Files
ark/pkg/client-sdk/client/rest/service/models/v1_node.go
Pietralberto Mazza 89df461623 Update client sdk (#207)
* Add bitcoin networks

* Refactor client

* Refactor explorer

* Refactor store

* Refactor wallet

* Refactor sdk client

* Refactor wasm & Update examples

* Move common util funcs to internal/utils

* Move to constants for service types

* Add unit tests

* Parallelize tests

* Lint

* Add job to gh action

* go mod tidy

* Fixes

* Fixes

* Fix compose file

* Fixes

* Fixes after review:
* Drop factory pattern
* Drop password from ark client methods
* Make singlekey wallet manage store and wallet store instead of defining WalletStore as extension of Store
* Move constants to arksdk module
* Drop config and expect directory store and wallet as ark client factory args

* Fix

* Add constants for bitcoin/liquid explorer

* Fix test

* Fix wasm

* Rename client.Client to client.ASPClient

* Rename store.Store to store.ConfigStore

* Rename wallet.Wallet to wallet.WalletService

* Renamings

* Lint

* Fixes

* Move everything to internal/utils & move ComputeVtxoTaprootScript to common

* Go mod tidy
2024-07-30 16:08:23 +02:00

57 lines
1.1 KiB
Go

// Code generated by go-swagger; DO NOT EDIT.
package models
// This file was generated by the swagger tool.
// Editing this file might prove futile when you re-run the swagger generate command
import (
"context"
"github.com/go-openapi/strfmt"
"github.com/go-openapi/swag"
)
// V1Node v1 node
//
// swagger:model v1Node
type V1Node struct {
// parent txid
ParentTxid string `json:"parentTxid,omitempty"`
// tx
Tx string `json:"tx,omitempty"`
// txid
Txid string `json:"txid,omitempty"`
}
// Validate validates this v1 node
func (m *V1Node) Validate(formats strfmt.Registry) error {
return nil
}
// ContextValidate validates this v1 node based on context it is used
func (m *V1Node) ContextValidate(ctx context.Context, formats strfmt.Registry) error {
return nil
}
// MarshalBinary interface implementation
func (m *V1Node) MarshalBinary() ([]byte, error) {
if m == nil {
return nil, nil
}
return swag.WriteJSON(m)
}
// UnmarshalBinary interface implementation
func (m *V1Node) UnmarshalBinary(b []byte) error {
var res V1Node
if err := swag.ReadJSON(b, &res); err != nil {
return err
}
*m = res
return nil
}