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breez-sdk-liquid/packages/flutter/ios/flutter_breez_liquid.podspec.production
Erdem Yerebasmaz 3703fd3477 Allow working with local library on iOS (#434)
* Update SDK range and update dependencies to latest

* Correct the output folder creation on codegen just recipe

* Create a podspec for local development

* Use production podspec when publishing

* Remove spec.platform as deployment targets are already set
2024-08-07 14:59:00 +03:00

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version = '0.1.0' # generated; do not edit
tag_name = "v#{version}"
release_tag_name = "breez_liquid-#{tag_name}"
# We cannot distribute the XCFramework alongside the library directly,
# so we have to fetch the correct version here.
framework_name = 'breez_sdk_liquid.xcframework'
remote_zip_name = "#{framework_name}.zip"
url = "https://github.com/breez/breez-sdk-liquid-flutter/releases/download/#{tag_name}/#{remote_zip_name}"
local_zip_name = "#{release_tag_name}.zip"
Pod::Spec.new do |spec|
spec.name = 'flutter_breez_liquid'
spec.version = "#{version}"
spec.license = { :file => '../LICENSE' }
spec.homepage = 'https://breez.technology'
spec.authors = { 'Breez' => 'contact@breez.technology' }
spec.summary = 'iOS/macOS Flutter bindings for Breez Liquid'
spec.source = { :path => '.' }
spec.source_files = 'Classes/**/*'
spec.public_header_files = 'Classes/**/*.h'
spec.vendored_frameworks = "Frameworks/#{framework_name}"
spec.prepare_command = <<-CMD
cd Frameworks
rm -rf #{framework_name}
if [ ! -f #{local_zip_name} ]
then
wget #{url} -O #{local_zip_name} || curl -L #{url} -o #{local_zip_name}
fi
unzip #{local_zip_name}
cd -
CMD
spec.ios.deployment_target = '12.0'
spec.osx.deployment_target = '10.11'
end