Files
cdk/crates/cdk-sql-common/src/pool.rs
2025-07-29 11:31:29 -03:00

210 lines
5.7 KiB
Rust

//! Very simple connection pool, to avoid an external dependency on r2d2 and other crates. If this
//! endup work it can be re-used in other parts of the project and may be promoted to its own
//! generic crate
use std::fmt::Debug;
use std::ops::{Deref, DerefMut};
use std::sync::atomic::{AtomicBool, AtomicUsize, Ordering};
use std::sync::{Arc, Condvar, Mutex};
use std::time::Duration;
/// Pool error
#[derive(thiserror::Error, Debug)]
pub enum Error<E> {
/// Mutex Poison Error
#[error("Internal: PoisonError")]
Poison,
/// Timeout error
#[error("Timed out waiting for a resource")]
Timeout,
/// Internal database error
#[error(transparent)]
Resource(#[from] E),
}
/// Trait to manage resources
pub trait ResourceManager: Debug {
/// The resource to be pooled
type Resource: Debug;
/// The configuration that is needed in order to create the resource
type Config: Clone + Debug;
/// The error the resource may return when creating a new instance
type Error: Debug;
/// Creates a new resource with a given config.
///
/// If `stale` is every set to TRUE it is assumed the resource is no longer valid and it will be
/// dropped.
fn new_resource(
config: &Self::Config,
stale: Arc<AtomicBool>,
timeout: Duration,
) -> Result<Self::Resource, Error<Self::Error>>;
/// The object is dropped
fn drop(_resource: Self::Resource) {}
}
/// Generic connection pool of resources R
#[derive(Debug)]
pub struct Pool<RM>
where
RM: ResourceManager,
{
config: RM::Config,
queue: Mutex<Vec<(Arc<AtomicBool>, RM::Resource)>>,
in_use: AtomicUsize,
max_size: usize,
default_timeout: Duration,
waiter: Condvar,
}
/// The pooled resource
pub struct PooledResource<RM>
where
RM: ResourceManager,
{
resource: Option<(Arc<AtomicBool>, RM::Resource)>,
pool: Arc<Pool<RM>>,
}
impl<RM> Drop for PooledResource<RM>
where
RM: ResourceManager,
{
fn drop(&mut self) {
if let Some(resource) = self.resource.take() {
let mut active_resource = self.pool.queue.lock().expect("active_resource");
active_resource.push(resource);
self.pool.in_use.fetch_sub(1, Ordering::AcqRel);
// Notify a waiting thread
self.pool.waiter.notify_one();
}
}
}
impl<RM> Deref for PooledResource<RM>
where
RM: ResourceManager,
{
type Target = RM::Resource;
fn deref(&self) -> &Self::Target {
&self.resource.as_ref().expect("resource already dropped").1
}
}
impl<RM> DerefMut for PooledResource<RM>
where
RM: ResourceManager,
{
fn deref_mut(&mut self) -> &mut Self::Target {
&mut self.resource.as_mut().expect("resource already dropped").1
}
}
impl<RM> Pool<RM>
where
RM: ResourceManager,
{
/// Creates a new pool
pub fn new(config: RM::Config, max_size: usize, default_timeout: Duration) -> Arc<Self> {
Arc::new(Self {
config,
queue: Default::default(),
in_use: Default::default(),
waiter: Default::default(),
default_timeout,
max_size,
})
}
/// Similar to get_timeout but uses the default timeout value.
#[inline(always)]
pub fn get(self: &Arc<Self>) -> Result<PooledResource<RM>, Error<RM::Error>> {
self.get_timeout(self.default_timeout)
}
/// Get a new resource or fail after timeout is reached.
///
/// This function will return a free resource or create a new one if there is still room for it;
/// otherwise, it will wait for a resource to be released for reuse.
#[inline(always)]
pub fn get_timeout(
self: &Arc<Self>,
timeout: Duration,
) -> Result<PooledResource<RM>, Error<RM::Error>> {
let mut resources = self.queue.lock().map_err(|_| Error::Poison)?;
loop {
if let Some((stale, resource)) = resources.pop() {
if !stale.load(Ordering::SeqCst) {
drop(resources);
self.in_use.fetch_add(1, Ordering::AcqRel);
return Ok(PooledResource {
resource: Some((stale, resource)),
pool: self.clone(),
});
}
}
if self.in_use.load(Ordering::Relaxed) < self.max_size {
drop(resources);
self.in_use.fetch_add(1, Ordering::AcqRel);
let stale: Arc<AtomicBool> = Arc::new(false.into());
return Ok(PooledResource {
resource: Some((
stale.clone(),
RM::new_resource(&self.config, stale, timeout)?,
)),
pool: self.clone(),
});
}
resources = self
.waiter
.wait_timeout(resources, timeout)
.map_err(|_| Error::Poison)
.and_then(|(lock, timeout_result)| {
if timeout_result.timed_out() {
Err(Error::Timeout)
} else {
Ok(lock)
}
})?;
}
}
}
impl<RM> Drop for Pool<RM>
where
RM: ResourceManager,
{
fn drop(&mut self) {
if let Ok(mut resources) = self.queue.lock() {
loop {
while let Some(resource) = resources.pop() {
RM::drop(resource.1);
}
if self.in_use.load(Ordering::Relaxed) == 0 {
break;
}
resources = if let Ok(resources) = self.waiter.wait(resources) {
resources
} else {
break;
};
}
}
}
}