Files
CTFd/CTFd/plugins/dynamic_challenges/__init__.py
Kevin Chung 717da5cecb Reorganize challenge plugins (#1492)
* Convert Challenge plugin static methods into class methods
* Copy the create, read, update, attempt, solve, fail methods into the BaseChallenge class so that they can be re-used between challenge plugins
2020-06-15 00:02:55 -04:00

151 lines
5.1 KiB
Python

from __future__ import division # Use floating point for math calculations
import math
from flask import Blueprint
from CTFd.models import Challenges, Solves, db
from CTFd.plugins import register_plugin_assets_directory
from CTFd.plugins.challenges import CHALLENGE_CLASSES, BaseChallenge
from CTFd.plugins.migrations import upgrade
from CTFd.utils.modes import get_model
class DynamicChallenge(Challenges):
__mapper_args__ = {"polymorphic_identity": "dynamic"}
id = db.Column(
db.Integer, db.ForeignKey("challenges.id", ondelete="CASCADE"), primary_key=True
)
initial = db.Column(db.Integer, default=0)
minimum = db.Column(db.Integer, default=0)
decay = db.Column(db.Integer, default=0)
def __init__(self, *args, **kwargs):
super(DynamicChallenge, self).__init__(**kwargs)
self.initial = kwargs["value"]
class DynamicValueChallenge(BaseChallenge):
id = "dynamic" # Unique identifier used to register challenges
name = "dynamic" # Name of a challenge type
templates = { # Handlebars templates used for each aspect of challenge editing & viewing
"create": "/plugins/dynamic_challenges/assets/create.html",
"update": "/plugins/dynamic_challenges/assets/update.html",
"view": "/plugins/dynamic_challenges/assets/view.html",
}
scripts = { # Scripts that are loaded when a template is loaded
"create": "/plugins/dynamic_challenges/assets/create.js",
"update": "/plugins/dynamic_challenges/assets/update.js",
"view": "/plugins/dynamic_challenges/assets/view.js",
}
# Route at which files are accessible. This must be registered using register_plugin_assets_directory()
route = "/plugins/dynamic_challenges/assets/"
# Blueprint used to access the static_folder directory.
blueprint = Blueprint(
"dynamic_challenges",
__name__,
template_folder="templates",
static_folder="assets",
)
challenge_model = DynamicChallenge
@classmethod
def calculate_value(cls, challenge):
Model = get_model()
solve_count = (
Solves.query.join(Model, Solves.account_id == Model.id)
.filter(
Solves.challenge_id == challenge.id,
Model.hidden == False,
Model.banned == False,
)
.count()
)
# If the solve count is 0 we shouldn't manipulate the solve count to
# let the math update back to normal
if solve_count != 0:
# We subtract -1 to allow the first solver to get max point value
solve_count -= 1
# It is important that this calculation takes into account floats.
# Hence this file uses from __future__ import division
value = (
((challenge.minimum - challenge.initial) / (challenge.decay ** 2))
* (solve_count ** 2)
) + challenge.initial
value = math.ceil(value)
if value < challenge.minimum:
value = challenge.minimum
challenge.value = value
db.session.commit()
return challenge
@classmethod
def read(cls, challenge):
"""
This method is in used to access the data of a challenge in a format processable by the front end.
:param challenge:
:return: Challenge object, data dictionary to be returned to the user
"""
challenge = DynamicChallenge.query.filter_by(id=challenge.id).first()
data = {
"id": challenge.id,
"name": challenge.name,
"value": challenge.value,
"initial": challenge.initial,
"decay": challenge.decay,
"minimum": challenge.minimum,
"description": challenge.description,
"category": challenge.category,
"state": challenge.state,
"max_attempts": challenge.max_attempts,
"type": challenge.type,
"type_data": {
"id": cls.id,
"name": cls.name,
"templates": cls.templates,
"scripts": cls.scripts,
},
}
return data
@classmethod
def update(cls, challenge, request):
"""
This method is used to update the information associated with a challenge. This should be kept strictly to the
Challenges table and any child tables.
:param challenge:
:param request:
:return:
"""
data = request.form or request.get_json()
for attr, value in data.items():
# We need to set these to floats so that the next operations don't operate on strings
if attr in ("initial", "minimum", "decay"):
value = float(value)
setattr(challenge, attr, value)
return DynamicValueChallenge.calculate_value(challenge)
@classmethod
def solve(cls, user, team, challenge, request):
super().solve(user, team, challenge, request)
DynamicValueChallenge.calculate_value(challenge)
def load(app):
upgrade()
CHALLENGE_CLASSES["dynamic"] = DynamicValueChallenge
register_plugin_assets_directory(
app, base_path="/plugins/dynamic_challenges/assets/"
)