### Table of Contents
1. [Overview](#Overview)<br />
2. [Minimum Recommended Skillset](#MinSkillset)<br />
3. [Required Reading](#ReqReading)<br />
4. [Development Practices](#DevelopmentPractices)<br />
4.1. [Share Early, Share Often](#ShareEarly)<br />
4.2. [Testing](#Testing)<br />
4.3. [Code Documentation and Commenting](#CodeDocumentation)<br />
4.4. [Model Git Commit Messages](#ModelGitCommitMessages)<br />
4.5. [Code Spacing](#CodeSpacing)<br />
4.6. [Protobuf Compilation](#Protobuf)<br />
5. [Code Approval Process](#CodeApproval)<br />
5.1. [Code Review](#CodeReview)<br />
5.2. [Rework Code (if needed)](#CodeRework)<br />
5.3. [Acceptance](#CodeAcceptance)<br />
6. [Contribution Standards](#Standards)<br />
6.1. [Contribution Checklist](#Checklist)<br />
6.2. [Licensing of Contributions](#Licensing)<br />

<a name="Overview" />

### 1. Overview

Developing cryptocurrencies is an exciting endeavor that touches a wide variety
of areas such as wire protocols, peer-to-peer networking, databases,
cryptography, language interpretation (transaction scripts), adversarial
threat-modeling, and RPC systems. They also represent a radical shift to the
current fiscal system and as a result provide an opportunity to help reshape
the entire financial system. With the advent of the [Lightning Network
(LN)](https://lightning.network/), new layers are being constructed upon the
base blockchain layer which have the potential to alleviate many of the
limitations and constraints inherent in the design of blockchains. There are
few projects that offer this level of diversity and impact all in one code
base. 

However, as exciting as it is, one must keep in mind that cryptocurrencies
represent real money and introducing bugs and security vulnerabilities can have
far more dire consequences than in typical projects where having a small bug is
minimal by comparison.  In the world of cryptocurrencies, even the smallest bug
in the wrong area can cost people a significant amount of money.  For this
reason, the Lightning Network Daemon (`lnd`) has a formalized and rigorous
development process (heavily inspired by
[btcsuite](https://github.com/btcsuite)) which is outlined on this page.

We highly encourage code contributions, however it is imperative that you adhere
to the guidelines established on this page.

<a name="MinSkillset" />

### 2. Minimum Recommended Skillset

The following list is a set of core competencies that we recommend you possess
before you really start attempting to contribute code to the project.  These are
not hard requirements as we will gladly accept code contributions as long as
they follow the guidelines set forth on this page.  That said, if you don't have
the following basic qualifications you will likely find it quite difficult to
contribute to the core layers of Lightning. However, there are still a number
of low hanging fruit which can be tackled without having full competency in the
areas mentioned below. 

- A reasonable understanding of bitcoin at a high level (see the
  [Required Reading](#ReqReading) section for the original white paper)
- A reasonable understanding of the Lightning Network at a high level
- Experience in some type of C-like language
- An understanding of data structures and their performance implications
- Familiarity with unit testing
- Debugging experience
- Ability to understand not only the area you are making a change in, but also
  the code your change relies on, and the code which relies on your changed code

Building on top of those core competencies, the recommended skill set largely
depends on the specific areas you are looking to contribute to.  For example,
if you wish to contribute to the cryptography code, you should have a good
understanding of the various aspects involved with cryptography such as the
security and performance implications.

<a name="ReqReading" />

### 3. Required Reading

- [Effective Go](http://golang.org/doc/effective_go.html) - The entire `lnd` 
  project follows the guidelines in this document.  For your code to be accepted,
  it must follow the guidelines therein.
- [Original Satoshi Whitepaper](https://bitcoin.org/bitcoin.pdf) - This is the white paper that started it all.  Having a solid
  foundation to build on will make the code much more comprehensible.
- [Lightning Network Whitepaper](https://lightning.network/lightning-network-paper.pdf) - This is the white paper that kicked off the Layer 2 revolution. Having a good grasp of the concepts of Lightning will make the core logic within the daemon much more comprehensible: Bitcoin Script, off-chain blockchain protocols, payment channels, bi-directional payment channels, relative and absolute time-locks, commitment state revocations, and Segregated Witness. 
    - The original LN was written for a rather narrow audience, the paper may be a bit unapproachable to many. Thanks to the Bitcoin community, there exist many easily accessible supplemental resources which can help one see how all the pieces fit together from double-spend protection all the way up to commitment state transitions and Hash Time Locked Contracts (HTLCs): 
         - [Lightning Network Summary](https://lightning.network/lightning-network-summary.pdf)
        - [Understanding the Lightning Network 3-Part series](https://bitcoinmagazine.com/articles/understanding-the-lightning-network-part-building-a-bidirectional-payment-channel-1464710791) 
        - [Deployable Lightning](https://github.com/ElementsProject/lightning/blob/master/doc/deployable-lightning.pdf) 


Note that the core design of the Lightning Network has shifted over time as
concrete implementation and design has expanded our knowledge beyond the
original white paper. Therefore, specific information outlined in the resources
above may be a bit out of date. Many implementers are currently working on an
initial [Version 1 Specification](https://medium.com/@lightningnetwork/lightning-network-meeting-on-interoperability-and-specifications-ea49e47696a4).
Once the specification is finalized, it will be the most up-to-date
comprehensive document explaining the Lightning Network. As a result, it will
be recommended for newcomers to read first in order to get up to speed. 

<a name="DevelopmentPractices" />

### 4. Development Practices

Developers are expected to work in their own trees and submit pull requests when
they feel their feature or bug fix is ready for integration into the  master
branch.

<a name="ShareEarly" />

#### 4.1. Share Early, Share Often

We firmly believe in the share early, share often approach.  The basic premise
of the approach is to announce your plans **before** you start work, and once
you have started working, craft your changes into a stream of small and easily
reviewable commits.

This approach has several benefits:

- Announcing your plans to work on a feature **before** you begin work avoids
  duplicate work
- It permits discussions which can help you achieve your goals in a way that is
  consistent with the existing architecture
- It minimizes the chances of you spending time and energy on a change that
  might not fit with the consensus of the community or existing architecture and
  potentially be rejected as a result
- The quicker your changes are merged to master, the less time you will need to
  spend rebasing and otherwise trying to keep up with the main code base

<a name="Testing" />

#### 4.2. Testing

One of the major design goals of all of `lnd`'s packages and the daemon itself is
to aim for a high degree of test coverage.  This is financial software so bugs
and regressions in the core logic can cost people real money.  For this reason
every effort must be taken to ensure the code is as accurate and bug-free as
possible.  Thorough testing is a good way to help achieve that goal.

Unless a new feature you submit is completely trivial, it will probably be
rejected unless it is also accompanied by adequate test coverage for both
positive and negative conditions.  That is to say, the tests must ensure your
code works correctly when it is fed correct data as well as incorrect data
(error paths).


Go provides an excellent test framework that makes writing test code and
checking coverage statistics straightforward.  For more information about the
test coverage tools, see the [golang cover blog post](http://blog.golang.org/cover).

A quick summary of test practices follows:
- All new code should be accompanied by tests that ensure the code behaves
  correctly when given expected values, and, perhaps even more importantly, that
  it handles errors gracefully
- When you fix a bug, it should be accompanied by tests which exercise the bug
  to both prove it has been resolved and to prevent future regressions
- Changes to publicly exported packages such as
  [brontide](https://github.com/lightningnetwork/lnd/tree/master/brontide) should
  be accompanied by unit tests exercising the new or changed behavior.
- Changes to behavior within the daemon's interaction with the P2P protocol,
  or RPC's will need to be accompanied by integration tests which use the
  [`networkHarness`framework](https://github.com/lightningnetwork/lnd/blob/master/lntest/harness.go)
  contained within `lnd`. For example integration tests, see
  [`lnd_test.go`](https://github.com/lightningnetwork/lnd/blob/master/lnd_test.go#L181). 

<a name="CodeDocumentation" />

#### 4.3. Code Documentation and Commenting

- At a minimum every function must be commented with its intended purpose and
  any assumptions that it makes
  - Function comments must always begin with the name of the function per
    [Effective Go](http://golang.org/doc/effective_go.html)
  - Function comments should be complete sentences since they allow a wide
    variety of automated presentations such as [godoc.org](https://godoc.org)
  - The general rule of thumb is to look at it as if you were completely
    unfamiliar with the code and ask yourself, would this give me enough
	information to understand what this function does and how I'd probably want
	to use it?
- Exported functions should also include detailed information the caller of the
  function will likely need to know and/or understand:<br /><br />

**WRONG**
```go
// generates a revocation key
func DeriveRevocationPubkey(commitPubKey *btcec.PublicKey,
	revokePreimage []byte) *btcec.PublicKey {
```
**RIGHT**
```go
// DeriveRevocationPubkey derives the revocation public key given the
// counterparty's commitment key, and revocation preimage derived via a
// pseudo-random-function. In the event that we (for some reason) broadcast a
// revoked commitment transaction, then if the other party knows the revocation
// preimage, then they'll be able to derive the corresponding private key to
// this private key by exploiting the homomorphism in the elliptic curve group:
//    * https://en.wikipedia.org/wiki/Group_homomorphism#Homomorphisms_of_abelian_groups
//
// The derivation is performed as follows:
//
//   revokeKey := commitKey + revokePoint
//             := G*k + G*h
//             := G * (k+h)
//
// Therefore, once we divulge the revocation preimage, the remote peer is able to
// compute the proper private key for the revokeKey by computing:
//   revokePriv := commitPriv + revokePreimge mod N
//
// Where N is the order of the sub-group.
func DeriveRevocationPubkey(commitPubKey *btcec.PublicKey,
	revokePreimage []byte) *btcec.PublicKey {
```
- Comments in the body of the code are highly encouraged, but they should
  explain the intention of the code as opposed to just calling out the
  obvious<br /><br />

**WRONG**
```Go
// return err if amt is less than 546
if amt < 546 {
	return err
}
```
**RIGHT**
```go
// Treat transactions with amounts less than the amount which is considered dust
// as non-standard.
if amt < 546 {
	return err
}
```
**NOTE:** The above should really use a constant as opposed to a magic number,
but it was left as a magic number to show how much of a difference a good
comment can make.

<a name="ModelGitCommitMessages" />

#### 4.4. Model Git Commit Messages

This project prefers to keep a clean commit history with well-formed commit
messages.  This section illustrates a model commit message and provides a bit
of background for it.  This content was originally created by Tim Pope and made
available on his website, however that website is no longer active, so it is
being provided here.

Here’s a model Git commit message:

```
Short (50 chars or less) summary of changes

More detailed explanatory text, if necessary.  Wrap it to about 72
characters or so.  In some contexts, the first line is treated as the
subject of an email and the rest of the text as the body.  The blank
line separating the summary from the body is critical (unless you omit
the body entirely); tools like rebase can get confused if you run the
two together.

Write your commit message in the present tense: "Fix bug" and not "Fixed
bug."  This convention matches up with commit messages generated by
commands like git merge and git revert.

Further paragraphs come after blank lines.

- Bullet points are okay, too
- Typically a hyphen or asterisk is used for the bullet, preceded by a
  single space, with blank lines in between, but conventions vary here
- Use a hanging indent
```

Here are some of the reasons why wrapping your commit messages to 72 columns is
a good thing.

- git log doesn't do any special wrapping of the commit messages. With
  the default pager of less -S, this means your paragraphs flow far off the edge
  of the screen, making them difficult to read. On an 80 column terminal, if we
  subtract 4 columns for the indent on the left and 4 more for symmetry on the
  right, we’re left with 72 columns.
- git format-patch --stdout converts a series of commits to a series of emails,
  using the messages for the message body.  Good email netiquette dictates we
  wrap our plain text emails such that there’s room for a few levels of nested
  reply indicators without overflow in an 80 column terminal.
  
In addition to the Git commit message structure adhered to within the daemon
all short-[commit messages are to be prefixed according to the convention
outlined in the Go project](https://golang.org/doc/contribute.html#change). All
commits should begin with the subsystem or package primarily affected by the
change. In the case of a widespread change, the packages are to be delimited by
either a '+' or a ','. This prefix seems minor but can be extremely helpful in
determining the scope of a commit at a glance, or when bug hunting to find a
commit which introduced a bug or regression. 

<a name="CodeSpacing" />

#### 4.5. Code Spacing 

Blocks of code within `lnd` should be segmented into logical stanzas of
operation. Such spacing makes the code easier to follow at a skim, and reduces
unnecessary line noise. Coupled with the commenting scheme specified above,
proper spacing allows readers to quickly scan code, extracting semantics quickly.
Functions should _not_ just be laid out as a bare contiguous block of code. 

**WRONG**   
```go
	witness := make([][]byte, 4)
	witness[0] = nil
	if bytes.Compare(pubA, pubB) == -1 {
		witness[1] = sigB
		witness[2] = sigA
	} else {
		witness[1] = sigA
		witness[2] = sigB
	}
	witness[3] = witnessScript
	return witness
```
**RIGHT** 
```go
	witness := make([][]byte, 4)

	// When spending a p2wsh multi-sig script, rather than an OP_0, we add
	// a nil stack element to eat the extra pop.
	witness[0] = nil

	// When initially generating the witnessScript, we sorted the serialized
	// public keys in descending order. So we do a quick comparison in order
	// to ensure the signatures appear on the Script Virtual Machine stack in
	// the correct order.
	if bytes.Compare(pubA, pubB) == -1 {
		witness[1] = sigB
		witness[2] = sigA
	} else {
		witness[1] = sigA
		witness[2] = sigB
	}

	// Finally, add the preimage as the last witness element.
	witness[3] = witnessScript

	return witness
```

<a name="Protobuf" />

#### 4.5.6. Protobuf Compilation

The `lnd` project uses `protobuf`, and its extension [`gRPC`](www.grpc.io) in
several areas and as the primary RPC interface. In order to ensure uniformity
of all protos checked, in we require that all contributors pin against the
_exact same_ version of `protoc`. As of the writing of this article, the `lnd`
project uses [v3.4.0](https://github.com/google/protobuf/releases/tag/v3.4.0)
of `protoc`.

The following commit hashes of related projects are also required in order to
generate identical compiled protos and related files:
   * grpc-ecosystem/grpc-gateway: `f2862b476edcef83412c7af8687c9cd8e4097c0f`
   * golang/protobuf: `ab9f9a6dab164b7d1246e0e688b0ab7b94d8553e`

For detailed instructions on how to compile modifications to `lnd`'s `protobuf`
definitions, check out the [lnrpc README](https://github.com/lightningnetwork/lnd/blob/master/lnrpc/README.md).

Additionally, in order to maintain a uniform display of the RPC responses
rendered by `lncli`, all added or modified `protof` definitions, _must_ attach
the proper `json_name` option for all fields. An example of such an option can
be found within the definition of the `DebugLevelResponse` struct:

```protobuf
message DebugLevelResponse {
    string sub_systems = 1 [ json_name = "sub_systems" ];
}

```

Notice how the `json_name` field option corresponds with the name of the field
itself, and uses a `snake_case` style of name formatting. All added or modified
`proto` fields should adhere to the format above.

<a name="CodeApproval" />

### 5. Code Approval Process

This section describes the code approval process that is used for code
contributions.  This is how to get your changes into `lnd`.

<a name="CodeReview" />

#### 5.1. Code Review

All code which is submitted will need to be reviewed before inclusion into the
master branch.  This process is performed by the project maintainers and usually
other committers who are interested in the area you are working in as well.

##### Code Review Timeframe

The timeframe for a code review will vary greatly depending on factors such as
the number of other pull requests which need to be reviewed, the size and
complexity of the contribution, how well you followed the guidelines presented
on this page, and how easy it is for the reviewers to digest your commits.  For
example, if you make one monolithic commit that makes sweeping changes to things
in multiple subsystems, it will obviously take much longer to review.  You will
also likely be asked to split the commit into several smaller, and hence more
manageable, commits.

Keeping the above in mind, most small changes will be reviewed within a few
days, while large or far reaching changes may take weeks.  This is a good reason
to stick with the [Share Early, Share Often](#ShareEarly) development practice
outlined above.

##### What is the review looking for?

The review is mainly ensuring the code follows the [Development Practices](#DevelopmentPractices)
and [Code Contribution Standards](#Standards).  However, there are a few other
checks which are generally performed as follows:

- The code is stable and has no stability or security concerns
- The code is properly using existing APIs and generally fits well into the
  overall architecture
- The change is not something which is deemed inappropriate by community
  consensus

<a name="CodeRework" />

#### 5.2. Rework Code (if needed)

After the code review, the change will be accepted immediately if no issues are
found.  If there are any concerns or questions, you will be provided with
feedback along with the next steps needed to get your contribution merged with
master.  In certain cases the code reviewer(s) or interested committers may help
you rework the code, but generally you will simply be given feedback for you to
make the necessary changes.

This process will continue until the code is finally accepted.

<a name="CodeAcceptance" />

#### 5.3. Acceptance

Once your code is accepted, it will be integrated with the master branch.
Typically it will be rebased and fast-forward merged to master as we prefer to
keep a clean commit history over a tangled weave of merge commits.  However,
regardless of the specific merge method used, the code will be integrated with
the master branch and the pull request will be closed.

Rejoice as you will now be listed as a [contributor](https://github.com/lightningnetwork/lnd/graphs/contributors)!

<a name="Standards" />

### 6. Contribution Standards

<a name="Checklist" />

#### 6.1. Contribution Checklist

- [&nbsp;&nbsp;] All changes are Go version 1.9 compliant
- [&nbsp;&nbsp;] The code being submitted is commented according to the
  [Code Documentation and Commenting](#CodeDocumentation) section
- [&nbsp;&nbsp;] For new code: Code is accompanied by tests which exercise both
  the positive and negative (error paths) conditions (if applicable)
- [&nbsp;&nbsp;] For bug fixes: Code is accompanied by new tests which trigger
  the bug being fixed to prevent regressions
- [&nbsp;&nbsp;] Any new logging statements use an appropriate subsystem and
  logging level
- [&nbsp;&nbsp;] Code has been formatted with `go fmt`
- [&nbsp;&nbsp;] For code and documentation: lines are wrapped at 80 characters
  (the tab character should be counted as 8 characters, not 4, as some IDEs do
  per default)
- [&nbsp;&nbsp;] Running `go test` does not fail any tests
- [&nbsp;&nbsp;] Running `go vet` does not report any issues
- [&nbsp;&nbsp;] Running [golint](https://github.com/golang/lint) does not
  report any **new** issues that did not already exist

<a name="Licensing" />

#### 6.2. Licensing of Contributions
****
All contributions must be licensed with the
[MIT license](https://github.com/lightningnetwork/lnd/blob/master/LICENSE).  This is
the same license as all of the code found within lnd.


## Acknowledgements
This document was heavily inspired by a [similar document outlining the code
contribution](https://github.com/btcsuite/btcd/blob/master/docs/code_contribution_guidelines.md)
guidelines for btcd. 
