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* Working on a better database abstraction After [this question in the chat](https://matrix.to/#/!oJFtttFHGfnTGrIjvD:matrix.cashu.space/$oJFtttFHGfnTGrIjvD:matrix.cashu.space/$I5ZtjJtBM0ctltThDYpoCwClZFlM6PHzf8q2Rjqmso8) regarding a database transaction within the same function, I realized a few design flaws in our SQL database abstraction, particularly regarding transactions. 1. Our upper abstraction got it right, where a transaction is bound with `&mut self`, so Rust knows how to handle its lifetime with' async/await'. 2. The raw database does not; instead, it returns &self, and beginning a transaction takes &self as well, which is problematic for Rust, but that's not all. It is fundamentally wrong. A transaction should take &mut self when beginning a transaction, as that connection is bound to a transaction and should not be returned to the pool. Currently, that responsibility lies with the implementor. If a mistake is made, a transaction could be executed in two or more connections. 3. The way a database is bound to our store layer is through a single struct, which may or may not internally utilize our connection pool. This is also another design flow, in this PR, a connection pool is owned, and to use a connection, it should be requested, and that connection is reference with mutable when beginning a transaction * Improve the abstraction with fewer generics As suggested by @thesimplekid * Add BEGIN IMMEDIATE for SQLite