Merge pull request #1687 from halseth/disable-inactive-channels

Send ChannelUpdate with Disabled bit if channel inactive for 20 minutes
This commit is contained in:
Olaoluwa Osuntokun
2018-08-17 18:04:19 -07:00
committed by GitHub
6 changed files with 374 additions and 84 deletions

236
server.go
View File

@@ -166,6 +166,11 @@ type server struct {
// changed since last start.
currentNodeAnn *lnwire.NodeAnnouncement
// sendDisabled is used to keep track of the disabled flag of the last
// sent ChannelUpdate from announceChanStatus.
sentDisabled map[wire.OutPoint]bool
sentDisabledMtx sync.Mutex
quit chan struct{}
wg sync.WaitGroup
@@ -275,6 +280,7 @@ func newServer(listenAddrs []net.Addr, chanDB *channeldb.DB, cc *chainControl,
inboundPeers: make(map[string]*peer),
outboundPeers: make(map[string]*peer),
peerConnectedListeners: make(map[string][]chan<- lnpeer.Peer),
sentDisabled: make(map[wire.OutPoint]bool),
globalFeatures: lnwire.NewFeatureVector(globalFeatures,
lnwire.GlobalFeatures),
@@ -676,7 +682,9 @@ func newServer(listenAddrs []net.Addr, chanDB *channeldb.DB, cc *chainControl,
return ErrServerShuttingDown
}
},
DisableChannel: s.disableChannel,
DisableChannel: func(op wire.OutPoint) error {
return s.announceChanStatus(op, true)
},
}, chanDB)
s.breachArbiter = newBreachArbiter(&BreachConfig{
@@ -985,6 +993,11 @@ func (s *server) Start() error {
srvrLog.Infof("Auto peer bootstrapping is disabled")
}
// Start a goroutine that will periodically send out ChannelUpdates
// based on a channel's status.
s.wg.Add(1)
go s.watchChannelStatus()
return nil
}
@@ -2855,10 +2868,23 @@ func (s *server) fetchNodeAdvertisedAddr(pub *btcec.PublicKey) (net.Addr, error)
return node.Addresses[0], nil
}
// disableChannel disables a channel, resulting in it not being able to forward
// payments. This is done by sending a new channel update across the network
// with the disabled flag set.
func (s *server) disableChannel(op wire.OutPoint) error {
// announceChanStatus disables a channel if disabled=true, otherwise activates
// it. This is done by sending a new channel update across the network with the
// disabled flag set accordingly. The result of disabling the channel is it not
// being able to forward payments.
func (s *server) announceChanStatus(op wire.OutPoint, disabled bool) error {
s.sentDisabledMtx.Lock()
defer s.sentDisabledMtx.Unlock()
// If we have already sent out an update reflecting the current status,
// skip this channel.
alreadyDisabled, ok := s.sentDisabled[op]
if ok && alreadyDisabled == disabled {
return nil
}
srvrLog.Debugf("Announcing channel(%v) disabled=%v", op, disabled)
// Retrieve the latest update for this channel. We'll use this
// as our starting point to send the new update.
chanUpdate, err := s.fetchLastChanUpdateByOutPoint(op)
@@ -2866,12 +2892,22 @@ func (s *server) disableChannel(op wire.OutPoint) error {
return err
}
// Set the bit responsible for marking a channel as disabled.
chanUpdate.Flags |= lnwire.ChanUpdateDisabled
if disabled {
// Set the bit responsible for marking a channel as disabled.
chanUpdate.Flags |= lnwire.ChanUpdateDisabled
} else {
// Clear the bit responsible for marking a channel as disabled.
chanUpdate.Flags &= ^lnwire.ChanUpdateDisabled
}
// We must now update the message's timestamp and generate a new
// signature.
chanUpdate.Timestamp = uint32(time.Now().Unix())
newTimestamp := uint32(time.Now().Unix())
if newTimestamp <= chanUpdate.Timestamp {
// Timestamp must increase for message to propagate.
newTimestamp = chanUpdate.Timestamp + 1
}
chanUpdate.Timestamp = newTimestamp
chanUpdateMsg, err := chanUpdate.DataToSign()
if err != nil {
@@ -2889,35 +2925,59 @@ func (s *server) disableChannel(op wire.OutPoint) error {
}
// Once signed, we'll send the new update to all of our peers.
return s.applyChannelUpdate(chanUpdate)
if err := s.applyChannelUpdate(chanUpdate); err != nil {
return err
}
// We'll keep track of the status set in the last update we sent, to
// avoid sending updates if nothing has changed.
s.sentDisabled[op] = disabled
return nil
}
// fetchLastChanUpdateByOutPoint fetches the latest update for a channel from
// our point of view.
func (s *server) fetchLastChanUpdateByOutPoint(op wire.OutPoint) (*lnwire.ChannelUpdate, error) {
// fetchLastChanUpdateByOutPoint fetches the latest policy for our direction of
// a channel, and crafts a new ChannelUpdate with this policy. Returns an error
// in case our ChannelEdgePolicy is not found in the database.
func (s *server) fetchLastChanUpdateByOutPoint(op wire.OutPoint) (
*lnwire.ChannelUpdate, error) {
// Get the edge info and policies for this channel from the graph.
graph := s.chanDB.ChannelGraph()
info, edge1, edge2, err := graph.FetchChannelEdgesByOutpoint(&op)
if err != nil {
return nil, err
}
if edge1 == nil || edge2 == nil {
return nil, fmt.Errorf("unable to find channel(%v)", op)
// Helper function to extract the owner of the given policy.
owner := func(edge *channeldb.ChannelEdgePolicy) []byte {
var pubKey *btcec.PublicKey
switch {
case edge.Flags&lnwire.ChanUpdateDirection == 0:
pubKey, _ = info.NodeKey1()
case edge.Flags&lnwire.ChanUpdateDirection == 1:
pubKey, _ = info.NodeKey2()
}
// If pubKey was not found, just return nil.
if pubKey == nil {
return nil
}
return pubKey.SerializeCompressed()
}
// If we're the outgoing node on the first edge, then that
// means the second edge is our policy. Otherwise, the first
// edge is our policy.
var local *channeldb.ChannelEdgePolicy
// Extract the channel update from the policy we own, if any.
ourPubKey := s.identityPriv.PubKey().SerializeCompressed()
if bytes.Equal(edge1.Node.PubKeyBytes[:], ourPubKey) {
local = edge2
} else {
local = edge1
if edge1 != nil && bytes.Equal(ourPubKey, owner(edge1)) {
return extractChannelUpdate(info, edge1)
}
return extractChannelUpdate(info, local)
if edge2 != nil && bytes.Equal(ourPubKey, owner(edge2)) {
return extractChannelUpdate(info, edge2)
}
return nil, fmt.Errorf("unable to find channel(%v)", op)
}
// extractChannelUpdate retrieves a lnwire.ChannelUpdate message from an edge's
@@ -2948,22 +3008,6 @@ func extractChannelUpdate(info *channeldb.ChannelEdgeInfo,
// applyChannelUpdate applies the channel update to the different sub-systems of
// the server.
func (s *server) applyChannelUpdate(update *lnwire.ChannelUpdate) error {
newChannelPolicy := &channeldb.ChannelEdgePolicy{
SigBytes: update.Signature.ToSignatureBytes(),
ChannelID: update.ShortChannelID.ToUint64(),
LastUpdate: time.Unix(int64(update.Timestamp), 0),
Flags: update.Flags,
TimeLockDelta: update.TimeLockDelta,
MinHTLC: update.HtlcMinimumMsat,
FeeBaseMSat: lnwire.MilliSatoshi(update.BaseFee),
FeeProportionalMillionths: lnwire.MilliSatoshi(update.FeeRate),
}
err := s.chanRouter.UpdateEdge(newChannelPolicy)
if err != nil && !routing.IsError(err, routing.ErrIgnored) {
return err
}
pubKey := s.identityPriv.PubKey()
errChan := s.authGossiper.ProcessLocalAnnouncement(update, pubKey)
select {
@@ -2973,3 +3017,115 @@ func (s *server) applyChannelUpdate(update *lnwire.ChannelUpdate) error {
return ErrServerShuttingDown
}
}
// watchChannelStatus periodically queries the Switch for the status of the
// open channels, and sends out ChannelUpdates to the network indicating their
// active status. Currently we'll send out either a Disabled or Active update
// if the channel has been in the same status over a given amount of time.
//
// NOTE: This MUST be run as a goroutine.
func (s *server) watchChannelStatus() {
defer s.wg.Done()
// A map with values activeStatus is used to keep track of the first
// time we saw a link changing to the current active status.
type activeStatus struct {
active bool
time time.Time
}
status := make(map[wire.OutPoint]activeStatus)
// We'll check in on the channel statuses every 1/4 of the timeout.
unchangedTimeout := cfg.InactiveChanTimeout
tickerTimeout := unchangedTimeout / 4
if unchangedTimeout == 0 || tickerTimeout == 0 {
srvrLog.Debugf("Won't watch channel statuses")
return
}
ticker := time.NewTicker(tickerTimeout)
defer ticker.Stop()
for {
select {
case <-ticker.C:
channels, err := s.chanDB.FetchAllOpenChannels()
if err != nil {
srvrLog.Errorf("Unable to fetch open "+
"channels: %v", err)
continue
}
// For each open channel, update the status. We'll copy
// the updated statuses to a new map, to avoid keeping
// the status of closed channels around.
newStatus := make(map[wire.OutPoint]activeStatus)
for _, c := range channels {
chanID := lnwire.NewChanIDFromOutPoint(
&c.FundingOutpoint)
// Get the current active stauts from the
// Switch.
active := s.htlcSwitch.HasActiveLink(chanID)
var currentStatus activeStatus
// If this link is not in the map, or the
// status has changed, set an updated active
// status.
st, ok := status[c.FundingOutpoint]
if !ok || st.active != active {
currentStatus = activeStatus{
active: active,
time: time.Now(),
}
} else {
// The status is unchanged, we'll keep
// it as is.
currentStatus = st
}
newStatus[c.FundingOutpoint] = currentStatus
}
// Set the status map to the map of new statuses.
status = newStatus
// If no change in status has happened during the last
// interval, we'll send out an update. Note that we add
// the negative of the timeout to set our limit in the
// past.
limit := time.Now().Add(-unchangedTimeout)
// We'll send out an update for all channels that have
// had their status unchanged for longer than the limit.
// NOTE: We also make sure to activate any channel when
// we connect to a peer, to make them available for
// path finding immediately.
for op, st := range status {
disable := !st.active
if st.time.Before(limit) {
// Before we attempt to announce the
// status of the channel, we remove it
// from the status map such that it
// will need a full unchaged interval
// before we attempt to announce its
// status again.
delete(status, op)
err = s.announceChanStatus(op, disable)
if err != nil {
srvrLog.Errorf("Unable to "+
"disable channel: %v",
err)
}
}
}
case <-s.quit:
return
}
}
}