migrate: riverpod + freezed (#870)

This commit is contained in:
lollipopkit🏳️‍⚧️
2025-08-31 00:55:54 +08:00
committed by GitHub
parent 9cb705f8dd
commit 53a7c0d8ff
67 changed files with 5012 additions and 1328 deletions

View File

@@ -0,0 +1,283 @@
// GENERATED CODE - DO NOT MODIFY BY HAND
// coverage:ignore-file
// ignore_for_file: type=lint
// ignore_for_file: unused_element, deprecated_member_use, deprecated_member_use_from_same_package, use_function_type_syntax_for_parameters, unnecessary_const, avoid_init_to_null, invalid_override_different_default_values_named, prefer_expression_function_bodies, annotate_overrides, invalid_annotation_target, unnecessary_question_mark
part of 'pve.dart';
// **************************************************************************
// FreezedGenerator
// **************************************************************************
// dart format off
T _$identity<T>(T value) => value;
/// @nodoc
mixin _$PveState {
PveErr? get error; PveRes? get data; String? get release; bool get isBusy; bool get isConnected;
/// Create a copy of PveState
/// with the given fields replaced by the non-null parameter values.
@JsonKey(includeFromJson: false, includeToJson: false)
@pragma('vm:prefer-inline')
$PveStateCopyWith<PveState> get copyWith => _$PveStateCopyWithImpl<PveState>(this as PveState, _$identity);
@override
bool operator ==(Object other) {
return identical(this, other) || (other.runtimeType == runtimeType&&other is PveState&&(identical(other.error, error) || other.error == error)&&(identical(other.data, data) || other.data == data)&&(identical(other.release, release) || other.release == release)&&(identical(other.isBusy, isBusy) || other.isBusy == isBusy)&&(identical(other.isConnected, isConnected) || other.isConnected == isConnected));
}
@override
int get hashCode => Object.hash(runtimeType,error,data,release,isBusy,isConnected);
@override
String toString() {
return 'PveState(error: $error, data: $data, release: $release, isBusy: $isBusy, isConnected: $isConnected)';
}
}
/// @nodoc
abstract mixin class $PveStateCopyWith<$Res> {
factory $PveStateCopyWith(PveState value, $Res Function(PveState) _then) = _$PveStateCopyWithImpl;
@useResult
$Res call({
PveErr? error, PveRes? data, String? release, bool isBusy, bool isConnected
});
}
/// @nodoc
class _$PveStateCopyWithImpl<$Res>
implements $PveStateCopyWith<$Res> {
_$PveStateCopyWithImpl(this._self, this._then);
final PveState _self;
final $Res Function(PveState) _then;
/// Create a copy of PveState
/// with the given fields replaced by the non-null parameter values.
@pragma('vm:prefer-inline') @override $Res call({Object? error = freezed,Object? data = freezed,Object? release = freezed,Object? isBusy = null,Object? isConnected = null,}) {
return _then(_self.copyWith(
error: freezed == error ? _self.error : error // ignore: cast_nullable_to_non_nullable
as PveErr?,data: freezed == data ? _self.data : data // ignore: cast_nullable_to_non_nullable
as PveRes?,release: freezed == release ? _self.release : release // ignore: cast_nullable_to_non_nullable
as String?,isBusy: null == isBusy ? _self.isBusy : isBusy // ignore: cast_nullable_to_non_nullable
as bool,isConnected: null == isConnected ? _self.isConnected : isConnected // ignore: cast_nullable_to_non_nullable
as bool,
));
}
}
/// Adds pattern-matching-related methods to [PveState].
extension PveStatePatterns on PveState {
/// A variant of `map` that fallback to returning `orElse`.
///
/// It is equivalent to doing:
/// ```dart
/// switch (sealedClass) {
/// case final Subclass value:
/// return ...;
/// case _:
/// return orElse();
/// }
/// ```
@optionalTypeArgs TResult maybeMap<TResult extends Object?>(TResult Function( _PveState value)? $default,{required TResult orElse(),}){
final _that = this;
switch (_that) {
case _PveState() when $default != null:
return $default(_that);case _:
return orElse();
}
}
/// A `switch`-like method, using callbacks.
///
/// Callbacks receives the raw object, upcasted.
/// It is equivalent to doing:
/// ```dart
/// switch (sealedClass) {
/// case final Subclass value:
/// return ...;
/// case final Subclass2 value:
/// return ...;
/// }
/// ```
@optionalTypeArgs TResult map<TResult extends Object?>(TResult Function( _PveState value) $default,){
final _that = this;
switch (_that) {
case _PveState():
return $default(_that);case _:
throw StateError('Unexpected subclass');
}
}
/// A variant of `map` that fallback to returning `null`.
///
/// It is equivalent to doing:
/// ```dart
/// switch (sealedClass) {
/// case final Subclass value:
/// return ...;
/// case _:
/// return null;
/// }
/// ```
@optionalTypeArgs TResult? mapOrNull<TResult extends Object?>(TResult? Function( _PveState value)? $default,){
final _that = this;
switch (_that) {
case _PveState() when $default != null:
return $default(_that);case _:
return null;
}
}
/// A variant of `when` that fallback to an `orElse` callback.
///
/// It is equivalent to doing:
/// ```dart
/// switch (sealedClass) {
/// case Subclass(:final field):
/// return ...;
/// case _:
/// return orElse();
/// }
/// ```
@optionalTypeArgs TResult maybeWhen<TResult extends Object?>(TResult Function( PveErr? error, PveRes? data, String? release, bool isBusy, bool isConnected)? $default,{required TResult orElse(),}) {final _that = this;
switch (_that) {
case _PveState() when $default != null:
return $default(_that.error,_that.data,_that.release,_that.isBusy,_that.isConnected);case _:
return orElse();
}
}
/// A `switch`-like method, using callbacks.
///
/// As opposed to `map`, this offers destructuring.
/// It is equivalent to doing:
/// ```dart
/// switch (sealedClass) {
/// case Subclass(:final field):
/// return ...;
/// case Subclass2(:final field2):
/// return ...;
/// }
/// ```
@optionalTypeArgs TResult when<TResult extends Object?>(TResult Function( PveErr? error, PveRes? data, String? release, bool isBusy, bool isConnected) $default,) {final _that = this;
switch (_that) {
case _PveState():
return $default(_that.error,_that.data,_that.release,_that.isBusy,_that.isConnected);case _:
throw StateError('Unexpected subclass');
}
}
/// A variant of `when` that fallback to returning `null`
///
/// It is equivalent to doing:
/// ```dart
/// switch (sealedClass) {
/// case Subclass(:final field):
/// return ...;
/// case _:
/// return null;
/// }
/// ```
@optionalTypeArgs TResult? whenOrNull<TResult extends Object?>(TResult? Function( PveErr? error, PveRes? data, String? release, bool isBusy, bool isConnected)? $default,) {final _that = this;
switch (_that) {
case _PveState() when $default != null:
return $default(_that.error,_that.data,_that.release,_that.isBusy,_that.isConnected);case _:
return null;
}
}
}
/// @nodoc
class _PveState implements PveState {
const _PveState({this.error = null, this.data = null, this.release = null, this.isBusy = false, this.isConnected = false});
@override@JsonKey() final PveErr? error;
@override@JsonKey() final PveRes? data;
@override@JsonKey() final String? release;
@override@JsonKey() final bool isBusy;
@override@JsonKey() final bool isConnected;
/// Create a copy of PveState
/// with the given fields replaced by the non-null parameter values.
@override @JsonKey(includeFromJson: false, includeToJson: false)
@pragma('vm:prefer-inline')
_$PveStateCopyWith<_PveState> get copyWith => __$PveStateCopyWithImpl<_PveState>(this, _$identity);
@override
bool operator ==(Object other) {
return identical(this, other) || (other.runtimeType == runtimeType&&other is _PveState&&(identical(other.error, error) || other.error == error)&&(identical(other.data, data) || other.data == data)&&(identical(other.release, release) || other.release == release)&&(identical(other.isBusy, isBusy) || other.isBusy == isBusy)&&(identical(other.isConnected, isConnected) || other.isConnected == isConnected));
}
@override
int get hashCode => Object.hash(runtimeType,error,data,release,isBusy,isConnected);
@override
String toString() {
return 'PveState(error: $error, data: $data, release: $release, isBusy: $isBusy, isConnected: $isConnected)';
}
}
/// @nodoc
abstract mixin class _$PveStateCopyWith<$Res> implements $PveStateCopyWith<$Res> {
factory _$PveStateCopyWith(_PveState value, $Res Function(_PveState) _then) = __$PveStateCopyWithImpl;
@override @useResult
$Res call({
PveErr? error, PveRes? data, String? release, bool isBusy, bool isConnected
});
}
/// @nodoc
class __$PveStateCopyWithImpl<$Res>
implements _$PveStateCopyWith<$Res> {
__$PveStateCopyWithImpl(this._self, this._then);
final _PveState _self;
final $Res Function(_PveState) _then;
/// Create a copy of PveState
/// with the given fields replaced by the non-null parameter values.
@override @pragma('vm:prefer-inline') $Res call({Object? error = freezed,Object? data = freezed,Object? release = freezed,Object? isBusy = null,Object? isConnected = null,}) {
return _then(_PveState(
error: freezed == error ? _self.error : error // ignore: cast_nullable_to_non_nullable
as PveErr?,data: freezed == data ? _self.data : data // ignore: cast_nullable_to_non_nullable
as PveRes?,release: freezed == release ? _self.release : release // ignore: cast_nullable_to_non_nullable
as String?,isBusy: null == isBusy ? _self.isBusy : isBusy // ignore: cast_nullable_to_non_nullable
as bool,isConnected: null == isConnected ? _self.isConnected : isConnected // ignore: cast_nullable_to_non_nullable
as bool,
));
}
}
// dart format on