mirror of
https://github.com/aljazceru/btcpayserver.git
synced 2025-12-17 05:54:26 +01:00
Plugins can load assemblies from their dependent plugins (#6851)
This commit is contained in:
@@ -27,7 +27,6 @@
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="BTCPayServer.NETCore.Plugins.Mvc" Version="1.4.4" />
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<ProjectReference Include="..\BTCPayServer\BTCPayServer.csproj" />
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<None Include="icon.png" Pack="true" PackagePath="\" />
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</ItemGroup>
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@@ -9,7 +9,7 @@ using System.Text;
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using System.Text.Json;
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using System.Threading.Tasks;
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using BTCPayServer.Abstractions.Contracts;
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using McMaster.NETCore.Plugins;
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using BTCPayServer.Plugins.Dotnet;
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using NBitcoin.Crypto;
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using NBitcoin.DataEncoders;
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using NBitcoin.Secp256k1;
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@@ -62,7 +62,6 @@
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<PackageReference Include="Fido2.AspNet" Version="3.0.1" />
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<PackageReference Include="LNURL" Version="0.0.36" />
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<PackageReference Include="MailKit" Version="4.8.0" />
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<PackageReference Include="BTCPayServer.NETCore.Plugins.Mvc" Version="1.4.4" />
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<PackageReference Include="QRCoder" Version="1.6.0" />
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<PackageReference Include="System.IO.Pipelines" Version="8.0.0" />
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<PackageReference Include="NBitpayClient" Version="1.0.0.39" />
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42
BTCPayServer/Plugins/Dotnet/Internal/Debouncer.cs
Normal file
42
BTCPayServer/Plugins/Dotnet/Internal/Debouncer.cs
Normal file
@@ -0,0 +1,42 @@
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// Copyright (c) Nate McMaster.
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// Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
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using System;
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using System.Threading;
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using System.Threading.Tasks;
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namespace BTCPayServer.Plugins.Dotnet.Internal
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{
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internal class Debouncer : IDisposable
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{
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private readonly CancellationTokenSource _cts = new();
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private readonly TimeSpan _waitTime;
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private int _counter;
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public Debouncer(TimeSpan waitTime)
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{
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_waitTime = waitTime;
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}
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public void Execute(Action action)
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{
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var current = Interlocked.Increment(ref _counter);
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Task.Delay(_waitTime).ContinueWith(task =>
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{
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// Is this the last task that was queued?
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if (current == _counter && !_cts.IsCancellationRequested)
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{
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action();
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}
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task.Dispose();
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}, _cts.Token);
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}
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public void Dispose()
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{
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_cts.Cancel();
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}
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}
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}
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47
BTCPayServer/Plugins/Dotnet/Internal/PlatformInformation.cs
Normal file
47
BTCPayServer/Plugins/Dotnet/Internal/PlatformInformation.cs
Normal file
@@ -0,0 +1,47 @@
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// Copyright (c) Nate McMaster.
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// Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
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using System;
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using System.Diagnostics;
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using System.Runtime.InteropServices;
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namespace BTCPayServer.Plugins.Dotnet.Internal
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{
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internal class PlatformInformation
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{
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public static readonly string[] NativeLibraryExtensions;
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public static readonly string[] NativeLibraryPrefixes;
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public static readonly string[] ManagedAssemblyExtensions = new[]
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{
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".dll",
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".ni.dll",
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".exe",
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".ni.exe"
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};
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static PlatformInformation()
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{
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if (RuntimeInformation.IsOSPlatform(OSPlatform.Windows))
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{
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NativeLibraryPrefixes = new[] { "" };
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NativeLibraryExtensions = new[] { ".dll" };
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}
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else if (RuntimeInformation.IsOSPlatform(OSPlatform.OSX))
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{
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NativeLibraryPrefixes = new[] { "", "lib", };
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NativeLibraryExtensions = new[] { ".dylib" };
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}
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else if (RuntimeInformation.IsOSPlatform(OSPlatform.Linux))
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{
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NativeLibraryPrefixes = new[] { "", "lib" };
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NativeLibraryExtensions = new[] { ".so", ".so.1" };
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}
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else
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{
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Debug.Fail("Unknown OS type");
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NativeLibraryPrefixes = Array.Empty<string>();
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NativeLibraryExtensions = Array.Empty<string>();
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}
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}
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}
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}
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11
BTCPayServer/Plugins/Dotnet/Internal/RuntimeConfig.cs
Normal file
11
BTCPayServer/Plugins/Dotnet/Internal/RuntimeConfig.cs
Normal file
@@ -0,0 +1,11 @@
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#nullable enable
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// Copyright (c) Nate McMaster.
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// Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
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namespace BTCPayServer.Plugins.Dotnet.Internal
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{
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internal class RuntimeConfig
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{
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public RuntimeOptions? runtimeOptions { get; set; }
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}
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}
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13
BTCPayServer/Plugins/Dotnet/Internal/RuntimeOptions.cs
Normal file
13
BTCPayServer/Plugins/Dotnet/Internal/RuntimeOptions.cs
Normal file
@@ -0,0 +1,13 @@
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#nullable enable
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// Copyright (c) Nate McMaster.
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// Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
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namespace BTCPayServer.Plugins.Dotnet.Internal
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{
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internal class RuntimeOptions
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{
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public string? Tfm { get; set; }
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public string[]? AdditionalProbingPaths { get; set; }
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}
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}
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73
BTCPayServer/Plugins/Dotnet/LibraryModel/ManagedLibrary.cs
Normal file
73
BTCPayServer/Plugins/Dotnet/LibraryModel/ManagedLibrary.cs
Normal file
@@ -0,0 +1,73 @@
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// Copyright (c) Nate McMaster.
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// Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
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using System;
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using System.Diagnostics;
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using System.IO;
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using System.Reflection;
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namespace BTCPayServer.Plugins.Dotnet.LibraryModel
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{
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/// <summary>
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/// Represents a managed, .NET assembly.
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/// </summary>
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[DebuggerDisplay("{Name} = {AdditionalProbingPath}")]
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public class ManagedLibrary
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{
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private ManagedLibrary(AssemblyName name, string additionalProbingPath, string appLocalPath)
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{
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Name = name ?? throw new ArgumentNullException(nameof(name));
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AdditionalProbingPath = additionalProbingPath ?? throw new ArgumentNullException(nameof(additionalProbingPath));
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AppLocalPath = appLocalPath ?? throw new ArgumentNullException(nameof(appLocalPath));
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}
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/// <summary>
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/// Name of the managed library
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/// </summary>
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public AssemblyName Name { get; private set; }
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/// <summary>
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/// Contains path to file within an additional probing path root. This is typically a combination
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/// of the NuGet package ID (lowercased), version, and path within the package.
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/// <para>
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/// For example, <c>microsoft.data.sqlite/1.0.0/lib/netstandard1.3/Microsoft.Data.Sqlite.dll</c>
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/// </para>
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/// </summary>
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public string AdditionalProbingPath { get; private set; }
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/// <summary>
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/// Contains path to file within a deployed, framework-dependent application.
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/// <para>
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/// For most managed libraries, this will be the file name.
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/// For example, <c>MyPlugin1.dll</c>.
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/// </para>
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/// <para>
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/// For runtime-specific managed implementations, this may include a sub folder path.
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/// For example, <c>runtimes/win/lib/netcoreapp2.0/System.Diagnostics.EventLog.dll</c>
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/// </para>
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/// </summary>
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public string AppLocalPath { get; private set; }
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/// <summary>
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/// Create an instance of <see cref="ManagedLibrary" /> from a NuGet package.
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/// </summary>
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/// <param name="packageId">The name of the package.</param>
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/// <param name="packageVersion">The version of the package.</param>
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/// <param name="assetPath">The path within the NuGet package.</param>
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/// <returns></returns>
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public static ManagedLibrary CreateFromPackage(string packageId, string packageVersion, string assetPath)
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{
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// When the asset comes from "lib/$tfm/", Microsoft.NET.Sdk will flatten this during publish based on the most compatible TFM.
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// The SDK will not flatten managed libraries found under runtimes/
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var appLocalPath = assetPath.StartsWith("lib/")
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? Path.GetFileName(assetPath)
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: assetPath;
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return new ManagedLibrary(
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new AssemblyName(Path.GetFileNameWithoutExtension(assetPath)),
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Path.Combine(packageId.ToLowerInvariant(), packageVersion, assetPath),
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appLocalPath
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);
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}
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}
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}
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69
BTCPayServer/Plugins/Dotnet/LibraryModel/NativeLibrary.cs
Normal file
69
BTCPayServer/Plugins/Dotnet/LibraryModel/NativeLibrary.cs
Normal file
@@ -0,0 +1,69 @@
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// Copyright (c) Nate McMaster.
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// Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
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using System;
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using System.Diagnostics;
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using System.IO;
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namespace BTCPayServer.Plugins.Dotnet.LibraryModel
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{
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/// <summary>
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/// Represents an unmanaged library, such as `libsqlite3`, which may need to be loaded
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/// for P/Invoke to work.
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/// </summary>
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[DebuggerDisplay("{Name} = {AdditionalProbingPath}")]
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public class NativeLibrary
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{
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private NativeLibrary(string name, string appLocalPath, string additionalProbingPath)
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{
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Name = name ?? throw new ArgumentNullException(nameof(name));
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AppLocalPath = appLocalPath ?? throw new ArgumentNullException(nameof(appLocalPath));
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AdditionalProbingPath = additionalProbingPath ?? throw new ArgumentNullException(nameof(additionalProbingPath));
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}
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/// <summary>
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/// Name of the native library. This should match the name of the P/Invoke call.
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/// <para>
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/// For example, if specifying `[DllImport("sqlite3")]`, <see cref="Name" /> should be <c>sqlite3</c>.
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/// This may not match the exact file name as loading will attempt variations on the name according
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/// to OS convention. On Windows, P/Invoke will attempt to load `sqlite3.dll`. On macOS, it will
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/// attempt to find `sqlite3.dylib` and `libsqlite3.dylib`. On Linux, it will attempt to find
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/// `sqlite3.so` and `libsqlite3.so`.
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/// </para>
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/// </summary>
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public string Name { get; private set; }
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/// <summary>
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/// Contains path to file within a deployed, framework-dependent application
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/// <para>
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/// For example, <c>runtimes/linux-x64/native/libsqlite.so</c>
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/// </para>
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/// </summary>
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public string AppLocalPath { get; private set; }
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/// <summary>
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/// Contains path to file within an additional probing path root. This is typically a combination
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/// of the NuGet package ID (lowercased), version, and path within the package.
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/// <para>
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/// For example, <c>sqlite/3.13.3/runtimes/linux-x64/native/libsqlite.so</c>
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/// </para>
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/// </summary>
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public string AdditionalProbingPath { get; private set; }
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/// <summary>
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/// Create an instance of <see cref="NativeLibrary" /> from a NuGet package.
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/// </summary>
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/// <param name="packageId">The name of the package.</param>
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/// <param name="packageVersion">The version of the package.</param>
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/// <param name="assetPath">The path within the NuGet package.</param>
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/// <returns></returns>
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public static NativeLibrary CreateFromPackage(string packageId, string packageVersion, string assetPath)
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{
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return new NativeLibrary(
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Path.GetFileNameWithoutExtension(assetPath),
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assetPath,
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Path.Combine(packageId.ToLowerInvariant(), packageVersion, assetPath)
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);
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}
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}
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}
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369
BTCPayServer/Plugins/Dotnet/Loader/AssemblyLoadContextBuilder.cs
Normal file
369
BTCPayServer/Plugins/Dotnet/Loader/AssemblyLoadContextBuilder.cs
Normal file
@@ -0,0 +1,369 @@
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#nullable enable
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// Copyright (c) Nate McMaster.
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// Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
|
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Reflection;
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using System.Runtime.Loader;
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using BTCPayServer.Plugins.Dotnet.LibraryModel;
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namespace BTCPayServer.Plugins.Dotnet.Loader
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{
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/// <summary>
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/// A builder for creating an instance of <see cref="AssemblyLoadContext" />.
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/// </summary>
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public class AssemblyLoadContextBuilder
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{
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private readonly List<string> _additionalProbingPaths = new();
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private readonly List<string> _resourceProbingPaths = new();
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private readonly List<string> _resourceProbingSubpaths = new();
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private readonly Dictionary<string, ManagedLibrary> _managedLibraries = new(StringComparer.Ordinal);
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private readonly Dictionary<string, NativeLibrary> _nativeLibraries = new(StringComparer.Ordinal);
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private readonly HashSet<string> _privateAssemblies = new(StringComparer.Ordinal);
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private readonly HashSet<string> _defaultAssemblies = new(StringComparer.Ordinal);
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private AssemblyLoadContext _defaultLoadContext = AssemblyLoadContext.GetLoadContext(Assembly.GetExecutingAssembly()) ?? AssemblyLoadContext.Default;
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private string? _mainAssemblyPath;
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private bool _preferDefaultLoadContext;
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private bool _lazyLoadReferences;
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private bool _isCollectible;
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||||
private bool _loadInMemory;
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private bool _shadowCopyNativeLibraries;
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|
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/// <summary>
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/// Creates an assembly load context using settings specified on the builder.
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/// </summary>
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/// <returns>A new ManagedLoadContext.</returns>
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public AssemblyLoadContext Build()
|
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{
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var resourceProbingPaths = new List<string>(_resourceProbingPaths);
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||||
foreach (var additionalPath in _additionalProbingPaths)
|
||||
{
|
||||
foreach (var subPath in _resourceProbingSubpaths)
|
||||
{
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||||
resourceProbingPaths.Add(Path.Combine(additionalPath, subPath));
|
||||
}
|
||||
}
|
||||
|
||||
if (_mainAssemblyPath == null)
|
||||
{
|
||||
throw new InvalidOperationException($"Missing required property. You must call '{nameof(SetMainAssemblyPath)}' to configure the default assembly.");
|
||||
}
|
||||
|
||||
return new ManagedLoadContext(
|
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_mainAssemblyPath,
|
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_managedLibraries,
|
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_nativeLibraries,
|
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_privateAssemblies,
|
||||
_defaultAssemblies,
|
||||
_additionalProbingPaths,
|
||||
resourceProbingPaths,
|
||||
_defaultLoadContext,
|
||||
_preferDefaultLoadContext,
|
||||
_lazyLoadReferences,
|
||||
_isCollectible,
|
||||
_loadInMemory,
|
||||
_shadowCopyNativeLibraries);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Set the file path to the main assembly for the context. This is used as the starting point for loading
|
||||
/// other assemblies. The directory that contains it is also known as the 'app local' directory.
|
||||
/// </summary>
|
||||
/// <param name="path">The file path. Must not be null or empty. Must be an absolute path.</param>
|
||||
/// <returns>The builder.</returns>
|
||||
public AssemblyLoadContextBuilder SetMainAssemblyPath(string path)
|
||||
{
|
||||
if (string.IsNullOrEmpty(path))
|
||||
{
|
||||
throw new ArgumentException("Argument must not be null or empty.", nameof(path));
|
||||
}
|
||||
|
||||
if (!Path.IsPathRooted(path))
|
||||
{
|
||||
throw new ArgumentException("Argument must be a full path.", nameof(path));
|
||||
}
|
||||
|
||||
_mainAssemblyPath = path;
|
||||
return this;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Replaces the default <see cref="AssemblyLoadContext"/> used by the <see cref="AssemblyLoadContextBuilder"/>.
|
||||
/// Use this feature if the <see cref="AssemblyLoadContext"/> of the <see cref="Assembly"/> is not the Runtime's default load context.
|
||||
/// i.e. (AssemblyLoadContext.GetLoadContext(Assembly.GetExecutingAssembly) != <see cref="AssemblyLoadContext.Default"/>
|
||||
/// </summary>
|
||||
/// <param name="context">The context to set.</param>
|
||||
/// <returns>The builder.</returns>
|
||||
public AssemblyLoadContextBuilder SetDefaultContext(AssemblyLoadContext context)
|
||||
{
|
||||
_defaultLoadContext = context ?? throw new ArgumentException($"Bad Argument: AssemblyLoadContext in {nameof(AssemblyLoadContextBuilder)}.{nameof(SetDefaultContext)} is null.");
|
||||
return this;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Instructs the load context to prefer a private version of this assembly, even if that version is
|
||||
/// different from the version used by the host application.
|
||||
/// Use this when you do not need to exchange types created from within the load context with other contexts
|
||||
/// or the default app context.
|
||||
/// <para>
|
||||
/// This may mean the types loaded from
|
||||
/// this assembly will not match the types from an assembly with the same name, but different version,
|
||||
/// in the host application.
|
||||
/// </para>
|
||||
/// <para>
|
||||
/// For example, if the host application has a type named <c>Foo</c> from assembly <c>Banana, Version=1.0.0.0</c>
|
||||
/// and the load context prefers a private version of <c>Banan, Version=2.0.0.0</c>, when comparing two objects,
|
||||
/// one created by the host (Foo1) and one created from within the load context (Foo2), they will not have the same
|
||||
/// type. <c>Foo1.GetType() != Foo2.GetType()</c>
|
||||
/// </para>
|
||||
/// </summary>
|
||||
/// <param name="assemblyName">The name of the assembly.</param>
|
||||
/// <returns>The builder.</returns>
|
||||
public AssemblyLoadContextBuilder PreferLoadContextAssembly(AssemblyName assemblyName)
|
||||
{
|
||||
if (assemblyName.Name != null)
|
||||
{
|
||||
_privateAssemblies.Add(assemblyName.Name);
|
||||
}
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Instructs the load context to first attempt to load assemblies by this name from the default app context, even
|
||||
/// if other assemblies in this load context express a dependency on a higher or lower version.
|
||||
/// Use this when you need to exchange types created from within the load context with other contexts
|
||||
/// or the default app context.
|
||||
/// </summary>
|
||||
/// <param name="assemblyName">The name of the assembly.</param>
|
||||
/// <returns>The builder.</returns>
|
||||
public AssemblyLoadContextBuilder PreferDefaultLoadContextAssembly(AssemblyName assemblyName)
|
||||
{
|
||||
// Lazy loaded references have dependencies resolved as they are loaded inside the actual Load Context.
|
||||
if (_lazyLoadReferences)
|
||||
{
|
||||
if (assemblyName.Name != null && !_defaultAssemblies.Contains(assemblyName.Name))
|
||||
{
|
||||
_defaultAssemblies.Add(assemblyName.Name);
|
||||
var assembly = _defaultLoadContext.LoadFromAssemblyName(assemblyName);
|
||||
foreach (var reference in assembly.GetReferencedAssemblies())
|
||||
{
|
||||
if (reference.Name != null)
|
||||
{
|
||||
_defaultAssemblies.Add(reference.Name);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
var names = new Queue<AssemblyName>();
|
||||
names.Enqueue(assemblyName);
|
||||
while (names.TryDequeue(out var name))
|
||||
{
|
||||
if (name.Name == null || _defaultAssemblies.Contains(name.Name))
|
||||
{
|
||||
// base cases
|
||||
continue;
|
||||
}
|
||||
|
||||
_defaultAssemblies.Add(name.Name);
|
||||
|
||||
// Load and find all dependencies of default assemblies.
|
||||
// This sacrifices some performance for determinism in how transitive
|
||||
// dependencies will be shared between host and plugin.
|
||||
var assembly = _defaultLoadContext.LoadFromAssemblyName(name);
|
||||
|
||||
foreach (var reference in assembly.GetReferencedAssemblies())
|
||||
{
|
||||
names.Enqueue(reference);
|
||||
}
|
||||
}
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Instructs the load context to first search for binaries from the default app context, even
|
||||
/// if other assemblies in this load context express a dependency on a higher or lower version.
|
||||
/// Use this when you need to exchange types created from within the load context with other contexts
|
||||
/// or the default app context.
|
||||
/// <para>
|
||||
/// This may mean the types loaded from within the context are force-downgraded to the version provided
|
||||
/// by the host. <seealso cref="PreferLoadContextAssembly" /> can be used to selectively identify binaries
|
||||
/// which should not be loaded from the default load context.
|
||||
/// </para>
|
||||
/// </summary>
|
||||
/// <param name="preferDefaultLoadContext">When true, first attemp to load binaries from the default load context.</param>
|
||||
/// <returns>The builder.</returns>
|
||||
public AssemblyLoadContextBuilder PreferDefaultLoadContext(bool preferDefaultLoadContext)
|
||||
{
|
||||
_preferDefaultLoadContext = preferDefaultLoadContext;
|
||||
return this;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Instructs the load context to lazy load dependencies of all shared assemblies.
|
||||
/// Reduces plugin load time at the expense of non-determinism in how transitive dependencies are loaded
|
||||
/// between the plugin and the host.
|
||||
///
|
||||
/// Please be aware of the danger of using this option:
|
||||
/// <seealso href="https://github.com/natemcmaster/DotNetCorePlugins/pull/164#issuecomment-751557873">
|
||||
/// https://github.com/natemcmaster/DotNetCorePlugins/pull/164#issuecomment-751557873
|
||||
/// </seealso>
|
||||
/// </summary>
|
||||
/// <param name="isLazyLoaded">True to lazy load, else false.</param>
|
||||
/// <returns>The builder.</returns>
|
||||
public AssemblyLoadContextBuilder IsLazyLoaded(bool isLazyLoaded)
|
||||
{
|
||||
_lazyLoadReferences = isLazyLoaded;
|
||||
return this;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Add a managed library to the load context.
|
||||
/// </summary>
|
||||
/// <param name="library">The managed library.</param>
|
||||
/// <returns>The builder.</returns>
|
||||
public AssemblyLoadContextBuilder AddManagedLibrary(ManagedLibrary library)
|
||||
{
|
||||
ValidateRelativePath(library.AdditionalProbingPath);
|
||||
|
||||
if (library.Name.Name != null)
|
||||
{
|
||||
_managedLibraries.Add(library.Name.Name, library);
|
||||
}
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Add a native library to the load context.
|
||||
/// </summary>
|
||||
/// <param name="library"></param>
|
||||
/// <returns></returns>
|
||||
public AssemblyLoadContextBuilder AddNativeLibrary(NativeLibrary library)
|
||||
{
|
||||
ValidateRelativePath(library.AppLocalPath);
|
||||
ValidateRelativePath(library.AdditionalProbingPath);
|
||||
|
||||
_nativeLibraries.Add(library.Name, library);
|
||||
return this;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Add a <paramref name="path"/> that should be used to search for native and managed libraries.
|
||||
/// </summary>
|
||||
/// <param name="path">The file path. Must be a full file path.</param>
|
||||
/// <returns>The builder</returns>
|
||||
public AssemblyLoadContextBuilder AddProbingPath(string path)
|
||||
{
|
||||
if (string.IsNullOrEmpty(path))
|
||||
{
|
||||
throw new ArgumentException("Value must not be null or empty.", nameof(path));
|
||||
}
|
||||
|
||||
if (!Path.IsPathRooted(path))
|
||||
{
|
||||
throw new ArgumentException("Argument must be a full path.", nameof(path));
|
||||
}
|
||||
|
||||
_additionalProbingPaths.Add(path);
|
||||
return this;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Add a <paramref name="path"/> that should be use to search for resource assemblies (aka satellite assemblies).
|
||||
/// </summary>
|
||||
/// <param name="path">The file path. Must be a full file path.</param>
|
||||
/// <returns>The builder</returns>
|
||||
public AssemblyLoadContextBuilder AddResourceProbingPath(string path)
|
||||
{
|
||||
if (string.IsNullOrEmpty(path))
|
||||
{
|
||||
throw new ArgumentException("Value must not be null or empty.", nameof(path));
|
||||
}
|
||||
|
||||
if (!Path.IsPathRooted(path))
|
||||
{
|
||||
throw new ArgumentException("Argument must be a full path.", nameof(path));
|
||||
}
|
||||
|
||||
_resourceProbingPaths.Add(path);
|
||||
return this;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Enable unloading the assembly load context.
|
||||
/// </summary>
|
||||
/// <returns>The builder</returns>
|
||||
public AssemblyLoadContextBuilder EnableUnloading()
|
||||
{
|
||||
_isCollectible = true;
|
||||
return this;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Read .dll files into memory to avoid locking the files.
|
||||
/// This is not as efficient, so is not enabled by default, but is required for scenarios
|
||||
/// like hot reloading.
|
||||
/// </summary>
|
||||
/// <returns>The builder</returns>
|
||||
public AssemblyLoadContextBuilder PreloadAssembliesIntoMemory()
|
||||
{
|
||||
_loadInMemory = true; // required to prevent dotnet from locking loaded files
|
||||
return this;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Shadow copy native libraries (unmanaged DLLs) to avoid locking of these files.
|
||||
/// This is not as efficient, so is not enabled by default, but is required for scenarios
|
||||
/// like hot reloading of plugins dependent on native libraries.
|
||||
/// </summary>
|
||||
/// <returns>The builder</returns>
|
||||
public AssemblyLoadContextBuilder ShadowCopyNativeLibraries()
|
||||
{
|
||||
_shadowCopyNativeLibraries = true;
|
||||
return this;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Add a <paramref name="path"/> that should be use to search for resource assemblies (aka satellite assemblies)
|
||||
/// relative to any paths specified as <see cref="AddProbingPath"/>
|
||||
/// </summary>
|
||||
/// <param name="path">The file path. Must not be a full file path since it will be appended to additional probing path roots.</param>
|
||||
/// <returns>The builder</returns>
|
||||
internal AssemblyLoadContextBuilder AddResourceProbingSubpath(string path)
|
||||
{
|
||||
if (string.IsNullOrEmpty(path))
|
||||
{
|
||||
throw new ArgumentException("Value must not be null or empty.", nameof(path));
|
||||
}
|
||||
|
||||
if (Path.IsPathRooted(path))
|
||||
{
|
||||
throw new ArgumentException("Argument must be not a full path.", nameof(path));
|
||||
}
|
||||
|
||||
_resourceProbingSubpaths.Add(path);
|
||||
return this;
|
||||
}
|
||||
|
||||
private static void ValidateRelativePath(string probingPath)
|
||||
{
|
||||
if (string.IsNullOrEmpty(probingPath))
|
||||
{
|
||||
throw new ArgumentException("Value must not be null or empty.", nameof(probingPath));
|
||||
}
|
||||
|
||||
if (Path.IsPathRooted(probingPath))
|
||||
{
|
||||
throw new ArgumentException("Argument must be a relative path.", nameof(probingPath));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
410
BTCPayServer/Plugins/Dotnet/Loader/ManagedLoadContext.cs
Normal file
410
BTCPayServer/Plugins/Dotnet/Loader/ManagedLoadContext.cs
Normal file
@@ -0,0 +1,410 @@
|
||||
#nullable enable
|
||||
// Copyright (c) Nate McMaster.
|
||||
// Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using System.Runtime.Loader;
|
||||
using BTCPayServer.Plugins.Dotnet.Internal;
|
||||
using BTCPayServer.Plugins.Dotnet.LibraryModel;
|
||||
|
||||
namespace BTCPayServer.Plugins.Dotnet.Loader
|
||||
{
|
||||
/// <summary>
|
||||
/// An implementation of <see cref="AssemblyLoadContext" /> which attempts to load managed and native
|
||||
/// binaries at runtime immitating some of the behaviors of corehost.
|
||||
/// </summary>
|
||||
[DebuggerDisplay("'{Name}' ({_mainAssemblyPath})")]
|
||||
internal class ManagedLoadContext : AssemblyLoadContext
|
||||
{
|
||||
private readonly string _basePath;
|
||||
private readonly string _mainAssemblyPath;
|
||||
private readonly IReadOnlyDictionary<string, ManagedLibrary> _managedAssemblies;
|
||||
private readonly IReadOnlyDictionary<string, NativeLibrary> _nativeLibraries;
|
||||
private readonly IReadOnlyCollection<string> _privateAssemblies;
|
||||
private readonly ICollection<string> _defaultAssemblies;
|
||||
private readonly IReadOnlyCollection<string> _additionalProbingPaths;
|
||||
private readonly bool _preferDefaultLoadContext;
|
||||
private readonly string[] _resourceRoots;
|
||||
private readonly bool _loadInMemory;
|
||||
private readonly bool _lazyLoadReferences;
|
||||
private readonly List<AssemblyLoadContext> _assemblyLoadContexts = new();
|
||||
private readonly AssemblyDependencyResolver _dependencyResolver;
|
||||
private readonly bool _shadowCopyNativeLibraries;
|
||||
private readonly string _unmanagedDllShadowCopyDirectoryPath;
|
||||
|
||||
public ManagedLoadContext(string mainAssemblyPath,
|
||||
IReadOnlyDictionary<string, ManagedLibrary> managedAssemblies,
|
||||
IReadOnlyDictionary<string, NativeLibrary> nativeLibraries,
|
||||
IReadOnlyCollection<string> privateAssemblies,
|
||||
IReadOnlyCollection<string> defaultAssemblies,
|
||||
IReadOnlyCollection<string> additionalProbingPaths,
|
||||
IReadOnlyCollection<string> resourceProbingPaths,
|
||||
AssemblyLoadContext defaultLoadContext,
|
||||
bool preferDefaultLoadContext,
|
||||
bool lazyLoadReferences,
|
||||
bool isCollectible,
|
||||
bool loadInMemory,
|
||||
bool shadowCopyNativeLibraries)
|
||||
: base(Path.GetFileNameWithoutExtension(mainAssemblyPath), isCollectible)
|
||||
{
|
||||
if (resourceProbingPaths == null)
|
||||
{
|
||||
throw new ArgumentNullException(nameof(resourceProbingPaths));
|
||||
}
|
||||
|
||||
_mainAssemblyPath = mainAssemblyPath ?? throw new ArgumentNullException(nameof(mainAssemblyPath));
|
||||
_dependencyResolver = new AssemblyDependencyResolver(mainAssemblyPath);
|
||||
_basePath = Path.GetDirectoryName(mainAssemblyPath) ?? throw new ArgumentException(nameof(mainAssemblyPath));
|
||||
_managedAssemblies = managedAssemblies ?? throw new ArgumentNullException(nameof(managedAssemblies));
|
||||
_privateAssemblies = privateAssemblies ?? throw new ArgumentNullException(nameof(privateAssemblies));
|
||||
_defaultAssemblies = defaultAssemblies != null ? defaultAssemblies.ToList() : throw new ArgumentNullException(nameof(defaultAssemblies));
|
||||
_nativeLibraries = nativeLibraries ?? throw new ArgumentNullException(nameof(nativeLibraries));
|
||||
_additionalProbingPaths = additionalProbingPaths ?? throw new ArgumentNullException(nameof(additionalProbingPaths));
|
||||
_assemblyLoadContexts.Add(defaultLoadContext);
|
||||
_preferDefaultLoadContext = preferDefaultLoadContext;
|
||||
_loadInMemory = loadInMemory;
|
||||
_lazyLoadReferences = lazyLoadReferences;
|
||||
|
||||
_resourceRoots = new[] { _basePath }
|
||||
.Concat(resourceProbingPaths)
|
||||
.ToArray();
|
||||
|
||||
_shadowCopyNativeLibraries = shadowCopyNativeLibraries;
|
||||
_unmanagedDllShadowCopyDirectoryPath = Path.Combine(Path.GetTempPath(), Path.GetRandomFileName());
|
||||
|
||||
if (shadowCopyNativeLibraries)
|
||||
{
|
||||
Unloading += _ => OnUnloaded();
|
||||
}
|
||||
}
|
||||
|
||||
public void AddAssemblyLoadContexts(IEnumerable<AssemblyLoadContext> assemblyLoadContexts) => _assemblyLoadContexts.AddRange(assemblyLoadContexts);
|
||||
|
||||
/// <summary>
|
||||
/// Load an assembly.
|
||||
/// </summary>
|
||||
/// <param name="assemblyName"></param>
|
||||
/// <returns></returns>
|
||||
protected override Assembly? Load(AssemblyName assemblyName)
|
||||
{
|
||||
if (assemblyName.Name == null)
|
||||
{
|
||||
// not sure how to handle this case. It's technically possible.
|
||||
return null;
|
||||
}
|
||||
|
||||
if ((_preferDefaultLoadContext || _defaultAssemblies.Contains(assemblyName.Name)) && !_privateAssemblies.Contains(assemblyName.Name))
|
||||
{
|
||||
var name = new AssemblyName(assemblyName.Name);
|
||||
var assembly = _assemblyLoadContexts.Select(p => TryLoadFromAssemblyName(p, name)).FirstOrDefault(a => a is not null);
|
||||
if (assembly is not null)
|
||||
return assembly;
|
||||
}
|
||||
|
||||
var resolvedPath = _dependencyResolver.ResolveAssemblyToPath(assemblyName);
|
||||
if (!string.IsNullOrEmpty(resolvedPath) && File.Exists(resolvedPath))
|
||||
{
|
||||
return LoadAssemblyFromFilePath(resolvedPath);
|
||||
}
|
||||
|
||||
// Resource assembly binding does not use the TPA. Instead, it probes PLATFORM_RESOURCE_ROOTS (a list of folders)
|
||||
// for $folder/$culture/$assemblyName.dll
|
||||
// See https://github.com/dotnet/coreclr/blob/3fca50a36e62a7433d7601d805d38de6baee7951/src/binder/assemblybinder.cpp#L1232-L1290
|
||||
|
||||
if (!string.IsNullOrEmpty(assemblyName.CultureName) && !string.Equals("neutral", assemblyName.CultureName))
|
||||
{
|
||||
foreach (var resourceRoot in _resourceRoots)
|
||||
{
|
||||
var resourcePath = Path.Combine(resourceRoot, assemblyName.CultureName, assemblyName.Name + ".dll");
|
||||
if (File.Exists(resourcePath))
|
||||
{
|
||||
return LoadAssemblyFromFilePath(resourcePath);
|
||||
}
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
if (_managedAssemblies.TryGetValue(assemblyName.Name, out var library) && library != null)
|
||||
{
|
||||
if (SearchForLibrary(library, out var path) && path != null)
|
||||
{
|
||||
return LoadAssemblyFromFilePath(path);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// if an assembly was not listed in the list of known assemblies,
|
||||
// fallback to the load context base directory
|
||||
var dllName = assemblyName.Name + ".dll";
|
||||
foreach (var probingPath in _additionalProbingPaths.Prepend(_basePath))
|
||||
{
|
||||
var localFile = Path.Combine(probingPath, dllName);
|
||||
if (File.Exists(localFile))
|
||||
{
|
||||
return LoadAssemblyFromFilePath(localFile);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
private Assembly? TryLoadFromAssemblyName(AssemblyLoadContext context, AssemblyName name)
|
||||
{
|
||||
// If default context is preferred, check first for types in the default context unless the dependency has been declared as private
|
||||
try
|
||||
{
|
||||
var defaultAssembly = context.LoadFromAssemblyName(name);
|
||||
if (defaultAssembly != null)
|
||||
{
|
||||
// Add referenced assemblies to the list of default assemblies.
|
||||
// This is basically lazy loading
|
||||
if (_lazyLoadReferences)
|
||||
{
|
||||
foreach (var reference in defaultAssembly.GetReferencedAssemblies())
|
||||
{
|
||||
if (reference.Name != null && !_defaultAssemblies.Contains(reference.Name))
|
||||
{
|
||||
_defaultAssemblies.Add(reference.Name);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Older versions used to return null here such that returned assembly would be resolved from the default ALC.
|
||||
// However, with the addition of custom default ALCs, the Default ALC may not be the user's chosen ALC when
|
||||
// this context was built. As such, we simply return the Assembly from the user's chosen default load context.
|
||||
return defaultAssembly;
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
// Swallow errors in loading from the default context
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
public Assembly LoadAssemblyFromFilePath(string path)
|
||||
{
|
||||
if (!_loadInMemory)
|
||||
{
|
||||
return LoadFromAssemblyPath(path);
|
||||
}
|
||||
|
||||
using var file = File.Open(path, FileMode.Open, FileAccess.Read, FileShare.Read);
|
||||
var pdbPath = Path.ChangeExtension(path, ".pdb");
|
||||
if (File.Exists(pdbPath))
|
||||
{
|
||||
using var pdbFile = File.Open(pdbPath, FileMode.Open, FileAccess.Read, FileShare.Read);
|
||||
return LoadFromStream(file, pdbFile);
|
||||
}
|
||||
return LoadFromStream(file);
|
||||
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Loads the unmanaged binary using configured list of native libraries.
|
||||
/// </summary>
|
||||
/// <param name="unmanagedDllName"></param>
|
||||
/// <returns></returns>
|
||||
protected override IntPtr LoadUnmanagedDll(string unmanagedDllName)
|
||||
{
|
||||
var resolvedPath = _dependencyResolver.ResolveUnmanagedDllToPath(unmanagedDllName);
|
||||
if (!string.IsNullOrEmpty(resolvedPath) && File.Exists(resolvedPath))
|
||||
{
|
||||
return LoadUnmanagedDllFromResolvedPath(resolvedPath, normalizePath: false);
|
||||
}
|
||||
|
||||
foreach (var prefix in PlatformInformation.NativeLibraryPrefixes)
|
||||
{
|
||||
if (_nativeLibraries.TryGetValue(prefix + unmanagedDllName, out var library))
|
||||
{
|
||||
if (SearchForLibrary(library, prefix, out var path) && path != null)
|
||||
{
|
||||
return LoadUnmanagedDllFromResolvedPath(path);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// coreclr allows code to use [DllImport("sni")] or [DllImport("sni.dll")]
|
||||
// This library treats the file name without the extension as the lookup name,
|
||||
// so this loop is necessary to check if the unmanaged name matches a library
|
||||
// when the file extension has been trimmed.
|
||||
foreach (var suffix in PlatformInformation.NativeLibraryExtensions)
|
||||
{
|
||||
if (!unmanagedDllName.EndsWith(suffix, StringComparison.OrdinalIgnoreCase))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
// check to see if there is a library entry for the library without the file extension
|
||||
var trimmedName = unmanagedDllName.Substring(0, unmanagedDllName.Length - suffix.Length);
|
||||
|
||||
if (_nativeLibraries.TryGetValue(prefix + trimmedName, out library))
|
||||
{
|
||||
if (SearchForLibrary(library, prefix, out var path) && path != null)
|
||||
{
|
||||
return LoadUnmanagedDllFromResolvedPath(path);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// fallback to native assets which match the file name in the plugin base directory
|
||||
var prefixSuffixDllName = prefix + unmanagedDllName + suffix;
|
||||
var prefixDllName = prefix + unmanagedDllName;
|
||||
|
||||
foreach (var probingPath in _additionalProbingPaths.Prepend(_basePath))
|
||||
{
|
||||
var localFile = Path.Combine(probingPath, prefixSuffixDllName);
|
||||
if (File.Exists(localFile))
|
||||
{
|
||||
return LoadUnmanagedDllFromResolvedPath(localFile);
|
||||
}
|
||||
|
||||
var localFileWithoutSuffix = Path.Combine(probingPath, prefixDllName);
|
||||
if (File.Exists(localFileWithoutSuffix))
|
||||
{
|
||||
return LoadUnmanagedDllFromResolvedPath(localFileWithoutSuffix);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
return base.LoadUnmanagedDll(unmanagedDllName);
|
||||
}
|
||||
|
||||
private bool SearchForLibrary(ManagedLibrary library, out string? path)
|
||||
{
|
||||
// 1. Check for in _basePath + app local path
|
||||
var localFile = Path.Combine(_basePath, library.AppLocalPath);
|
||||
if (File.Exists(localFile))
|
||||
{
|
||||
path = localFile;
|
||||
return true;
|
||||
}
|
||||
|
||||
// 2. Search additional probing paths
|
||||
foreach (var searchPath in _additionalProbingPaths)
|
||||
{
|
||||
var candidate = Path.Combine(searchPath, library.AdditionalProbingPath);
|
||||
if (File.Exists(candidate))
|
||||
{
|
||||
path = candidate;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
// 3. Search in base path
|
||||
foreach (var ext in PlatformInformation.ManagedAssemblyExtensions)
|
||||
{
|
||||
var local = Path.Combine(_basePath, library.Name.Name + ext);
|
||||
if (File.Exists(local))
|
||||
{
|
||||
path = local;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
path = null;
|
||||
return false;
|
||||
}
|
||||
|
||||
private bool SearchForLibrary(NativeLibrary library, string prefix, out string? path)
|
||||
{
|
||||
// 1. Search in base path
|
||||
foreach (var ext in PlatformInformation.NativeLibraryExtensions)
|
||||
{
|
||||
var candidate = Path.Combine(_basePath, $"{prefix}{library.Name}{ext}");
|
||||
if (File.Exists(candidate))
|
||||
{
|
||||
path = candidate;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
// 2. Search in base path + app local (for portable deployments of netcoreapp)
|
||||
var local = Path.Combine(_basePath, library.AppLocalPath);
|
||||
if (File.Exists(local))
|
||||
{
|
||||
path = local;
|
||||
return true;
|
||||
}
|
||||
|
||||
// 3. Search additional probing paths
|
||||
foreach (var searchPath in _additionalProbingPaths)
|
||||
{
|
||||
var candidate = Path.Combine(searchPath, library.AdditionalProbingPath);
|
||||
if (File.Exists(candidate))
|
||||
{
|
||||
path = candidate;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
path = null;
|
||||
return false;
|
||||
}
|
||||
|
||||
private IntPtr LoadUnmanagedDllFromResolvedPath(string unmanagedDllPath, bool normalizePath = true)
|
||||
{
|
||||
if (normalizePath)
|
||||
{
|
||||
unmanagedDllPath = Path.GetFullPath(unmanagedDllPath);
|
||||
}
|
||||
|
||||
return _shadowCopyNativeLibraries
|
||||
? LoadUnmanagedDllFromShadowCopy(unmanagedDllPath)
|
||||
: LoadUnmanagedDllFromPath(unmanagedDllPath);
|
||||
}
|
||||
|
||||
private IntPtr LoadUnmanagedDllFromShadowCopy(string unmanagedDllPath)
|
||||
{
|
||||
var shadowCopyDllPath = CreateShadowCopy(unmanagedDllPath);
|
||||
|
||||
return LoadUnmanagedDllFromPath(shadowCopyDllPath);
|
||||
}
|
||||
|
||||
private string CreateShadowCopy(string dllPath)
|
||||
{
|
||||
Directory.CreateDirectory(_unmanagedDllShadowCopyDirectoryPath);
|
||||
|
||||
var dllFileName = Path.GetFileName(dllPath);
|
||||
var shadowCopyPath = Path.Combine(_unmanagedDllShadowCopyDirectoryPath, dllFileName);
|
||||
|
||||
if (!File.Exists(shadowCopyPath))
|
||||
{
|
||||
File.Copy(dllPath, shadowCopyPath);
|
||||
}
|
||||
|
||||
return shadowCopyPath;
|
||||
}
|
||||
|
||||
private void OnUnloaded()
|
||||
{
|
||||
if (!_shadowCopyNativeLibraries || !Directory.Exists(_unmanagedDllShadowCopyDirectoryPath))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// Attempt to delete shadow copies
|
||||
try
|
||||
{
|
||||
Directory.Delete(_unmanagedDllShadowCopyDirectoryPath, recursive: true);
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
// Files might be locked by host process. Nothing we can do about it, I guess.
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
131
BTCPayServer/Plugins/Dotnet/Loader/RuntimeConfigExtensions.cs
Normal file
131
BTCPayServer/Plugins/Dotnet/Loader/RuntimeConfigExtensions.cs
Normal file
@@ -0,0 +1,131 @@
|
||||
#nullable enable
|
||||
// Copyright (c) Nate McMaster.
|
||||
// Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text.Json;
|
||||
using BTCPayServer.Plugins.Dotnet.Internal;
|
||||
|
||||
namespace BTCPayServer.Plugins.Dotnet.Loader
|
||||
{
|
||||
/// <summary>
|
||||
/// Extensions for creating a load context using settings from a runtimeconfig.json file
|
||||
/// </summary>
|
||||
public static class RuntimeConfigExtensions
|
||||
{
|
||||
private const string JsonExt = ".json";
|
||||
private static readonly JsonSerializerOptions s_serializerOptions = new()
|
||||
{
|
||||
PropertyNamingPolicy = JsonNamingPolicy.CamelCase
|
||||
};
|
||||
|
||||
/// <summary>
|
||||
/// Adds additional probing paths to a managed load context using settings found in the runtimeconfig.json
|
||||
/// and runtimeconfig.dev.json files.
|
||||
/// </summary>
|
||||
/// <param name="builder">The context builder</param>
|
||||
/// <param name="runtimeConfigPath">The path to the runtimeconfig.json file</param>
|
||||
/// <param name="includeDevConfig">Also read runtimeconfig.dev.json file, if present.</param>
|
||||
/// <param name="error">The error, if one occurs while parsing runtimeconfig.json</param>
|
||||
/// <returns>The builder.</returns>
|
||||
public static AssemblyLoadContextBuilder TryAddAdditionalProbingPathFromRuntimeConfig(
|
||||
this AssemblyLoadContextBuilder builder,
|
||||
string runtimeConfigPath,
|
||||
bool includeDevConfig,
|
||||
out Exception? error)
|
||||
{
|
||||
error = null;
|
||||
try
|
||||
{
|
||||
var config = TryReadConfig(runtimeConfigPath);
|
||||
if (config == null)
|
||||
{
|
||||
return builder;
|
||||
}
|
||||
|
||||
RuntimeConfig? devConfig = null;
|
||||
if (includeDevConfig)
|
||||
{
|
||||
var configDevPath = runtimeConfigPath.Substring(0, runtimeConfigPath.Length - JsonExt.Length) + ".dev.json";
|
||||
devConfig = TryReadConfig(configDevPath);
|
||||
}
|
||||
|
||||
var tfm = config.runtimeOptions?.Tfm ?? devConfig?.runtimeOptions?.Tfm;
|
||||
|
||||
if (config.runtimeOptions != null)
|
||||
{
|
||||
AddProbingPaths(builder, config.runtimeOptions, tfm);
|
||||
}
|
||||
|
||||
if (devConfig?.runtimeOptions != null)
|
||||
{
|
||||
AddProbingPaths(builder, devConfig.runtimeOptions, tfm);
|
||||
}
|
||||
|
||||
if (tfm != null)
|
||||
{
|
||||
var dotnet = Process.GetCurrentProcess().MainModule?.FileName;
|
||||
if (dotnet != null && string.Equals(Path.GetFileNameWithoutExtension(dotnet), "dotnet", StringComparison.OrdinalIgnoreCase))
|
||||
{
|
||||
var dotnetHome = Path.GetDirectoryName(dotnet);
|
||||
if (dotnetHome != null)
|
||||
{
|
||||
builder.AddProbingPath(Path.Combine(dotnetHome, "store", RuntimeInformation.OSArchitecture.ToString().ToLowerInvariant(), tfm));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
error = ex;
|
||||
}
|
||||
return builder;
|
||||
}
|
||||
|
||||
private static void AddProbingPaths(AssemblyLoadContextBuilder builder, RuntimeOptions options, string? tfm)
|
||||
{
|
||||
if (options.AdditionalProbingPaths == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
foreach (var item in options.AdditionalProbingPaths)
|
||||
{
|
||||
var path = item;
|
||||
if (path.Contains("|arch|"))
|
||||
{
|
||||
path = path.Replace("|arch|", RuntimeInformation.OSArchitecture.ToString().ToLowerInvariant());
|
||||
}
|
||||
|
||||
if (path.Contains("|tfm|"))
|
||||
{
|
||||
if (tfm == null)
|
||||
{
|
||||
// We don't have enough information to parse this
|
||||
continue;
|
||||
}
|
||||
|
||||
path = path.Replace("|tfm|", tfm);
|
||||
}
|
||||
|
||||
builder.AddProbingPath(path);
|
||||
}
|
||||
}
|
||||
|
||||
private static RuntimeConfig? TryReadConfig(string path)
|
||||
{
|
||||
try
|
||||
{
|
||||
var file = File.ReadAllBytes(path);
|
||||
return JsonSerializer.Deserialize<RuntimeConfig>(file, s_serializerOptions);
|
||||
}
|
||||
catch
|
||||
{
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
74
BTCPayServer/Plugins/Dotnet/MvcPluginExtensions.cs
Normal file
74
BTCPayServer/Plugins/Dotnet/MvcPluginExtensions.cs
Normal file
@@ -0,0 +1,74 @@
|
||||
// Copyright (c) Nate McMaster.
|
||||
// Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
|
||||
|
||||
using System.Reflection;
|
||||
using Microsoft.AspNetCore.Mvc.ApplicationParts;
|
||||
using Microsoft.Extensions.DependencyInjection;
|
||||
|
||||
namespace BTCPayServer.Plugins.Dotnet
|
||||
{
|
||||
/// <summary>
|
||||
/// Extends the MVC builder.
|
||||
/// </summary>
|
||||
public static class MvcPluginExtensions
|
||||
{
|
||||
/// <summary>
|
||||
/// Loads controllers and razor pages from a plugin assembly.
|
||||
/// <para>
|
||||
/// This creates a loader with <see cref="PluginConfig.PreferSharedTypes" /> set to <c>true</c>.
|
||||
/// If you need more control over shared types, use <see cref="AddPluginLoader" /> instead.
|
||||
/// </para>
|
||||
/// </summary>
|
||||
/// <param name="mvcBuilder">The MVC builder</param>
|
||||
/// <param name="assemblyFile">Full path the main .dll file for the plugin.</param>
|
||||
/// <returns>The builder</returns>
|
||||
public static IMvcBuilder AddPluginFromAssemblyFile(this IMvcBuilder mvcBuilder, string assemblyFile)
|
||||
{
|
||||
var plugin = PluginLoader.CreateFromAssemblyFile(
|
||||
assemblyFile, // create a plugin from for the .dll file
|
||||
config =>
|
||||
// this ensures that the version of MVC is shared between this app and the plugin
|
||||
config.PreferSharedTypes = true);
|
||||
|
||||
return mvcBuilder.AddPluginLoader(plugin);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Loads controllers and razor pages from a plugin loader.
|
||||
/// <para>
|
||||
/// In order for this to work, the PluginLoader instance must be configured to share the types
|
||||
/// <see cref="ProvideApplicationPartFactoryAttribute" /> and <see cref="RelatedAssemblyAttribute" />
|
||||
/// (comes from Microsoft.AspNetCore.Mvc.Core.dll). The easiest way to ensure that is done correctly
|
||||
/// is to set <see cref="PluginConfig.PreferSharedTypes" /> to <c>true</c>.
|
||||
/// </para>
|
||||
/// </summary>
|
||||
/// <param name="mvcBuilder">The MVC builder</param>
|
||||
/// <param name="pluginLoader">An instance of PluginLoader.</param>
|
||||
/// <returns>The builder</returns>
|
||||
public static IMvcBuilder AddPluginLoader(this IMvcBuilder mvcBuilder, PluginLoader pluginLoader)
|
||||
{
|
||||
var pluginAssembly = pluginLoader.LoadDefaultAssembly();
|
||||
|
||||
// This loads MVC application parts from plugin assemblies
|
||||
var partFactory = ApplicationPartFactory.GetApplicationPartFactory(pluginAssembly);
|
||||
foreach (var part in partFactory.GetApplicationParts(pluginAssembly))
|
||||
{
|
||||
mvcBuilder.PartManager.ApplicationParts.Add(part);
|
||||
}
|
||||
|
||||
// This piece finds and loads related parts, such as MvcAppPlugin1.Views.dll.
|
||||
var relatedAssembliesAttrs = pluginAssembly.GetCustomAttributes<RelatedAssemblyAttribute>();
|
||||
foreach (var attr in relatedAssembliesAttrs)
|
||||
{
|
||||
var assembly = pluginLoader.LoadAssembly(attr.AssemblyFileName);
|
||||
partFactory = ApplicationPartFactory.GetApplicationPartFactory(assembly);
|
||||
foreach (var part in partFactory.GetApplicationParts(assembly))
|
||||
{
|
||||
mvcBuilder.PartManager.ApplicationParts.Add(part);
|
||||
}
|
||||
}
|
||||
|
||||
return mvcBuilder;
|
||||
}
|
||||
}
|
||||
}
|
||||
124
BTCPayServer/Plugins/Dotnet/PluginConfig.cs
Normal file
124
BTCPayServer/Plugins/Dotnet/PluginConfig.cs
Normal file
@@ -0,0 +1,124 @@
|
||||
// Copyright (c) Nate McMaster.
|
||||
// Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Reflection;
|
||||
using System.Runtime.Loader;
|
||||
|
||||
namespace BTCPayServer.Plugins.Dotnet
|
||||
{
|
||||
/// <summary>
|
||||
/// Represents the configuration for a .NET Core plugin.
|
||||
/// </summary>
|
||||
public class PluginConfig
|
||||
{
|
||||
/// <summary>
|
||||
/// Initializes a new instance of <see cref="PluginConfig" />
|
||||
/// </summary>
|
||||
/// <param name="mainAssemblyPath">The full file path to the main assembly for the plugin.</param>
|
||||
public PluginConfig(string mainAssemblyPath)
|
||||
{
|
||||
if (string.IsNullOrEmpty(mainAssemblyPath))
|
||||
{
|
||||
throw new ArgumentException("Value must be null or not empty", nameof(mainAssemblyPath));
|
||||
}
|
||||
|
||||
if (!Path.IsPathRooted(mainAssemblyPath))
|
||||
{
|
||||
throw new ArgumentException("Value must be an absolute file path", nameof(mainAssemblyPath));
|
||||
}
|
||||
|
||||
MainAssemblyPath = mainAssemblyPath;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The file path to the main assembly.
|
||||
/// </summary>
|
||||
public string MainAssemblyPath { get; }
|
||||
|
||||
/// <summary>
|
||||
/// A list of assemblies which should be treated as private.
|
||||
/// </summary>
|
||||
public ICollection<AssemblyName> PrivateAssemblies { get; protected set; } = new List<AssemblyName>();
|
||||
|
||||
/// <summary>
|
||||
/// A list of assemblies which should be unified between the host and the plugin.
|
||||
/// </summary>
|
||||
/// <seealso href="https://github.com/natemcmaster/DotNetCorePlugins/blob/main/docs/what-are-shared-types.md">
|
||||
/// https://github.com/natemcmaster/DotNetCorePlugins/blob/main/docs/what-are-shared-types.md
|
||||
/// </seealso>
|
||||
public ICollection<AssemblyName> SharedAssemblies { get; protected set; } = new List<AssemblyName>();
|
||||
|
||||
/// <summary>
|
||||
/// Attempt to unify all types from a plugin with the host.
|
||||
/// <para>
|
||||
/// This does not guarantee types will unify.
|
||||
/// </para>
|
||||
/// <seealso href="https://github.com/natemcmaster/DotNetCorePlugins/blob/main/docs/what-are-shared-types.md">
|
||||
/// https://github.com/natemcmaster/DotNetCorePlugins/blob/main/docs/what-are-shared-types.md
|
||||
/// </seealso>
|
||||
/// </summary>
|
||||
public bool PreferSharedTypes { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// If enabled, will lazy load dependencies of all shared assemblies.
|
||||
/// Reduces plugin load time at the expense of non-determinism in how transitive dependencies are loaded
|
||||
/// between the plugin and the host.
|
||||
///
|
||||
/// Please be aware of the danger of using this option:
|
||||
/// <seealso href="https://github.com/natemcmaster/DotNetCorePlugins/pull/164#issuecomment-751557873">
|
||||
/// https://github.com/natemcmaster/DotNetCorePlugins/pull/164#issuecomment-751557873
|
||||
/// </seealso>
|
||||
/// </summary>
|
||||
public bool IsLazyLoaded { get; set; } = false;
|
||||
|
||||
/// <summary>
|
||||
/// If set, replaces the default <see cref="AssemblyLoadContext"/> used by the <see cref="PluginLoader"/>.
|
||||
/// Use this feature if the <see cref="AssemblyLoadContext"/> of the <see cref="Assembly"/> is not the Runtime's default load context.
|
||||
/// i.e. (AssemblyLoadContext.GetLoadContext(Assembly.GetExecutingAssembly) != <see cref="AssemblyLoadContext.Default"/>
|
||||
/// </summary>
|
||||
public AssemblyLoadContext DefaultContext { get; set; } = AssemblyLoadContext.GetLoadContext(Assembly.GetExecutingAssembly()) ?? AssemblyLoadContext.Default;
|
||||
|
||||
private bool _isUnloadable;
|
||||
|
||||
/// <summary>
|
||||
/// The plugin can be unloaded from memory.
|
||||
/// </summary>
|
||||
public bool IsUnloadable
|
||||
{
|
||||
get => _isUnloadable || EnableHotReload;
|
||||
set => _isUnloadable = value;
|
||||
}
|
||||
|
||||
private bool _loadInMemory;
|
||||
|
||||
/// <summary>
|
||||
/// Loads assemblies into memory in order to not lock files.
|
||||
/// As example use case here would be: no hot reloading but able to
|
||||
/// replace files and reload manually at later time
|
||||
/// </summary>
|
||||
public bool LoadInMemory
|
||||
{
|
||||
get => _loadInMemory || EnableHotReload;
|
||||
set => _loadInMemory = value;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// When any of the loaded files changes on disk, the plugin will be reloaded.
|
||||
/// Use the event <see cref="PluginLoader.Reloaded" /> to be notified of changes.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// It will load assemblies into memory in order to not lock files
|
||||
/// <see cref="LoadInMemory"/>
|
||||
/// </remarks>
|
||||
public bool EnableHotReload { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Specifies the delay to reload a plugin, after file changes have been detected.
|
||||
/// Default value is 200 milliseconds.
|
||||
/// </summary>
|
||||
public TimeSpan ReloadDelay { get; set; } = TimeSpan.FromMilliseconds(200);
|
||||
}
|
||||
}
|
||||
401
BTCPayServer/Plugins/Dotnet/PluginLoader.cs
Normal file
401
BTCPayServer/Plugins/Dotnet/PluginLoader.cs
Normal file
@@ -0,0 +1,401 @@
|
||||
#nullable enable
|
||||
// Copyright (c) Nate McMaster.
|
||||
// Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using System.Runtime.Loader;
|
||||
using BTCPayServer.Plugins.Dotnet.Internal;
|
||||
using BTCPayServer.Plugins.Dotnet.Loader;
|
||||
|
||||
namespace BTCPayServer.Plugins.Dotnet
|
||||
{
|
||||
/// <summary>
|
||||
/// This loader attempts to load binaries for execution (both managed assemblies and native libraries)
|
||||
/// in the same way that .NET Core would if they were originally part of the .NET Core application.
|
||||
/// <para>
|
||||
/// This loader reads configuration files produced by .NET Core (.deps.json and runtimeconfig.json)
|
||||
/// as well as a custom file (*.config files). These files describe a list of .dlls and a set of dependencies.
|
||||
/// The loader searches the plugin path, as well as any additionally specified paths, for binaries
|
||||
/// which satisfy the plugin's requirements.
|
||||
/// </para>
|
||||
/// </summary>
|
||||
public class PluginLoader : IDisposable
|
||||
{
|
||||
/// <summary>
|
||||
/// Create a plugin loader for an assembly file.
|
||||
/// </summary>
|
||||
/// <param name="assemblyFile">The file path to the main assembly for the plugin.</param>
|
||||
/// <param name="isUnloadable">Enable unloading the plugin from memory.</param>
|
||||
/// <param name="sharedTypes">
|
||||
/// <para>
|
||||
/// A list of types which should be shared between the host and the plugin.
|
||||
/// </para>
|
||||
/// <para>
|
||||
/// <seealso href="https://github.com/natemcmaster/DotNetCorePlugins/blob/main/docs/what-are-shared-types.md">
|
||||
/// https://github.com/natemcmaster/DotNetCorePlugins/blob/main/docs/what-are-shared-types.md
|
||||
/// </seealso>
|
||||
/// </para>
|
||||
/// </param>
|
||||
/// <returns>A loader.</returns>
|
||||
public static PluginLoader CreateFromAssemblyFile(string assemblyFile, bool isUnloadable, Type[] sharedTypes)
|
||||
=> CreateFromAssemblyFile(assemblyFile, isUnloadable, sharedTypes, _ => { });
|
||||
|
||||
/// <summary>
|
||||
/// Create a plugin loader for an assembly file.
|
||||
/// </summary>
|
||||
/// <param name="assemblyFile">The file path to the main assembly for the plugin.</param>
|
||||
/// <param name="isUnloadable">Enable unloading the plugin from memory.</param>
|
||||
/// <param name="sharedTypes">
|
||||
/// <para>
|
||||
/// A list of types which should be shared between the host and the plugin.
|
||||
/// </para>
|
||||
/// <para>
|
||||
/// <seealso href="https://github.com/natemcmaster/DotNetCorePlugins/blob/main/docs/what-are-shared-types.md">
|
||||
/// https://github.com/natemcmaster/DotNetCorePlugins/blob/main/docs/what-are-shared-types.md
|
||||
/// </seealso>
|
||||
/// </para>
|
||||
/// </param>
|
||||
/// <param name="configure">A function which can be used to configure advanced options for the plugin loader.</param>
|
||||
/// <returns>A loader.</returns>
|
||||
public static PluginLoader CreateFromAssemblyFile(string assemblyFile, bool isUnloadable, Type[] sharedTypes, Action<PluginConfig> configure)
|
||||
{
|
||||
return CreateFromAssemblyFile(assemblyFile,
|
||||
sharedTypes,
|
||||
config =>
|
||||
{
|
||||
config.IsUnloadable = isUnloadable;
|
||||
configure(config);
|
||||
});
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Create a plugin loader for an assembly file.
|
||||
/// </summary>
|
||||
/// <param name="assemblyFile">The file path to the main assembly for the plugin.</param>
|
||||
/// <param name="sharedTypes">
|
||||
/// <para>
|
||||
/// A list of types which should be shared between the host and the plugin.
|
||||
/// </para>
|
||||
/// <para>
|
||||
/// <seealso href="https://github.com/natemcmaster/DotNetCorePlugins/blob/main/docs/what-are-shared-types.md">
|
||||
/// https://github.com/natemcmaster/DotNetCorePlugins/blob/main/docs/what-are-shared-types.md
|
||||
/// </seealso>
|
||||
/// </para>
|
||||
/// </param>
|
||||
/// <returns>A loader.</returns>
|
||||
public static PluginLoader CreateFromAssemblyFile(string assemblyFile, Type[] sharedTypes)
|
||||
=> CreateFromAssemblyFile(assemblyFile, sharedTypes, _ => { });
|
||||
|
||||
/// <summary>
|
||||
/// Create a plugin loader for an assembly file.
|
||||
/// </summary>
|
||||
/// <param name="assemblyFile">The file path to the main assembly for the plugin.</param>
|
||||
/// <param name="sharedTypes">
|
||||
/// <para>
|
||||
/// A list of types which should be shared between the host and the plugin.
|
||||
/// </para>
|
||||
/// <para>
|
||||
/// <seealso href="https://github.com/natemcmaster/DotNetCorePlugins/blob/main/docs/what-are-shared-types.md">
|
||||
/// https://github.com/natemcmaster/DotNetCorePlugins/blob/main/docs/what-are-shared-types.md
|
||||
/// </seealso>
|
||||
/// </para>
|
||||
/// </param>
|
||||
/// <param name="configure">A function which can be used to configure advanced options for the plugin loader.</param>
|
||||
/// <returns>A loader.</returns>
|
||||
public static PluginLoader CreateFromAssemblyFile(string assemblyFile, Type[] sharedTypes, Action<PluginConfig> configure)
|
||||
{
|
||||
return CreateFromAssemblyFile(assemblyFile,
|
||||
config =>
|
||||
{
|
||||
if (sharedTypes != null)
|
||||
{
|
||||
var uniqueAssemblies = new HashSet<Assembly>();
|
||||
foreach (var type in sharedTypes)
|
||||
{
|
||||
uniqueAssemblies.Add(type.Assembly);
|
||||
}
|
||||
|
||||
foreach (var assembly in uniqueAssemblies)
|
||||
{
|
||||
config.SharedAssemblies.Add(assembly.GetName());
|
||||
}
|
||||
}
|
||||
configure(config);
|
||||
});
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Create a plugin loader for an assembly file.
|
||||
/// </summary>
|
||||
/// <param name="assemblyFile">The file path to the main assembly for the plugin.</param>
|
||||
/// <returns>A loader.</returns>
|
||||
public static PluginLoader CreateFromAssemblyFile(string assemblyFile)
|
||||
=> CreateFromAssemblyFile(assemblyFile, _ => { });
|
||||
|
||||
/// <summary>
|
||||
/// Create a plugin loader for an assembly file.
|
||||
/// </summary>
|
||||
/// <param name="assemblyFile">The file path to the main assembly for the plugin.</param>
|
||||
/// <param name="configure">A function which can be used to configure advanced options for the plugin loader.</param>
|
||||
/// <returns>A loader.</returns>
|
||||
public static PluginLoader CreateFromAssemblyFile(string assemblyFile, Action<PluginConfig> configure)
|
||||
{
|
||||
if (configure == null)
|
||||
{
|
||||
throw new ArgumentNullException(nameof(configure));
|
||||
}
|
||||
|
||||
var config = new PluginConfig(assemblyFile);
|
||||
configure(config);
|
||||
return new PluginLoader(config);
|
||||
}
|
||||
|
||||
private readonly PluginConfig _config;
|
||||
private ManagedLoadContext _context;
|
||||
private readonly AssemblyLoadContextBuilder _contextBuilder;
|
||||
private volatile bool _disposed;
|
||||
|
||||
private FileSystemWatcher? _fileWatcher;
|
||||
private Debouncer? _debouncer;
|
||||
|
||||
/// <summary>
|
||||
/// Initialize an instance of <see cref="PluginLoader" />
|
||||
/// </summary>
|
||||
/// <param name="config">The configuration for the plugin.</param>
|
||||
public PluginLoader(PluginConfig config)
|
||||
{
|
||||
_config = config ?? throw new ArgumentNullException(nameof(config));
|
||||
_contextBuilder = CreateLoadContextBuilder(config);
|
||||
_context = (ManagedLoadContext)_contextBuilder.Build();
|
||||
if (config.EnableHotReload)
|
||||
{
|
||||
StartFileWatcher();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// True when this plugin is capable of being unloaded.
|
||||
/// </summary>
|
||||
public bool IsUnloadable => _context.IsCollectible;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// This event is raised when the plugin has been reloaded.
|
||||
/// If <see cref="PluginConfig.EnableHotReload" /> was set to <c>true</c>,
|
||||
/// the plugin will be reloaded when files on disk are changed.
|
||||
/// </summary>
|
||||
public event PluginReloadedEventHandler? Reloaded;
|
||||
|
||||
/// <summary>
|
||||
/// The unloads and reloads the plugin assemblies.
|
||||
/// This method throws if <see cref="IsUnloadable" /> is <c>false</c>.
|
||||
/// </summary>
|
||||
public void Reload()
|
||||
{
|
||||
EnsureNotDisposed();
|
||||
|
||||
if (!IsUnloadable)
|
||||
{
|
||||
throw new InvalidOperationException("Reload cannot be used because IsUnloadable is false");
|
||||
}
|
||||
|
||||
_context.Unload();
|
||||
_context = (ManagedLoadContext)_contextBuilder.Build();
|
||||
GC.Collect();
|
||||
GC.WaitForPendingFinalizers();
|
||||
Reloaded?.Invoke(this, new PluginReloadedEventArgs(this));
|
||||
}
|
||||
|
||||
private void StartFileWatcher()
|
||||
{
|
||||
/*
|
||||
This is a very simple implementation.
|
||||
Some improvements that could be made in the future:
|
||||
|
||||
* Watch all directories which contain assemblies that could be loaded
|
||||
* Support a polling file watcher.
|
||||
* Handle delete/recreate better.
|
||||
|
||||
If you're interested in making improvements, feel free to send a pull request.
|
||||
*/
|
||||
|
||||
_debouncer = new Debouncer(_config.ReloadDelay);
|
||||
|
||||
var watchedDir = Path.GetDirectoryName(_config.MainAssemblyPath);
|
||||
if (watchedDir == null)
|
||||
{
|
||||
throw new InvalidOperationException("Could not determine which directory to watch. "
|
||||
+ "Please set MainAssemblyPath to an absolute path so its parent directory can be discovered.");
|
||||
}
|
||||
|
||||
_fileWatcher = new FileSystemWatcher
|
||||
{
|
||||
Path = watchedDir
|
||||
};
|
||||
_fileWatcher.Changed += OnFileChanged;
|
||||
_fileWatcher.Filter = "*.dll";
|
||||
_fileWatcher.NotifyFilter = NotifyFilters.LastWrite;
|
||||
_fileWatcher.EnableRaisingEvents = true;
|
||||
}
|
||||
|
||||
private void OnFileChanged(object source, FileSystemEventArgs e)
|
||||
{
|
||||
if (!_disposed)
|
||||
{
|
||||
_debouncer?.Execute(Reload);
|
||||
}
|
||||
}
|
||||
|
||||
internal AssemblyLoadContext LoadContext => _context;
|
||||
|
||||
/// <summary>
|
||||
/// Load the main assembly for the plugin.
|
||||
/// </summary>
|
||||
public Assembly LoadDefaultAssembly()
|
||||
{
|
||||
EnsureNotDisposed();
|
||||
return _context.LoadAssemblyFromFilePath(_config.MainAssemblyPath);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Load an assembly by name.
|
||||
/// </summary>
|
||||
/// <param name="assemblyName">The assembly name.</param>
|
||||
/// <returns>The assembly.</returns>
|
||||
public Assembly LoadAssembly(AssemblyName assemblyName)
|
||||
{
|
||||
EnsureNotDisposed();
|
||||
return _context.LoadFromAssemblyName(assemblyName);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Load an assembly from path.
|
||||
/// </summary>
|
||||
/// <param name="assemblyPath">The assembly path.</param>
|
||||
/// <returns>The assembly.</returns>
|
||||
public Assembly LoadAssemblyFromPath(string assemblyPath)
|
||||
=> _context.LoadAssemblyFromFilePath(assemblyPath);
|
||||
|
||||
/// <summary>
|
||||
/// Load an assembly by name.
|
||||
/// </summary>
|
||||
/// <param name="assemblyName">The assembly name.</param>
|
||||
/// <returns>The assembly.</returns>
|
||||
public Assembly LoadAssembly(string assemblyName)
|
||||
{
|
||||
EnsureNotDisposed();
|
||||
return LoadAssembly(new AssemblyName(assemblyName));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sets the scope used by some System.Reflection APIs which might trigger assembly loading.
|
||||
/// <para>
|
||||
/// See https://github.com/dotnet/coreclr/blob/v3.0.0/Documentation/design-docs/AssemblyLoadContext.ContextualReflection.md for more details.
|
||||
/// </para>
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
public AssemblyLoadContext.ContextualReflectionScope EnterContextualReflection()
|
||||
=> _context.EnterContextualReflection();
|
||||
|
||||
/// <summary>
|
||||
/// Disposes the plugin loader. This only does something if <see cref="IsUnloadable" /> is true.
|
||||
/// When true, this will unload assemblies which which were loaded during the lifetime
|
||||
/// of the plugin.
|
||||
/// </summary>
|
||||
public void Dispose()
|
||||
{
|
||||
if (_disposed)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
_disposed = true;
|
||||
|
||||
if (_fileWatcher != null)
|
||||
{
|
||||
_fileWatcher.EnableRaisingEvents = false;
|
||||
_fileWatcher.Changed -= OnFileChanged;
|
||||
_fileWatcher.Dispose();
|
||||
}
|
||||
|
||||
_debouncer?.Dispose();
|
||||
|
||||
if (_context.IsCollectible)
|
||||
{
|
||||
_context.Unload();
|
||||
}
|
||||
}
|
||||
|
||||
private void EnsureNotDisposed()
|
||||
{
|
||||
if (_disposed)
|
||||
{
|
||||
throw new ObjectDisposedException(nameof(PluginLoader));
|
||||
}
|
||||
}
|
||||
|
||||
private static AssemblyLoadContextBuilder CreateLoadContextBuilder(PluginConfig config)
|
||||
{
|
||||
var builder = new AssemblyLoadContextBuilder();
|
||||
|
||||
builder.SetMainAssemblyPath(config.MainAssemblyPath);
|
||||
builder.SetDefaultContext(config.DefaultContext);
|
||||
|
||||
foreach (var ext in config.PrivateAssemblies)
|
||||
{
|
||||
builder.PreferLoadContextAssembly(ext);
|
||||
}
|
||||
|
||||
if (config.PreferSharedTypes)
|
||||
{
|
||||
builder.PreferDefaultLoadContext(true);
|
||||
}
|
||||
|
||||
if (config.IsUnloadable || config.EnableHotReload)
|
||||
{
|
||||
builder.EnableUnloading();
|
||||
}
|
||||
|
||||
if (config.LoadInMemory)
|
||||
{
|
||||
builder.PreloadAssembliesIntoMemory();
|
||||
builder.ShadowCopyNativeLibraries();
|
||||
}
|
||||
|
||||
builder.IsLazyLoaded(config.IsLazyLoaded);
|
||||
foreach (var assemblyName in config.SharedAssemblies)
|
||||
{
|
||||
builder.PreferDefaultLoadContextAssembly(assemblyName);
|
||||
}
|
||||
|
||||
var baseDir = Path.GetDirectoryName(config.MainAssemblyPath);
|
||||
var assemblyFileName = Path.GetFileNameWithoutExtension(config.MainAssemblyPath);
|
||||
|
||||
if (baseDir == null)
|
||||
{
|
||||
throw new InvalidOperationException("Could not determine which directory to watch. "
|
||||
+ "Please set MainAssemblyPath to an absolute path so its parent directory can be discovered.");
|
||||
}
|
||||
|
||||
var pluginRuntimeConfigFile = Path.Combine(baseDir, assemblyFileName + ".runtimeconfig.json");
|
||||
|
||||
builder.TryAddAdditionalProbingPathFromRuntimeConfig(pluginRuntimeConfigFile, includeDevConfig: true, out _);
|
||||
|
||||
// Always include runtimeconfig.json from the host app.
|
||||
// in some cases, like `dotnet test`, the entry assembly does not actually match with the
|
||||
// runtime config file which is why we search for all files matching this extensions.
|
||||
foreach (var runtimeconfig in Directory.GetFiles(AppContext.BaseDirectory, "*.runtimeconfig.json"))
|
||||
{
|
||||
builder.TryAddAdditionalProbingPathFromRuntimeConfig(runtimeconfig, includeDevConfig: true, out _);
|
||||
}
|
||||
|
||||
return builder;
|
||||
}
|
||||
|
||||
public void AddAssemblyLoadContexts(IEnumerable<PluginLoader> pluginLoaders) => _context.AddAssemblyLoadContexts(pluginLoaders.Select(p => p.LoadContext));
|
||||
}
|
||||
}
|
||||
34
BTCPayServer/Plugins/Dotnet/PluginReloadedEventHandler.cs
Normal file
34
BTCPayServer/Plugins/Dotnet/PluginReloadedEventHandler.cs
Normal file
@@ -0,0 +1,34 @@
|
||||
// Copyright (c) Nate McMaster.
|
||||
// Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
|
||||
|
||||
using System;
|
||||
|
||||
namespace BTCPayServer.Plugins.Dotnet
|
||||
{
|
||||
/// <summary>
|
||||
/// Represents the method that will handle the <see cref="PluginLoader.Reloaded" /> event.
|
||||
/// </summary>
|
||||
/// <param name="sender">The object sending the event</param>
|
||||
/// <param name="eventArgs">Data about the event.</param>
|
||||
public delegate void PluginReloadedEventHandler(object sender, PluginReloadedEventArgs eventArgs);
|
||||
|
||||
/// <summary>
|
||||
/// Provides data for the <see cref="PluginLoader.Reloaded" /> event.
|
||||
/// </summary>
|
||||
public class PluginReloadedEventArgs : EventArgs
|
||||
{
|
||||
/// <summary>
|
||||
/// Initializes <see cref="PluginReloadedEventArgs" />.
|
||||
/// </summary>
|
||||
/// <param name="loader"></param>
|
||||
public PluginReloadedEventArgs(PluginLoader loader)
|
||||
{
|
||||
Loader = loader;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The plugin loader
|
||||
/// </summary>
|
||||
public PluginLoader Loader { get; }
|
||||
}
|
||||
}
|
||||
File diff suppressed because one or more lines are too long
68
BTCPayServer/TopologicalSortExtensions.cs
Normal file
68
BTCPayServer/TopologicalSortExtensions.cs
Normal file
@@ -0,0 +1,68 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
|
||||
namespace BTCPayServer;
|
||||
|
||||
public static class TopologicalSortExtensions
|
||||
{
|
||||
public static List<T> TopologicalSort<T>(this IReadOnlyCollection<T> nodes, Func<T, IEnumerable<T>> dependsOn)
|
||||
{
|
||||
return nodes.TopologicalSort(dependsOn, k => k, k => k);
|
||||
}
|
||||
|
||||
public static List<T> TopologicalSort<T, TDepend>(this IReadOnlyCollection<T> nodes, Func<T, IEnumerable<TDepend>> dependsOn, Func<T, TDepend> getKey)
|
||||
{
|
||||
return nodes.TopologicalSort(dependsOn, getKey, o => o);
|
||||
}
|
||||
|
||||
public static List<TValue> TopologicalSort<T, TDepend, TValue>(this IReadOnlyCollection<T> nodes,
|
||||
Func<T, IEnumerable<TDepend>> dependsOn,
|
||||
Func<T, TDepend> getKey,
|
||||
Func<T, TValue> getValue,
|
||||
IComparer<T> solveTies = null)
|
||||
{
|
||||
if (nodes.Count == 0)
|
||||
return new List<TValue>();
|
||||
if (getKey == null)
|
||||
throw new ArgumentNullException(nameof(getKey));
|
||||
if (getValue == null)
|
||||
throw new ArgumentNullException(nameof(getValue));
|
||||
solveTies = solveTies ?? Comparer<T>.Default;
|
||||
List<TValue> result = new List<TValue>(nodes.Count);
|
||||
HashSet<TDepend> allKeys = new HashSet<TDepend>(nodes.Count);
|
||||
var noDependencies = new SortedDictionary<T, HashSet<TDepend>>(solveTies);
|
||||
|
||||
foreach (var node in nodes)
|
||||
allKeys.Add(getKey(node));
|
||||
var dependenciesByValues = nodes.ToDictionary(node => node,
|
||||
node => new HashSet<TDepend>(dependsOn(node).Where(n => allKeys.Contains(n))));
|
||||
foreach (var e in dependenciesByValues.Where(x => x.Value.Count == 0))
|
||||
{
|
||||
noDependencies.Add(e.Key, e.Value);
|
||||
}
|
||||
if (noDependencies.Count == 0)
|
||||
{
|
||||
throw new InvalidOperationException("Impossible to topologically sort a cyclic graph");
|
||||
}
|
||||
while (noDependencies.Count > 0)
|
||||
{
|
||||
var nodep = noDependencies.First();
|
||||
noDependencies.Remove(nodep.Key);
|
||||
dependenciesByValues.Remove(nodep.Key);
|
||||
|
||||
var elemKey = getKey(nodep.Key);
|
||||
result.Add(getValue(nodep.Key));
|
||||
foreach (var selem in dependenciesByValues)
|
||||
{
|
||||
if (selem.Value.Remove(elemKey) && selem.Value.Count == 0)
|
||||
noDependencies.Add(selem.Key, selem.Value);
|
||||
}
|
||||
}
|
||||
if (dependenciesByValues.Count != 0)
|
||||
{
|
||||
throw new InvalidOperationException("Impossible to topologically sort a cyclic graph");
|
||||
}
|
||||
return result;
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user