* Fix user and admin panel user/team graphs
* Closes #682
* Unify login and logout under specific functions
* Closes #659
* Rename Challenges.hidden to Challenges.state
* Start to clean up API and front end integration starting with profile updating
* Slightly cleaner code
* Clean API to respond with success, data, and status codes
* Simpler COUNTRIES_LIST and update profile to use COUNTRIES_LIST
* Lookup country code in users page. Update front end calls to get API data properly
* Fix some API endpoints and fix JS to process new responses
* Update config.py to support new values
* Closes #635
* Update some code to handle user types, add email domain whitelisting
* Write a logging wrapper
* Use logging wrapper for submissions
* Close #656
* Break up config.html to make it easier to maintain
* Fix logging, domain_whitelist, and config
* Improving views.py, starting to add Announcements
* Starting announcements front end
* Make it easier to see large images, clean up some more REST API differences
* Closes #668
* Update Proxyfix config to REVERSE_PROXY
* Add announcements front end
* Move creation/edit modals into seperate files. Start moving user updating into their admin profile pages.
* Update font-awesome to 5.4.1
* Switch to user-edit icon
* Update the update_check function to send up more anonymous data for statistics purposes.
* Start work on #640
* Add the user action modals and update API to fix responses
* Fix admin teams page
* Add challenge requirements
* Implement anonymous locked challenges
* Team editting from admin panel
* Switch from simple cache to filesystem cache
* Implements a Cache backed server side session (#658) and fixes Users editting endpoint
* Add our messaging for docs
* Closes #700
* Remove invalid import
* Move challenge enditting around a whole lot and probably break a bunch of things
* Show challenge names in prerequisites instead of challenge IDs
* Closes #661
* Change user templates to use url_for
* Remove extra function
* Rewrite admin panel to use url_for
* Fix events to work under subdirectories
* Start cleaning up config panel
* Fix filesystem uploader; deprecate view_challenges_unregistered, view_scoreboard_if_authed, prevent_registration, view_after_ctf; implement new visibility decorators
* Remove workshop mode, fix some glitches with the new visibility settings
* Fix ctf_logo on core theme
* Fix setup errors
* Removing default from get_config b/c of memoization issues and getting some tests working
* Relax email regex validation rule (#693)
* Update to pycodestyle and fix new lint errors
* Add a ctf_id to update_check
* Change challenge plugin layout. Rename mailgun configs to be more descriptive (Closes #702)
* Detect if people try to set routes with '/' to simplify #690
* Closes #690
* Clean up some code
* Clean up challenge submit to rate limit
* Fix js version compatability issue
* Close some TODOs
* Hide challenges if not authenticated
* Make set_config reset the cache for those config values
* Return 404 on empty challenges for /api/v1/<challenge_id>/solves
* Fix setting boolean configs
* Properly change account config settings
* Move datetimes to isoformat (Closes #703)
* Remove all .isoformat() calls because it isn't UTC aware (ends in Z). Switch to isoformat function & filter
* Make /v1/submissions endpoint work for admin submission creation
* Make oauth_id unique for Users and Teams
* Move challenge submission endpoint and implement mark solved. Fix some isoformat issues.
* Only show team's missing challenges if in team mode
* Adding support for Hints & Unlocks
* Update challenge submission url
* Fix encoding functions in Python3
* Fix hexencode in Python3
* Added functional tests for challenges API for non-admin users (#705)
* Set hint default type to be standard
* Fix some JS issues. Closes #704
* Implement session.regenerate on top of the CachingSessionInterface
* Challenge challenge attempt responses from numbers to strings
* Fix password updating for UserSchema
* Remove leftover challenge submission code
* Remove old migrations :(, resolve challenge requirements not loading correctly, move migration functions
*  Added functional tests for challenges/hints/admin API (#710)
* Fix helpers and re-add JSONLite
* Install MySQL 5.7
* Try more mysql
* Update password for mysql
* Fixing issuse in Users.get_solves
* Add new import/export code
* Switch to CTFdSerializer for Python 3
* Re-implement import exports and add a very flaky test
* Redesign submissions API response
* Get export to roundtrip in tests
* Int score b/c Decimal is not JSON serializeable
* Remove unused route methods
* Fix POST /api/v1/configs and start adding admin tests
* Add user_id and team_id to top/10
* Fix admin creating Teams
* Fix Team website validation
* Change admins_only to reply with a 403 if the request is JSON
* Organize admin tests and fix authed_only to return 403 on unauthed
* Adding check_account_visibility, check_score_visibility for /api/v1/teams/<team_id>/(solves|awards|fails)
* Fix teams/me endpoints again
* Fix users/me endpoints to return 403 if unauthed
* Fix Python 3 config API
* Add fetch and promise polyfills. (#712)
* Add exec to docker-entrypoint.sh (#713)
* Display import_ctf Exceptions via repr (#651)
- Wraps exceptions on `/admin/import` returned to users in a `repr()`, making debugging easier.
* Add error messages to the admin panel, fix schemas for users, start working on UI for imports/exports
* Make unauthed challenge submission attempt return 403 instead of 302, Fix user deletion, fix associated tests, remove TODOs
* Remove old means of creating solves
* Remove most of the content from teams.js and users.js
* Remove extra code from /challenges.js
* Fix POST'ing & PATCH'ing pages
* Make (users|teams)/fails return only count to users. Fix public score graphs to factor in awards
* Fix admin side scoregraphs. Fix Awardschemas for admins
* Add requirements to db migration
* Adding some team decorators
* Fix require_team_mode decorator
* Make verified emails decorator return 403 on JSON requests
* Redo initial revision
* Add SQLiteJSON back
* Adding ratelimit to /redirect and removing POST from /oauth
* Fix PATCH tags
* Actually fix PATCH tags
* Simplify 500.html
* Added tests for challenges, awards, files, flags, hints ... (#723)
* Added tests for challenges, awards, files, flags, hints, notifications, pages, submissions, tags
* Fix user data validation functions, Fix hidden challenges and include test
* Add a locked state to attempt
* OAuth teams get verified, use logging functions in redirect route
* Removing extra print call
* Update requirements.txt
* Fix possible AttributeError
* Start work on #716
* Closes #717
* Fix issue patching teams
* Rename .j2 to .html, implement preview for challenges if admin
* Move admin/challenge.html to admin/challenges/challenge.html
* Remove old modals
* Add Reset CTF button (#639)
* Add Reset link to config.html
* Delete Tracking
* files handler should return a 404 on files it cant find
* Denote official teams (#729), make scoregraph fill to zero
* Remove old javascript files, make some challenge elements refresh by reloading
* Fix team editting modals to work more reliably
* Fix rendering of CTF paused
* Remove hide_scores funtion and roll it into scores visibility
* Log to stdout/stderr by default (#719)
* Fix user searching
* Remove searching for users/teams by country
* Add badges to admin team and user pages, implement user banning (#643)
* Remove shell.py, clean up admin team.html, add tests for banned users, teams
* Start cleaning up dynamic_challenges to meet new challenge type plugin format
* Remove POST method from teams.public
* Add credentials: 'same-origin' to all fetch calls (#734)
* Add challenge preview, add challenge deletion, fix file deletions when deleting challenges
* Fix imports UI (#735)
* Show prerequisites before adding a blank one (#738), Refresh all challenges after a submission (#739)
* Admins can see hidden challenges
* Fix some UI elements, fix loading location hash, set version to be 2.0.0
* Clean up some challenge plugin pages
* Add default for flag type
* Fix Python3 bytes/str issues
* Add in MLC urls and support user mode for oauth
* Fix seeing user graphs when scores are hidden, clean up setup.html, add links to MLC oauth
* Add state parameter support
* Use URLSafeTimedSerializer wrapper for sending token based emails
* setting APPLICATION_ROOT from env var (#732)
* Rearrange config.py and update README
* Updating README
This commit is contained in:
Kevin Chung
2018-11-19 23:16:14 -05:00
committed by GitHub
parent 41933cc367
commit c8031b38c2
378 changed files with 25728 additions and 13502 deletions

View File

@@ -4,13 +4,20 @@
import datetime
import hashlib
import random
import sys
from CTFd import create_app
from CTFd.models import Teams, Solves, Challenges, WrongKeys, Keys, Files, Awards
from CTFd.models import *
try:
mode = sys.argv[1]
except IndexError:
mode = 'teams'
app = create_app()
USER_AMOUNT = 50
TEAM_AMOUNT = 10 if mode == 'teams' else 0
CHAL_AMOUNT = 20
AWARDS_AMOUNT = 5
@@ -88,7 +95,7 @@ hipsters = [
'Ethnic', 'narwhal', 'pickled', 'Odd', 'Future', 'cliche', 'VHS', 'whatever',
'Etsy', 'American', 'Apparel', 'kitsch', 'wolf', 'mlkshk', 'fashion', 'axe',
'ethnic', 'banh', 'mi', 'cornhole', 'scenester', 'Echo', 'Park', 'Dreamcatcher',
'tofu', 'fap', 'selvage', 'authentic', 'cliche', 'High', 'Life', 'brunch',
'tofu', 'selvage', 'authentic', 'cliche', 'High', 'Life', 'brunch',
'pork', 'belly', 'viral', 'XOXO', 'drinking', 'vinegar', 'bitters', 'Wayfarers',
'gastropub', 'dreamcatcher', 'chillwave', 'Shoreditch', 'kale', 'chips', 'swag', 'street',
'art', 'put', 'a', 'bird', 'on', 'it', 'Vice', 'synth',
@@ -97,7 +104,7 @@ hipsters = [
'normcore', 'bicycle', 'rights', 'Austin', 'drinking', 'vinegar', 'hella', 'readymade',
'farm-to-table', 'Wes', 'Anderson', 'put', 'a', 'bird', 'on', 'it',
'freegan', 'Synth', 'lo-fi', 'food', 'truck', 'chambray', 'Shoreditch', 'cliche',
'kogiSynth', 'lo-fi', 'fap', 'single-origin', 'coffee', 'brunch', 'butcher', 'Pickled',
'kogiSynth', 'lo-fi', 'single-origin', 'coffee', 'brunch', 'butcher', 'Pickled',
'Etsy', 'locavore', 'forage', 'pug', 'stumptown', 'occupy', 'PBR&B', 'actually',
'shabby', 'chic', 'church-key', 'disrupt', 'lomo', 'hoodie', 'Tumblr', 'biodiesel',
'Pinterest', 'butcher', 'Hella', 'Carles', 'pour-over', 'YOLO', 'VHS', 'literally',
@@ -187,6 +194,10 @@ def gen_name():
return random.choice(names)
def gen_team_name():
return random.choice(hipsters).capitalize() + str(random.randint(1,1000))
def gen_email():
return random.choice(emails)
@@ -220,9 +231,20 @@ if __name__ == '__main__':
print("GENERATING CHALLENGES")
for x in range(CHAL_AMOUNT):
word = gen_word()
db.session.add(Challenges(word, gen_sentence(), gen_value(), gen_category()))
chal = Challenges(
name=word,
description=gen_sentence(),
value=gen_value(),
category=gen_category()
)
db.session.add(chal)
db.session.commit()
db.session.add(Keys(x + 1, word, 'static'))
f = Flags(
challenge_id=x + 1,
content=word,
type='static'
)
db.session.add(f)
db.session.commit()
# Generating Files
@@ -232,10 +254,32 @@ if __name__ == '__main__':
chal = random.randint(1, CHAL_AMOUNT)
filename = gen_file()
md5hash = hashlib.md5(filename.encode('utf-8')).hexdigest()
db.session.add(Files(chal, md5hash + '/' + filename))
chal_file = ChallengeFiles(
challenge_id=chal,
location=md5hash + '/' + filename
)
db.session.add(chal_file)
db.session.commit()
# Generating Teams
print("GENERATING TEAMS")
used = []
count = 0
while count < TEAM_AMOUNT:
name = gen_team_name()
if name not in used:
used.append(name)
team = Teams(
name=name,
password="password"
)
db.session.add(team)
count += 1
db.session.commit()
# Generating Users
print("GENERATING USERS")
used = []
@@ -244,29 +288,76 @@ if __name__ == '__main__':
name = gen_name()
if name not in used:
used.append(name)
team = Teams(name, name.lower() + gen_email(), 'password')
team.verified = True
db.session.add(team)
count += 1
try:
user = Users(
name=name,
email=name + gen_email(),
password='password'
)
user.verified = True
if mode == 'teams':
user.team_id = random.randint(1, TEAM_AMOUNT)
db.session.add(user)
count += 1
except:
pass
db.session.commit()
# Generating Solves
print("GENERATING SOLVES")
for x in range(USER_AMOUNT):
used = []
base_time = datetime.datetime.utcnow() + datetime.timedelta(minutes=-10000)
for y in range(random.randint(1, CHAL_AMOUNT)):
chalid = random.randint(1, CHAL_AMOUNT)
if chalid not in used:
used.append(chalid)
solve = Solves(x + 1, chalid, '127.0.0.1', gen_word())
if mode == 'users':
for x in range(USER_AMOUNT):
used = []
base_time = datetime.datetime.utcnow() + datetime.timedelta(minutes=-10000)
for y in range(random.randint(1, CHAL_AMOUNT)):
chalid = random.randint(1, CHAL_AMOUNT)
if chalid not in used:
used.append(chalid)
user = Users.query.filter_by(id=x+1).first()
solve = Solves(
user_id=user.id,
team_id=user.team_id,
challenge_id=chalid,
ip='127.0.0.1',
provided=gen_word()
)
new_base = random_date(base_time, base_time + datetime.timedelta(minutes=random.randint(30, 60)))
solve.date = new_base
base_time = new_base
new_base = random_date(base_time, base_time + datetime.timedelta(minutes=random.randint(30, 60)))
solve.date = new_base
base_time = new_base
db.session.add(solve)
db.session.add(solve)
db.session.commit()
elif mode == 'teams':
for x in range(1, TEAM_AMOUNT):
used_teams = []
used_users = []
base_time = datetime.datetime.utcnow() + datetime.timedelta(minutes=-10000)
team = Teams.query.filter_by(id=x).first()
members_ids = [member.id for member in team.members]
for y in range(random.randint(1, CHAL_AMOUNT)):
chalid = random.randint(1, CHAL_AMOUNT)
user_id = random.choice(members_ids)
if (chalid, team.id) not in used_teams:
if (chalid, user_id) not in used_users:
solve = Solves(
user_id=user_id,
team_id=team.id,
challenge_id=chalid,
ip='127.0.0.1',
provided=gen_word()
)
new_base = random_date(
base_time,
base_time + datetime.timedelta(minutes=random.randint(30, 60))
)
solve.date = new_base
base_time = new_base
db.session.add(solve)
db.session.commit()
used_teams.append((chalid, team.id))
used_users.append((chalid, user_id))
db.session.commit()
@@ -275,7 +366,13 @@ if __name__ == '__main__':
for x in range(USER_AMOUNT):
base_time = datetime.datetime.utcnow() + datetime.timedelta(minutes=-10000)
for _ in range(random.randint(0, AWARDS_AMOUNT)):
award = Awards(x + 1, gen_word(), random.randint(-10, 10))
user = Users.query.filter_by(id=x + 1).first()
award = Awards(
user_id=user.id,
team_id=user.team_id,
name=gen_word(),
value=random.randint(-10, 10)
)
new_base = random_date(base_time, base_time + datetime.timedelta(minutes=random.randint(30, 60)))
award.date = new_base
base_time = new_base
@@ -284,8 +381,8 @@ if __name__ == '__main__':
db.session.commit()
# Generating Wrong Keys
print("GENERATING WRONG KEYS")
# Generating Wrong Flags
print("GENERATING WRONG FLAGS")
for x in range(USER_AMOUNT):
used = []
base_time = datetime.datetime.utcnow() + datetime.timedelta(minutes=-10000)
@@ -293,13 +390,21 @@ if __name__ == '__main__':
chalid = random.randint(1, CHAL_AMOUNT)
if chalid not in used:
used.append(chalid)
wrong = WrongKeys(x + 1, chalid, '127.0.0.1', gen_word())
user = Users.query.filter_by(id=x+1).first()
wrong = Fails(
user_id=user.id,
team_id=user.team_id,
challenge_id=chalid,
ip='127.0.0.1',
provided=gen_word()
)
new_base = random_date(base_time, base_time + datetime.timedelta(minutes=random.randint(30, 60)))
wrong.date = new_base
base_time = new_base
db.session.add(wrong)
db.session.commit()
db.session.commit()
db.session.close()