId, TermSessionStatus.disconnected);
}
}
if (sv.conn == ServerConn.connecting) return;
if (state.conn == ServerConn.connecting) return;
/// Keep [finished] state, or the UI will be refreshed to [loading] state
/// instead of the '$Temp | $Uptime'.
/// eg: '32C | 7 days'
if (sv.conn != ServerConn.finished) {
_setServerState(s, ServerConn.loading);
// Keep finished status to prevent UI from refreshing to loading state
if (state.conn != ServerConn.finished) {
updateConnection(ServerConn.loading);
}
List<String>? segments;
String? raw;
try {
final execResult = await sv.client?.run(ShellFunc.status.exec(spi.id, systemType: sv.status.system));
if (execResult != null) {
String? rawStr;
bool needGbk = false;
try {
rawStr = utf8.decode(execResult, allowMalformed: true);
// If there are characters that cannot be parsed, try to fallback to gbk decoding
if (rawStr.contains('<EFBFBD>')) {
Loggers.app.warning('UTF8 decoding failed, use GBK decoding');
needGbk = true;
}
} catch (e) {
Loggers.app.warning('UTF8 decoding failed, use GBK decoding', e);
final execResult = await state.client?.run(
ShellFunc.status.exec(spi.id, systemType: state.status.system, customDir: spi.custom?.scriptDir),
);
if (execResult != null) {
String? rawStr;
bool needGbk = false;
try {
rawStr = utf8.decode(execResult, allowMalformed: true);
// If there are unparseable characters, try fallback to GBK decoding
if (rawStr.contains('<EFBFBD>')) {
Loggers.app.warning('UTF8 decoding failed, use GBK decoding');
needGbk = true;
}if (needGbk) {
try {
rawStr = gbk.decode(execResult);
} catch (e2) {
Loggers.app.warning('GBK decoding failed', e2);
rawStr = null;
}
}
if (rawStr == null) {
Loggers.app.warning('Decoding failed, execResult: $execResult');
}
raw = rawStr;
} else {
raw = execResult.toString();
} catch (e) {
Loggers.app.warning('UTF8 decoding failed, use GBK decoding', e);
needGbk = true;
}
if (needGbk) {
try {
rawStr = gbk.decode(execResult);
} catch (e2) {
Loggers.app.warning('GBK decoding failed', e2);
rawStr = null;
}
}
if (rawStr == null) {
Loggers.app.warning('Decoding failed, execResult: $execResult');
}
raw = rawStr;
} else {
raw = execResult.toString();
}
if (raw == null || raw.isEmpty) {
TryLimiter.inc(sid);
sv.status.err = SSHErr(
type: SSHErrType.segements,
message: 'decode or split failed, raw:\n$raw',
);
_setServerState(s, ServerConn.failed);
final newStatus = state.status
..err = SSHErr(type: SSHErrType.segements, message: 'decode or split failed, raw:\n$raw');
updateStatus(newStatus);
updateConnection(ServerConn.failed);
// Update SSH session status to disconnected on segments error
final sessionId = 'ssh_${spi.id}';
TermSessionManager.updateStatus(sessionId, TermSessionStatus.disconnected);
return;
}
//dprint('Get status from ${spi.name}:\n$raw');
segments = raw.split(ScriptConstants.separator).map((e) => e.trim()).toList();
if (raw.isEmpty || segments.isEmpty) {
if (Stores.setting.keepStatusWhenErr.fetch()) {
// Keep previous server status when err occurs
if (sv.conn != ServerConn.failed && sv.status.more.isNotEmpty) {
// Keep previous server status when error occurs
if (state.conn != ServerConn.failed && state.status.more.isNotEmpty) {
return;
}
}
TryLimiter.inc(sid);
sv.status.err = SSHErr(type: SSHErrType.segements, message: 'Seperate segments failed, raw:\n$raw');
_setServerState(s, ServerConn.failed);
final newStatus = state.status
..err = SSHErr(type: SSHErrType.segements, message: 'Seperate segments failed, raw:\n$raw');
updateStatus(newStatus);
updateConnection(ServerConn.failed);
// Update SSH session status to disconnected on segments error
final sessionId = 'ssh_${spi.id}';
TermSessionManager.updateStatus(sessionId, TermSessionStatus.disconnected);
return;
}
} catch (e) {
TryLimiter.inc(sid);
sv.status.err = SSHErr(type: SSHErrType.getStatus, message: e.toString());
_setServerState(s, ServerConn.failed);
final newStatus = state.status..err = SSHErr(type: SSHErrType.getStatus, message: e.toString());
updateStatus(newStatus);
updateConnection(ServerConn.failed);
Loggers.app.warning('Get status from ${spi.name} failed', e);
// Update SSH session status to disconnected on status error
final sessionId = 'ssh_${spi.id}';
TermSessionManager.updateStatus(sessionId, TermSessionStatus.disconnected);
return;
}
try {
// Parse script output into command-specific map
// Parse script output into command-specific mappings
final parsedOutput = ScriptConstants.parseScriptOutput(raw);
final req = ServerStatusUpdateReq(
ss: sv.status,
ss: state.status,
parsedOutput: parsedOutput,
system: sv.status.system,
system: state.status.system,
customCmds: spi.custom?.cmds ?? {},
);
sv.status = await Computer.shared.start(getStatus, req, taskName: 'StatusUpdateReq<${sv.id}>');
final newStatus = await Computer.shared.start(getStatus, req, taskName: 'StatusUpdateReq<${spi.id}>');
updateStatus(newStatus);
} catch (e, trace) {
TryLimiter.inc(sid);
sv.status.err = SSHErr(type: SSHErrType.getStatus, message: 'Parse failed: $e\n\n$raw');
_setServerState(s, ServerConn.failed);
final newStatus = state.status
..err = SSHErr(type: SSHErrType.getStatus, message: 'Parse failed: $e\n\n$raw');
updateStatus(newStatus);
updateConnection(ServerConn.failed);
Loggers.app.warning('Server status', e, trace);
// Update SSH session status to disconnected on parse error
final sessionId = 'ssh_${spi.id}';
TermSessionManager.updateStatus(sessionId, TermSessionStatus.disconnected);
return;
}
/// Call this every time for setting [Server.isBusy] to false
_setServerState(s, ServerConn.finished);
// reset try times only after prepared successfully
// Set Server.isBusy to false each time this method is called
updateConnection(ServerConn.finished);
// Reset retry count only after successful preparation
TryLimiter.reset(sid);
}
}
@Riverpod(keepAlive: true)
class ServerNotifier extends _$ServerNotifier {
@override
ServersState build() {
// Initialize with empty state, load data asynchronously
Future.microtask(() => _load());
return const ServersState();
}
Future<void> _load() async {
final spis = Stores.server.fetch();
final newServers = <String, Spi>{};
final newServerOrder = <String>[];
for (final spi in spis) {
newServers[spi.id] = spi;
}
final serverOrder_ = Stores.setting.serverOrder.fetch();
if (serverOrder_.isNotEmpty) {
spis.reorder(order: serverOrder_, finder: (n, id) => n.id == id);
newServerOrder.addAll(spis.map((e) => e.id));
} else {
newServerOrder.addAll(newServers.keys);
}
// Must use [equals] to compare [Order] here.
if (!newServerOrder.equals(serverOrder_)) {
Stores.setting.serverOrder.put(newServerOrder);
}
final newTags = _calculateTags(newServers);
state = state.copyWith(servers: newServers, serverOrder: newServerOrder, tags: newTags);
}
Set<String> _calculateTags(Map<String, Spi> servers) {
final tags = <String>{};
for (final spi in servers.values) {
final spiTags = spi.tags;
if (spiTags == null) continue;
for (final t in spiTags) {
tags.add(t);
}
}
return tags;
}
/// Get a [Spi] by [spi] or [id].
///
/// Priority: [spi] > [id]
Spi? pick({Spi? spi, String? id}) {
if (spi != null) {
return state.servers[spi.id];
}
if (id != null) {
return state.servers[id];
}
return null;
}
/// if [spi] is specificed then only refresh this server
/// [onlyFailed] only refresh failed servers
Future<void> refresh({Spi? spi, bool onlyFailed = false}) async {
if (spi != null) {
final newManualDisconnected = Set<String>.from(state.manualDisconnectedIds)..remove(spi.id);
state = state.copyWith(manualDisconnectedIds: newManualDisconnected);
final serverNotifier = ref.read(individualServerNotifierProvider(spi.id).notifier);
await serverNotifier.refresh();
return;
}
await Future.wait(
state.servers.entries.map((entry) async {
final serverId = entry.key;
final spi = entry.value;
if (onlyFailed) {
final serverState = ref.read(individualServerNotifierProvider(serverId));
if (serverState.conn != ServerConn.failed) return;
TryLimiter.reset(serverId);
}
if (state.manualDisconnectedIds.contains(serverId)) return;
final serverState = ref.read(individualServerNotifierProvider(serverId));
if (serverState.conn == ServerConn.disconnected && !spi.autoConnect) {
return;
}
final serverNotifier = ref.read(individualServerNotifierProvider(serverId).notifier);
await serverNotifier.refresh();
}),
);
}
Future<void> startAutoRefresh() async {
var duration = Stores.setting.serverStatusUpdateInterval.fetch();
stopAutoRefresh();
if (duration == 0) return;
if (duration < 0 || duration > 10 || duration == 1) {
duration = 3;
Loggers.app.warning('Invalid duration: $duration, use default 3');
}
final timer = Timer.periodic(Duration(seconds: duration), (_) async {
await refresh();
});
state = state.copyWith(autoRefreshTimer: timer);
}
void stopAutoRefresh() {
final timer = state.autoRefreshTimer;
if (timer != null) {
timer.cancel();
state = state.copyWith(autoRefreshTimer: null);
}
}
bool get isAutoRefreshOn => state.autoRefreshTimer != null;
void setDisconnected() {
for (final serverId in state.servers.keys) {
final serverNotifier = ref.read(individualServerNotifierProvider(serverId).notifier);
serverNotifier.updateConnection(ServerConn.disconnected);
// Update SSH session status to disconnected
final sessionId = 'ssh_$serverId';
TermSessionManager.updateStatus(sessionId, TermSessionStatus.disconnected);
}
//TryLimiter.clear();
}
void closeServer({String? id}) {
if (id == null) {
for (final serverId in state.servers.keys) {
_closeOneServer(serverId);
}
return;
}
_closeOneServer(id);
}
void _closeOneServer(String id) {
final spi = state.servers[id];
if (spi == null) {
Loggers.app.warning('Server with id $id not found');
return;
}
final serverNotifier = ref.read(individualServerNotifierProvider(id).notifier);
serverNotifier.closeConnection();
final newManualDisconnected = Set<String>.from(state.manualDisconnectedIds)..add(id);
state = state.copyWith(manualDisconnectedIds: newManualDisconnected);
// Remove SSH session when server is manually closed
final sessionId = 'ssh_$id';
TermSessionManager.remove(sessionId);
}
void addServer(Spi spi) {
final newServers = Map<String, Spi>.from(state.servers);
newServers[spi.id] = spi;
final newOrder = List<String>.from(state.serverOrder)..add(spi.id);
final newTags = _calculateTags(newServers);
state = state.copyWith(servers: newServers, serverOrder: newOrder, tags: newTags);
Stores.server.put(spi);
Stores.setting.serverOrder.put(newOrder);
refresh(spi: spi);
bakSync.sync(milliDelay: 1000);
}
void delServer(String id) {
final newServers = Map<String, Spi>.from(state.servers);
newServers.remove(id);
final newOrder = List<String>.from(state.serverOrder)..remove(id);
final newTags = _calculateTags(newServers);
state = state.copyWith(servers: newServers, serverOrder: newOrder, tags: newTags);
Stores.setting.serverOrder.put(newOrder);
Stores.server.delete(id);
// Remove SSH session when server is deleted
final sessionId = 'ssh_$id';
TermSessionManager.remove(sessionId);
bakSync.sync(milliDelay: 1000);
}
void deleteAll() {
// Remove all SSH sessions before clearing servers
for (final id in state.servers.keys) {
final sessionId = 'ssh_$id';
TermSessionManager.remove(sessionId);
}
state = const ServersState();
Stores.setting.serverOrder.put([]);
Stores.server.clear();
bakSync.sync(milliDelay: 1000);
}
Future<void> updateServer(Spi old, Spi newSpi) async {
if (old != newSpi) {
Stores.server.update(old, newSpi);
final newServers = Map<String, Spi>.from(state.servers);
final newOrder = List<String>.from(state.serverOrder);
if (newSpi.id != old.id) {
newServers[newSpi.id] = newSpi;
newServers.remove(old.id);
newOrder.update(old.id, newSpi.id);
Stores.setting.serverOrder.put(newOrder);
// Update SSH session ID when server ID changes
final oldSessionId = 'ssh_${old.id}';
TermSessionManager.remove(oldSessionId);
// Session will be re-added when reconnecting if necessary
} else {
newServers[old.id] = newSpi;
// Update SPI in the corresponding IndividualServerNotifier
final serverNotifier = ref.read(individualServerNotifierProvider(old.id).notifier);
serverNotifier.updateSpi(newSpi);
}
final newTags = _calculateTags(newServers);
state = state.copyWith(servers: newServers, serverOrder: newOrder, tags: newTags);
// Only reconnect if neccessary
if (newSpi.shouldReconnect(old)) {
// Use [newSpi.id] instead of [old.id] because [old.id] may be changed
TryLimiter.reset(newSpi.id);
refresh(spi: newSpi);
}
}
bakSync.sync(milliDelay: 1000);
}
}