mirror of
https://github.com/aljazceru/CTFd.git
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* Fix user and admin panel user/team graphs * Closes #682 * Unify login and logout under specific functions * Closes #659 * Rename Challenges.hidden to Challenges.state * Start to clean up API and front end integration starting with profile updating * Slightly cleaner code * Clean API to respond with success, data, and status codes * Simpler COUNTRIES_LIST and update profile to use COUNTRIES_LIST * Lookup country code in users page. Update front end calls to get API data properly * Fix some API endpoints and fix JS to process new responses * Update config.py to support new values * Closes #635 * Update some code to handle user types, add email domain whitelisting * Write a logging wrapper * Use logging wrapper for submissions * Close #656 * Break up config.html to make it easier to maintain * Fix logging, domain_whitelist, and config * Improving views.py, starting to add Announcements * Starting announcements front end * Make it easier to see large images, clean up some more REST API differences * Closes #668 * Update Proxyfix config to REVERSE_PROXY * Add announcements front end * Move creation/edit modals into seperate files. Start moving user updating into their admin profile pages. * Update font-awesome to 5.4.1 * Switch to user-edit icon * Update the update_check function to send up more anonymous data for statistics purposes. * Start work on #640 * Add the user action modals and update API to fix responses * Fix admin teams page * Add challenge requirements * Implement anonymous locked challenges * Team editting from admin panel * Switch from simple cache to filesystem cache * Implements a Cache backed server side session (#658) and fixes Users editting endpoint * Add our messaging for docs * Closes #700 * Remove invalid import * Move challenge enditting around a whole lot and probably break a bunch of things * Show challenge names in prerequisites instead of challenge IDs * Closes #661 * Change user templates to use url_for * Remove extra function * Rewrite admin panel to use url_for * Fix events to work under subdirectories * Start cleaning up config panel * Fix filesystem uploader; deprecate view_challenges_unregistered, view_scoreboard_if_authed, prevent_registration, view_after_ctf; implement new visibility decorators * Remove workshop mode, fix some glitches with the new visibility settings * Fix ctf_logo on core theme * Fix setup errors * Removing default from get_config b/c of memoization issues and getting some tests working * Relax email regex validation rule (#693) * Update to pycodestyle and fix new lint errors * Add a ctf_id to update_check * Change challenge plugin layout. Rename mailgun configs to be more descriptive (Closes #702) * Detect if people try to set routes with '/' to simplify #690 * Closes #690 * Clean up some code * Clean up challenge submit to rate limit * Fix js version compatability issue * Close some TODOs * Hide challenges if not authenticated * Make set_config reset the cache for those config values * Return 404 on empty challenges for /api/v1/<challenge_id>/solves * Fix setting boolean configs * Properly change account config settings * Move datetimes to isoformat (Closes #703) * Remove all .isoformat() calls because it isn't UTC aware (ends in Z). Switch to isoformat function & filter * Make /v1/submissions endpoint work for admin submission creation * Make oauth_id unique for Users and Teams * Move challenge submission endpoint and implement mark solved. Fix some isoformat issues. * Only show team's missing challenges if in team mode * Adding support for Hints & Unlocks * Update challenge submission url * Fix encoding functions in Python3 * Fix hexencode in Python3 * Added functional tests for challenges API for non-admin users (#705) * Set hint default type to be standard * Fix some JS issues. Closes #704 * Implement session.regenerate on top of the CachingSessionInterface * Challenge challenge attempt responses from numbers to strings * Fix password updating for UserSchema * Remove leftover challenge submission code * Remove old migrations :(, resolve challenge requirements not loading correctly, move migration functions * Added functional tests for challenges/hints/admin API (#710) * Fix helpers and re-add JSONLite * Install MySQL 5.7 * Try more mysql * Update password for mysql * Fixing issuse in Users.get_solves * Add new import/export code * Switch to CTFdSerializer for Python 3 * Re-implement import exports and add a very flaky test * Redesign submissions API response * Get export to roundtrip in tests * Int score b/c Decimal is not JSON serializeable * Remove unused route methods * Fix POST /api/v1/configs and start adding admin tests * Add user_id and team_id to top/10 * Fix admin creating Teams * Fix Team website validation * Change admins_only to reply with a 403 if the request is JSON * Organize admin tests and fix authed_only to return 403 on unauthed * Adding check_account_visibility, check_score_visibility for /api/v1/teams/<team_id>/(solves|awards|fails) * Fix teams/me endpoints again * Fix users/me endpoints to return 403 if unauthed * Fix Python 3 config API * Add fetch and promise polyfills. (#712) * Add exec to docker-entrypoint.sh (#713) * Display import_ctf Exceptions via repr (#651) - Wraps exceptions on `/admin/import` returned to users in a `repr()`, making debugging easier. * Add error messages to the admin panel, fix schemas for users, start working on UI for imports/exports * Make unauthed challenge submission attempt return 403 instead of 302, Fix user deletion, fix associated tests, remove TODOs * Remove old means of creating solves * Remove most of the content from teams.js and users.js * Remove extra code from /challenges.js * Fix POST'ing & PATCH'ing pages * Make (users|teams)/fails return only count to users. Fix public score graphs to factor in awards * Fix admin side scoregraphs. Fix Awardschemas for admins * Add requirements to db migration * Adding some team decorators * Fix require_team_mode decorator * Make verified emails decorator return 403 on JSON requests * Redo initial revision * Add SQLiteJSON back * Adding ratelimit to /redirect and removing POST from /oauth * Fix PATCH tags * Actually fix PATCH tags * Simplify 500.html * Added tests for challenges, awards, files, flags, hints ... (#723) * Added tests for challenges, awards, files, flags, hints, notifications, pages, submissions, tags * Fix user data validation functions, Fix hidden challenges and include test * Add a locked state to attempt * OAuth teams get verified, use logging functions in redirect route * Removing extra print call * Update requirements.txt * Fix possible AttributeError * Start work on #716 * Closes #717 * Fix issue patching teams * Rename .j2 to .html, implement preview for challenges if admin * Move admin/challenge.html to admin/challenges/challenge.html * Remove old modals * Add Reset CTF button (#639) * Add Reset link to config.html * Delete Tracking * files handler should return a 404 on files it cant find * Denote official teams (#729), make scoregraph fill to zero * Remove old javascript files, make some challenge elements refresh by reloading * Fix team editting modals to work more reliably * Fix rendering of CTF paused * Remove hide_scores funtion and roll it into scores visibility * Log to stdout/stderr by default (#719) * Fix user searching * Remove searching for users/teams by country * Add badges to admin team and user pages, implement user banning (#643) * Remove shell.py, clean up admin team.html, add tests for banned users, teams * Start cleaning up dynamic_challenges to meet new challenge type plugin format * Remove POST method from teams.public * Add credentials: 'same-origin' to all fetch calls (#734) * Add challenge preview, add challenge deletion, fix file deletions when deleting challenges * Fix imports UI (#735) * Show prerequisites before adding a blank one (#738), Refresh all challenges after a submission (#739) * Admins can see hidden challenges * Fix some UI elements, fix loading location hash, set version to be 2.0.0 * Clean up some challenge plugin pages * Add default for flag type * Fix Python3 bytes/str issues * Add in MLC urls and support user mode for oauth * Fix seeing user graphs when scores are hidden, clean up setup.html, add links to MLC oauth * Add state parameter support * Use URLSafeTimedSerializer wrapper for sending token based emails * setting APPLICATION_ROOT from env var (#732) * Rearrange config.py and update README * Updating README
207 lines
6.5 KiB
Python
207 lines
6.5 KiB
Python
from CTFd import create_app
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from CTFd.models import *
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from CTFd.cache import cache
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from sqlalchemy_utils import database_exists, create_database, drop_database
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from sqlalchemy.engine.url import make_url
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import datetime
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import six
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import gc
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if six.PY2:
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text_type = unicode
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binary_type = str
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else:
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text_type = str
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binary_type = bytes
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def create_ctfd(ctf_name="CTFd", name="admin", email="admin@ctfd.io", password="password", user_mode="users", setup=True):
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app = create_app('CTFd.config.TestingConfig')
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if setup:
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app = setup_ctfd(app, ctf_name, name, email, password, user_mode)
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return app
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def setup_ctfd(app, ctf_name="CTFd", name="admin", email="admin@ctfd.io", password="password", user_mode="users"):
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with app.app_context():
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with app.test_client() as client:
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r = client.get('/setup') # Populate session with nonce
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with client.session_transaction() as sess:
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data = {
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"ctf_name": ctf_name,
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"name": name,
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"email": email,
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"password": password,
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"user_mode": user_mode,
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"nonce": sess.get('nonce')
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}
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client.post('/setup', data=data)
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return app
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def destroy_ctfd(app):
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with app.app_context():
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gc.collect() # Garbage collect (necessary in the case of dataset freezes to clean database connections)
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cache.clear()
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drop_database(app.config['SQLALCHEMY_DATABASE_URI'])
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def register_user(app, name="user", email="user@ctfd.io", password="password"):
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with app.app_context():
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with app.test_client() as client:
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r = client.get('/register')
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with client.session_transaction() as sess:
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data = {
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"name": name,
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"email": email,
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"password": password,
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"nonce": sess.get('nonce')
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}
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client.post('/register', data=data)
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def register_team(app, name="team", password="password"):
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with app.app_context():
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with app.test_client() as client:
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r = client.get('/team')
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with client.session_transaction() as sess:
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data = {
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"name": name,
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"password": password,
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"nonce": sess.get('nonce')
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}
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client.post('/teams/new', data=data)
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def login_as_user(app, name="user", password="password"):
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with app.app_context():
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with app.test_client() as client:
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r = client.get('/login')
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with client.session_transaction() as sess:
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data = {
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"name": name,
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"password": password,
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"nonce": sess.get('nonce')
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}
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client.post('/login', data=data)
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return client
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def get_scores(user):
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r = user.get('/api/v1/scoreboard')
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scores = r.get_json()
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return scores['data']
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def gen_challenge(db, name='chal_name', description='chal_description', value=100, category='chal_category', type='standard', state='visible', **kwargs):
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chal = Challenges(name=name, description=description, value=value, category=category, type=type, state=state, **kwargs)
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db.session.add(chal)
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db.session.commit()
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return chal
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def gen_award(db, user_id, team_id=None, name="award_name", value=100):
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award = Awards(user_id=user_id, team_id=team_id, name=name, value=value)
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award.date = datetime.datetime.utcnow()
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db.session.add(award)
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db.session.commit()
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return award
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def gen_tag(db, challenge_id, value='tag_tag', **kwargs):
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tag = Tags(challenge_id=challenge_id, value=value, **kwargs)
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db.session.add(tag)
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db.session.commit()
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return tag
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def gen_file(db, location, challenge_id=None, page_id=None):
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if challenge_id:
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f = ChallengeFiles(challenge_id=challenge_id, location=location)
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elif page_id:
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f = PageFiles(page_id=page_id, location=location)
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else:
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f = Files(location=location)
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db.session.add(f)
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db.session.commit()
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return f
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def gen_flag(db, challenge_id, content='flag', type='static', data=None, **kwargs):
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flag = Flags(challenge_id=challenge_id, content=content, type=type, **kwargs)
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if data:
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flag.data = data
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db.session.add(flag)
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db.session.commit()
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return flag
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def gen_user(db, name='user_name', email='user@ctfd.io', password='password', **kwargs):
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user = Users(name=name, email=email, password=password, **kwargs)
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db.session.add(user)
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db.session.commit()
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return user
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def gen_team(db, name='team_name', email='team@ctfd.io', password='password', **kwargs):
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team = Teams(name=name, email=email, password=password, **kwargs)
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db.session.add(team)
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db.session.commit()
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return team
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def gen_hint(db, challenge_id, content="This is a hint", cost=0, type="standard", **kwargs):
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hint = Hints(challenge_id=challenge_id, content=content, cost=cost, type=type, **kwargs)
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db.session.add(hint)
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db.session.commit()
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return hint
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def gen_unlock(db, user_id, team_id, target, type):
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unlock = Unlocks(
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user_id=user_id,
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team_id=team_id,
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target=target,
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type=type
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)
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db.session.add(unlock)
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db.session.commit()
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return unlock
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def gen_solve(db, user_id, team_id=None, challenge_id=None, ip='127.0.0.1', provided='rightkey', **kwargs):
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solve = Solves(user_id=user_id, team_id=team_id, challenge_id=challenge_id, ip=ip, provided=provided, **kwargs)
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solve.date = datetime.datetime.utcnow()
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db.session.add(solve)
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db.session.commit()
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return solve
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def gen_fail(db, user_id, team_id=None, challenge_id=None, ip='127.0.0.1', content='wrongkey', **kwargs):
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fail = Fails(user_id=user_id, team_id=team_id, challenge_id=challenge_id, ip=ip, content=content)
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fail.date = datetime.datetime.utcnow()
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db.session.add(fail)
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db.session.commit()
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return fail
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def gen_tracking(db, ip, user_id, **kwargs):
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tracking = Tracking(ip=ip, user_id=user_id, **kwargs)
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db.session.add(tracking)
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db.session.commit()
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return tracking
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def gen_page(db, title, route, content, draft=False, auth_required=False, **kwargs):
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page = Pages(title=title, route=route, content=content, draft=draft, auth_required=auth_required, **kwargs)
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db.session.add(page)
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db.session.commit()
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return page
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def gen_notification(db, title, content):
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notif = Notifications(title=title, content=content)
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db.session.add(notif)
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db.session.commit()
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