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* Flutter uniffi * Set on-demand resources * Do not build non-uniffi libraries * Change iosLibName * Add BreezSDKLiquid as on demand resources * Use downloaded framework * Add Sources to published flutter package * Set OTHER_LDFLAGS * Add logging * Refactor library initialization logic and throw an error if initialization fails * Do not statically link framework on production * Use uniFFI headers to generate FlutterBreezLiquidBindings * Re add frb header * Correct the library name * Remove static_framework * Move source header files * Copy iOS podspecs to macOS folder * Update version of macOS podspecs * Remove Windows & Linux support * Remove CMake scripts * Remove breez_sdk_liquid.podspec from version script * Cleanup older build scripts used by melos & just recipes * Remove softlink & copy recipes Add recipe descriptions * Rename link-uniffi recipe to link-headers Make sure headers are linked after uniffi is built - Remove just gen recipe Add recipe descriptions * Set package versions on production files as well when publishing * Include bindings project on melos script hooks * Flutter uniffi * Set on-demand resources * Do not build non-uniffi libraries * Change iosLibName * Add BreezSDKLiquid as on demand resources * Use downloaded framework * Add Sources to published flutter package * Set OTHER_LDFLAGS * Add logging * Refactor library initialization logic and throw an error if initialization fails * Do not statically link framework on production * Use uniFFI headers to generate FlutterBreezLiquidBindings * Re add frb header * Correct the library name * Remove static_framework * Move source header files * Copy iOS podspecs to macOS folder * Update version of macOS podspecs * Remove Windows & Linux support * Remove CMake scripts * Remove breez_sdk_liquid.podspec from version script * Cleanup older build scripts used by melos & just recipes * Remove softlink & copy recipes Add recipe descriptions * Rename link-uniffi recipe to link-headers Make sure headers are linked after uniffi is built - Remove just gen recipe Add recipe descriptions * Set package versions on production files as well when publishing * Include bindings project on melos script hooks * chore: just version * fix: remove unused files on "Set package version" step * copy FFI header files * [WIP] Add macOS support * remove example app on Flutter plugin * Link headers before running ffigen on CI workflow * macOS: add macos/Sources folder to .gitignore . * macOS: Copy iOS sources to macOS sources after downloading bindings * macOS: copy sources & framework file to macos folder on build-uniffi-swift script * import breez_sdk_liquidFFI header on plugin file Update flutter_breez_liquid.c * cleanup header file artifacts --------- Co-authored-by: Ross Savage <hello@satimoto.com>
10 lines
638 B
Bash
10 lines
638 B
Bash
#!/bin/bash
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cd ../..
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make init bindings-swift
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rm -rf ../../packages/flutter/ios/Frameworks/breez_sdk_liquidFFI.xcframework ../../packages/flutter/ios/Sources
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rm -rf ../../packages/flutter/ios/Frameworks/breez_sdk_liquidFFI.xcframework ../../packages/flutter/macos/Sources
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cp -r langs/swift/breez_sdk_liquidFFI.xcframework ../../packages/flutter/ios/Frameworks/breez_sdk_liquidFFI.xcframework
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cp -r langs/swift/breez_sdk_liquidFFI.xcframework ../../packages/flutter/macos/Frameworks/breez_sdk_liquidFFI.xcframework
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cp -r langs/swift/Sources ../../packages/flutter/ios/Sources
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cp -r langs/swift/Sources ../../packages/flutter/macos/Sources
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