@model WalletSetupViewModel @inject Microsoft.Extensions.Localization.IStringLocalizer StringLocalizer @{ Layout = "_LayoutWalletSetup"; ViewData.SetTitle(StringLocalizer["Setup {0} Wallet", Model.CryptoCode]); }

Let's get started


I have a wallet

Connect an existing wallet

Import an existing hardware or software wallet


I don't have a wallet

Create a new wallet

Generate a brand-new wallet to use