mirror of
https://github.com/aljazceru/CTFd.git
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2.0.0 (#741)
* Fix user and admin panel user/team graphs * Closes #682 * Unify login and logout under specific functions * Closes #659 * Rename Challenges.hidden to Challenges.state * Start to clean up API and front end integration starting with profile updating * Slightly cleaner code * Clean API to respond with success, data, and status codes * Simpler COUNTRIES_LIST and update profile to use COUNTRIES_LIST * Lookup country code in users page. Update front end calls to get API data properly * Fix some API endpoints and fix JS to process new responses * Update config.py to support new values * Closes #635 * Update some code to handle user types, add email domain whitelisting * Write a logging wrapper * Use logging wrapper for submissions * Close #656 * Break up config.html to make it easier to maintain * Fix logging, domain_whitelist, and config * Improving views.py, starting to add Announcements * Starting announcements front end * Make it easier to see large images, clean up some more REST API differences * Closes #668 * Update Proxyfix config to REVERSE_PROXY * Add announcements front end * Move creation/edit modals into seperate files. Start moving user updating into their admin profile pages. * Update font-awesome to 5.4.1 * Switch to user-edit icon * Update the update_check function to send up more anonymous data for statistics purposes. * Start work on #640 * Add the user action modals and update API to fix responses * Fix admin teams page * Add challenge requirements * Implement anonymous locked challenges * Team editting from admin panel * Switch from simple cache to filesystem cache * Implements a Cache backed server side session (#658) and fixes Users editting endpoint * Add our messaging for docs * Closes #700 * Remove invalid import * Move challenge enditting around a whole lot and probably break a bunch of things * Show challenge names in prerequisites instead of challenge IDs * Closes #661 * Change user templates to use url_for * Remove extra function * Rewrite admin panel to use url_for * Fix events to work under subdirectories * Start cleaning up config panel * Fix filesystem uploader; deprecate view_challenges_unregistered, view_scoreboard_if_authed, prevent_registration, view_after_ctf; implement new visibility decorators * Remove workshop mode, fix some glitches with the new visibility settings * Fix ctf_logo on core theme * Fix setup errors * Removing default from get_config b/c of memoization issues and getting some tests working * Relax email regex validation rule (#693) * Update to pycodestyle and fix new lint errors * Add a ctf_id to update_check * Change challenge plugin layout. Rename mailgun configs to be more descriptive (Closes #702) * Detect if people try to set routes with '/' to simplify #690 * Closes #690 * Clean up some code * Clean up challenge submit to rate limit * Fix js version compatability issue * Close some TODOs * Hide challenges if not authenticated * Make set_config reset the cache for those config values * Return 404 on empty challenges for /api/v1/<challenge_id>/solves * Fix setting boolean configs * Properly change account config settings * Move datetimes to isoformat (Closes #703) * Remove all .isoformat() calls because it isn't UTC aware (ends in Z). Switch to isoformat function & filter * Make /v1/submissions endpoint work for admin submission creation * Make oauth_id unique for Users and Teams * Move challenge submission endpoint and implement mark solved. Fix some isoformat issues. * Only show team's missing challenges if in team mode * Adding support for Hints & Unlocks * Update challenge submission url * Fix encoding functions in Python3 * Fix hexencode in Python3 * Added functional tests for challenges API for non-admin users (#705) * Set hint default type to be standard * Fix some JS issues. Closes #704 * Implement session.regenerate on top of the CachingSessionInterface * Challenge challenge attempt responses from numbers to strings * Fix password updating for UserSchema * Remove leftover challenge submission code * Remove old migrations :(, resolve challenge requirements not loading correctly, move migration functions * Added functional tests for challenges/hints/admin API (#710) * Fix helpers and re-add JSONLite * Install MySQL 5.7 * Try more mysql * Update password for mysql * Fixing issuse in Users.get_solves * Add new import/export code * Switch to CTFdSerializer for Python 3 * Re-implement import exports and add a very flaky test * Redesign submissions API response * Get export to roundtrip in tests * Int score b/c Decimal is not JSON serializeable * Remove unused route methods * Fix POST /api/v1/configs and start adding admin tests * Add user_id and team_id to top/10 * Fix admin creating Teams * Fix Team website validation * Change admins_only to reply with a 403 if the request is JSON * Organize admin tests and fix authed_only to return 403 on unauthed * Adding check_account_visibility, check_score_visibility for /api/v1/teams/<team_id>/(solves|awards|fails) * Fix teams/me endpoints again * Fix users/me endpoints to return 403 if unauthed * Fix Python 3 config API * Add fetch and promise polyfills. (#712) * Add exec to docker-entrypoint.sh (#713) * Display import_ctf Exceptions via repr (#651) - Wraps exceptions on `/admin/import` returned to users in a `repr()`, making debugging easier. * Add error messages to the admin panel, fix schemas for users, start working on UI for imports/exports * Make unauthed challenge submission attempt return 403 instead of 302, Fix user deletion, fix associated tests, remove TODOs * Remove old means of creating solves * Remove most of the content from teams.js and users.js * Remove extra code from /challenges.js * Fix POST'ing & PATCH'ing pages * Make (users|teams)/fails return only count to users. Fix public score graphs to factor in awards * Fix admin side scoregraphs. Fix Awardschemas for admins * Add requirements to db migration * Adding some team decorators * Fix require_team_mode decorator * Make verified emails decorator return 403 on JSON requests * Redo initial revision * Add SQLiteJSON back * Adding ratelimit to /redirect and removing POST from /oauth * Fix PATCH tags * Actually fix PATCH tags * Simplify 500.html * Added tests for challenges, awards, files, flags, hints ... (#723) * Added tests for challenges, awards, files, flags, hints, notifications, pages, submissions, tags * Fix user data validation functions, Fix hidden challenges and include test * Add a locked state to attempt * OAuth teams get verified, use logging functions in redirect route * Removing extra print call * Update requirements.txt * Fix possible AttributeError * Start work on #716 * Closes #717 * Fix issue patching teams * Rename .j2 to .html, implement preview for challenges if admin * Move admin/challenge.html to admin/challenges/challenge.html * Remove old modals * Add Reset CTF button (#639) * Add Reset link to config.html * Delete Tracking * files handler should return a 404 on files it cant find * Denote official teams (#729), make scoregraph fill to zero * Remove old javascript files, make some challenge elements refresh by reloading * Fix team editting modals to work more reliably * Fix rendering of CTF paused * Remove hide_scores funtion and roll it into scores visibility * Log to stdout/stderr by default (#719) * Fix user searching * Remove searching for users/teams by country * Add badges to admin team and user pages, implement user banning (#643) * Remove shell.py, clean up admin team.html, add tests for banned users, teams * Start cleaning up dynamic_challenges to meet new challenge type plugin format * Remove POST method from teams.public * Add credentials: 'same-origin' to all fetch calls (#734) * Add challenge preview, add challenge deletion, fix file deletions when deleting challenges * Fix imports UI (#735) * Show prerequisites before adding a blank one (#738), Refresh all challenges after a submission (#739) * Admins can see hidden challenges * Fix some UI elements, fix loading location hash, set version to be 2.0.0 * Clean up some challenge plugin pages * Add default for flag type * Fix Python3 bytes/str issues * Add in MLC urls and support user mode for oauth * Fix seeing user graphs when scores are hidden, clean up setup.html, add links to MLC oauth * Add state parameter support * Use URLSafeTimedSerializer wrapper for sending token based emails * setting APPLICATION_ROOT from env var (#732) * Rearrange config.py and update README * Updating README
This commit is contained in:
157
populate.py
157
populate.py
@@ -4,13 +4,20 @@
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import datetime
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import hashlib
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import random
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import sys
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from CTFd import create_app
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from CTFd.models import Teams, Solves, Challenges, WrongKeys, Keys, Files, Awards
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from CTFd.models import *
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try:
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mode = sys.argv[1]
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except IndexError:
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mode = 'teams'
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app = create_app()
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USER_AMOUNT = 50
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TEAM_AMOUNT = 10 if mode == 'teams' else 0
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CHAL_AMOUNT = 20
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AWARDS_AMOUNT = 5
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@@ -88,7 +95,7 @@ hipsters = [
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'Ethnic', 'narwhal', 'pickled', 'Odd', 'Future', 'cliche', 'VHS', 'whatever',
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'Etsy', 'American', 'Apparel', 'kitsch', 'wolf', 'mlkshk', 'fashion', 'axe',
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'ethnic', 'banh', 'mi', 'cornhole', 'scenester', 'Echo', 'Park', 'Dreamcatcher',
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'tofu', 'fap', 'selvage', 'authentic', 'cliche', 'High', 'Life', 'brunch',
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'tofu', 'selvage', 'authentic', 'cliche', 'High', 'Life', 'brunch',
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'pork', 'belly', 'viral', 'XOXO', 'drinking', 'vinegar', 'bitters', 'Wayfarers',
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'gastropub', 'dreamcatcher', 'chillwave', 'Shoreditch', 'kale', 'chips', 'swag', 'street',
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'art', 'put', 'a', 'bird', 'on', 'it', 'Vice', 'synth',
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@@ -97,7 +104,7 @@ hipsters = [
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'normcore', 'bicycle', 'rights', 'Austin', 'drinking', 'vinegar', 'hella', 'readymade',
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'farm-to-table', 'Wes', 'Anderson', 'put', 'a', 'bird', 'on', 'it',
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'freegan', 'Synth', 'lo-fi', 'food', 'truck', 'chambray', 'Shoreditch', 'cliche',
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'kogiSynth', 'lo-fi', 'fap', 'single-origin', 'coffee', 'brunch', 'butcher', 'Pickled',
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'kogiSynth', 'lo-fi', 'single-origin', 'coffee', 'brunch', 'butcher', 'Pickled',
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'Etsy', 'locavore', 'forage', 'pug', 'stumptown', 'occupy', 'PBR&B', 'actually',
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'shabby', 'chic', 'church-key', 'disrupt', 'lomo', 'hoodie', 'Tumblr', 'biodiesel',
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'Pinterest', 'butcher', 'Hella', 'Carles', 'pour-over', 'YOLO', 'VHS', 'literally',
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@@ -187,6 +194,10 @@ def gen_name():
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return random.choice(names)
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def gen_team_name():
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return random.choice(hipsters).capitalize() + str(random.randint(1,1000))
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def gen_email():
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return random.choice(emails)
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@@ -220,9 +231,20 @@ if __name__ == '__main__':
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print("GENERATING CHALLENGES")
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for x in range(CHAL_AMOUNT):
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word = gen_word()
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db.session.add(Challenges(word, gen_sentence(), gen_value(), gen_category()))
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chal = Challenges(
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name=word,
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description=gen_sentence(),
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value=gen_value(),
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category=gen_category()
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)
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db.session.add(chal)
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db.session.commit()
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db.session.add(Keys(x + 1, word, 'static'))
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f = Flags(
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challenge_id=x + 1,
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content=word,
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type='static'
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)
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db.session.add(f)
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db.session.commit()
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# Generating Files
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@@ -232,10 +254,32 @@ if __name__ == '__main__':
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chal = random.randint(1, CHAL_AMOUNT)
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filename = gen_file()
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md5hash = hashlib.md5(filename.encode('utf-8')).hexdigest()
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db.session.add(Files(chal, md5hash + '/' + filename))
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chal_file = ChallengeFiles(
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challenge_id=chal,
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location=md5hash + '/' + filename
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)
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db.session.add(chal_file)
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db.session.commit()
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# Generating Teams
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print("GENERATING TEAMS")
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used = []
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count = 0
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while count < TEAM_AMOUNT:
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name = gen_team_name()
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if name not in used:
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used.append(name)
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team = Teams(
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name=name,
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password="password"
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)
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db.session.add(team)
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count += 1
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db.session.commit()
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# Generating Users
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print("GENERATING USERS")
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used = []
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@@ -244,29 +288,76 @@ if __name__ == '__main__':
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name = gen_name()
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if name not in used:
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used.append(name)
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team = Teams(name, name.lower() + gen_email(), 'password')
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team.verified = True
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db.session.add(team)
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count += 1
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try:
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user = Users(
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name=name,
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email=name + gen_email(),
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password='password'
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)
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user.verified = True
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if mode == 'teams':
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user.team_id = random.randint(1, TEAM_AMOUNT)
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db.session.add(user)
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count += 1
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except:
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pass
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db.session.commit()
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# Generating Solves
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print("GENERATING SOLVES")
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for x in range(USER_AMOUNT):
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used = []
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base_time = datetime.datetime.utcnow() + datetime.timedelta(minutes=-10000)
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for y in range(random.randint(1, CHAL_AMOUNT)):
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chalid = random.randint(1, CHAL_AMOUNT)
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if chalid not in used:
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used.append(chalid)
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solve = Solves(x + 1, chalid, '127.0.0.1', gen_word())
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if mode == 'users':
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for x in range(USER_AMOUNT):
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used = []
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base_time = datetime.datetime.utcnow() + datetime.timedelta(minutes=-10000)
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for y in range(random.randint(1, CHAL_AMOUNT)):
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chalid = random.randint(1, CHAL_AMOUNT)
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if chalid not in used:
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used.append(chalid)
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user = Users.query.filter_by(id=x+1).first()
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solve = Solves(
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user_id=user.id,
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team_id=user.team_id,
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challenge_id=chalid,
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ip='127.0.0.1',
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provided=gen_word()
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)
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new_base = random_date(base_time, base_time + datetime.timedelta(minutes=random.randint(30, 60)))
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solve.date = new_base
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base_time = new_base
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new_base = random_date(base_time, base_time + datetime.timedelta(minutes=random.randint(30, 60)))
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solve.date = new_base
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base_time = new_base
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db.session.add(solve)
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db.session.add(solve)
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db.session.commit()
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elif mode == 'teams':
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for x in range(1, TEAM_AMOUNT):
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used_teams = []
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used_users = []
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base_time = datetime.datetime.utcnow() + datetime.timedelta(minutes=-10000)
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team = Teams.query.filter_by(id=x).first()
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members_ids = [member.id for member in team.members]
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for y in range(random.randint(1, CHAL_AMOUNT)):
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chalid = random.randint(1, CHAL_AMOUNT)
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user_id = random.choice(members_ids)
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if (chalid, team.id) not in used_teams:
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if (chalid, user_id) not in used_users:
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solve = Solves(
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user_id=user_id,
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team_id=team.id,
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challenge_id=chalid,
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ip='127.0.0.1',
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provided=gen_word()
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)
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new_base = random_date(
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base_time,
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base_time + datetime.timedelta(minutes=random.randint(30, 60))
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)
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solve.date = new_base
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base_time = new_base
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db.session.add(solve)
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db.session.commit()
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used_teams.append((chalid, team.id))
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used_users.append((chalid, user_id))
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db.session.commit()
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@@ -275,7 +366,13 @@ if __name__ == '__main__':
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for x in range(USER_AMOUNT):
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base_time = datetime.datetime.utcnow() + datetime.timedelta(minutes=-10000)
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for _ in range(random.randint(0, AWARDS_AMOUNT)):
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award = Awards(x + 1, gen_word(), random.randint(-10, 10))
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user = Users.query.filter_by(id=x + 1).first()
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award = Awards(
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user_id=user.id,
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team_id=user.team_id,
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name=gen_word(),
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value=random.randint(-10, 10)
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)
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new_base = random_date(base_time, base_time + datetime.timedelta(minutes=random.randint(30, 60)))
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award.date = new_base
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base_time = new_base
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@@ -284,8 +381,8 @@ if __name__ == '__main__':
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db.session.commit()
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# Generating Wrong Keys
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print("GENERATING WRONG KEYS")
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# Generating Wrong Flags
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print("GENERATING WRONG FLAGS")
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for x in range(USER_AMOUNT):
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used = []
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base_time = datetime.datetime.utcnow() + datetime.timedelta(minutes=-10000)
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@@ -293,13 +390,21 @@ if __name__ == '__main__':
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chalid = random.randint(1, CHAL_AMOUNT)
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if chalid not in used:
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used.append(chalid)
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wrong = WrongKeys(x + 1, chalid, '127.0.0.1', gen_word())
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user = Users.query.filter_by(id=x+1).first()
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wrong = Fails(
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user_id=user.id,
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team_id=user.team_id,
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challenge_id=chalid,
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ip='127.0.0.1',
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provided=gen_word()
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)
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new_base = random_date(base_time, base_time + datetime.timedelta(minutes=random.randint(30, 60)))
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wrong.date = new_base
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base_time = new_base
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db.session.add(wrong)
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db.session.commit()
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db.session.commit()
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db.session.close()
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