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https://github.com/aljazceru/CTFd.git
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2.0.0 (#741)
* Fix user and admin panel user/team graphs * Closes #682 * Unify login and logout under specific functions * Closes #659 * Rename Challenges.hidden to Challenges.state * Start to clean up API and front end integration starting with profile updating * Slightly cleaner code * Clean API to respond with success, data, and status codes * Simpler COUNTRIES_LIST and update profile to use COUNTRIES_LIST * Lookup country code in users page. Update front end calls to get API data properly * Fix some API endpoints and fix JS to process new responses * Update config.py to support new values * Closes #635 * Update some code to handle user types, add email domain whitelisting * Write a logging wrapper * Use logging wrapper for submissions * Close #656 * Break up config.html to make it easier to maintain * Fix logging, domain_whitelist, and config * Improving views.py, starting to add Announcements * Starting announcements front end * Make it easier to see large images, clean up some more REST API differences * Closes #668 * Update Proxyfix config to REVERSE_PROXY * Add announcements front end * Move creation/edit modals into seperate files. Start moving user updating into their admin profile pages. * Update font-awesome to 5.4.1 * Switch to user-edit icon * Update the update_check function to send up more anonymous data for statistics purposes. * Start work on #640 * Add the user action modals and update API to fix responses * Fix admin teams page * Add challenge requirements * Implement anonymous locked challenges * Team editting from admin panel * Switch from simple cache to filesystem cache * Implements a Cache backed server side session (#658) and fixes Users editting endpoint * Add our messaging for docs * Closes #700 * Remove invalid import * Move challenge enditting around a whole lot and probably break a bunch of things * Show challenge names in prerequisites instead of challenge IDs * Closes #661 * Change user templates to use url_for * Remove extra function * Rewrite admin panel to use url_for * Fix events to work under subdirectories * Start cleaning up config panel * Fix filesystem uploader; deprecate view_challenges_unregistered, view_scoreboard_if_authed, prevent_registration, view_after_ctf; implement new visibility decorators * Remove workshop mode, fix some glitches with the new visibility settings * Fix ctf_logo on core theme * Fix setup errors * Removing default from get_config b/c of memoization issues and getting some tests working * Relax email regex validation rule (#693) * Update to pycodestyle and fix new lint errors * Add a ctf_id to update_check * Change challenge plugin layout. Rename mailgun configs to be more descriptive (Closes #702) * Detect if people try to set routes with '/' to simplify #690 * Closes #690 * Clean up some code * Clean up challenge submit to rate limit * Fix js version compatability issue * Close some TODOs * Hide challenges if not authenticated * Make set_config reset the cache for those config values * Return 404 on empty challenges for /api/v1/<challenge_id>/solves * Fix setting boolean configs * Properly change account config settings * Move datetimes to isoformat (Closes #703) * Remove all .isoformat() calls because it isn't UTC aware (ends in Z). Switch to isoformat function & filter * Make /v1/submissions endpoint work for admin submission creation * Make oauth_id unique for Users and Teams * Move challenge submission endpoint and implement mark solved. Fix some isoformat issues. * Only show team's missing challenges if in team mode * Adding support for Hints & Unlocks * Update challenge submission url * Fix encoding functions in Python3 * Fix hexencode in Python3 * Added functional tests for challenges API for non-admin users (#705) * Set hint default type to be standard * Fix some JS issues. Closes #704 * Implement session.regenerate on top of the CachingSessionInterface * Challenge challenge attempt responses from numbers to strings * Fix password updating for UserSchema * Remove leftover challenge submission code * Remove old migrations :(, resolve challenge requirements not loading correctly, move migration functions * Added functional tests for challenges/hints/admin API (#710) * Fix helpers and re-add JSONLite * Install MySQL 5.7 * Try more mysql * Update password for mysql * Fixing issuse in Users.get_solves * Add new import/export code * Switch to CTFdSerializer for Python 3 * Re-implement import exports and add a very flaky test * Redesign submissions API response * Get export to roundtrip in tests * Int score b/c Decimal is not JSON serializeable * Remove unused route methods * Fix POST /api/v1/configs and start adding admin tests * Add user_id and team_id to top/10 * Fix admin creating Teams * Fix Team website validation * Change admins_only to reply with a 403 if the request is JSON * Organize admin tests and fix authed_only to return 403 on unauthed * Adding check_account_visibility, check_score_visibility for /api/v1/teams/<team_id>/(solves|awards|fails) * Fix teams/me endpoints again * Fix users/me endpoints to return 403 if unauthed * Fix Python 3 config API * Add fetch and promise polyfills. (#712) * Add exec to docker-entrypoint.sh (#713) * Display import_ctf Exceptions via repr (#651) - Wraps exceptions on `/admin/import` returned to users in a `repr()`, making debugging easier. * Add error messages to the admin panel, fix schemas for users, start working on UI for imports/exports * Make unauthed challenge submission attempt return 403 instead of 302, Fix user deletion, fix associated tests, remove TODOs * Remove old means of creating solves * Remove most of the content from teams.js and users.js * Remove extra code from /challenges.js * Fix POST'ing & PATCH'ing pages * Make (users|teams)/fails return only count to users. Fix public score graphs to factor in awards * Fix admin side scoregraphs. Fix Awardschemas for admins * Add requirements to db migration * Adding some team decorators * Fix require_team_mode decorator * Make verified emails decorator return 403 on JSON requests * Redo initial revision * Add SQLiteJSON back * Adding ratelimit to /redirect and removing POST from /oauth * Fix PATCH tags * Actually fix PATCH tags * Simplify 500.html * Added tests for challenges, awards, files, flags, hints ... (#723) * Added tests for challenges, awards, files, flags, hints, notifications, pages, submissions, tags * Fix user data validation functions, Fix hidden challenges and include test * Add a locked state to attempt * OAuth teams get verified, use logging functions in redirect route * Removing extra print call * Update requirements.txt * Fix possible AttributeError * Start work on #716 * Closes #717 * Fix issue patching teams * Rename .j2 to .html, implement preview for challenges if admin * Move admin/challenge.html to admin/challenges/challenge.html * Remove old modals * Add Reset CTF button (#639) * Add Reset link to config.html * Delete Tracking * files handler should return a 404 on files it cant find * Denote official teams (#729), make scoregraph fill to zero * Remove old javascript files, make some challenge elements refresh by reloading * Fix team editting modals to work more reliably * Fix rendering of CTF paused * Remove hide_scores funtion and roll it into scores visibility * Log to stdout/stderr by default (#719) * Fix user searching * Remove searching for users/teams by country * Add badges to admin team and user pages, implement user banning (#643) * Remove shell.py, clean up admin team.html, add tests for banned users, teams * Start cleaning up dynamic_challenges to meet new challenge type plugin format * Remove POST method from teams.public * Add credentials: 'same-origin' to all fetch calls (#734) * Add challenge preview, add challenge deletion, fix file deletions when deleting challenges * Fix imports UI (#735) * Show prerequisites before adding a blank one (#738), Refresh all challenges after a submission (#739) * Admins can see hidden challenges * Fix some UI elements, fix loading location hash, set version to be 2.0.0 * Clean up some challenge plugin pages * Add default for flag type * Fix Python3 bytes/str issues * Add in MLC urls and support user mode for oauth * Fix seeing user graphs when scores are hidden, clean up setup.html, add links to MLC oauth * Add state parameter support * Use URLSafeTimedSerializer wrapper for sending token based emails * setting APPLICATION_ROOT from env var (#732) * Rearrange config.py and update README * Updating README
This commit is contained in:
@@ -1,176 +1,20 @@
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from flask import render_template, jsonify, Blueprint, redirect, url_for, request
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from sqlalchemy.sql.expression import union_all
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from flask import render_template, Blueprint, redirect, url_for, request
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from CTFd.models import db, Teams, Solves, Awards, Challenges
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from CTFd.utils import config
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from CTFd.utils import get_config
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from CTFd.utils.decorators.visibility import check_score_visibility
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from CTFd import utils
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from CTFd.utils.scores import get_standings
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scoreboard = Blueprint('scoreboard', __name__)
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def get_standings(admin=False, count=None):
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"""
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Get team standings as a list of tuples containing team_id, team_name, and score e.g. [(team_id, team_name, score)].
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Ties are broken by who reached a given score first based on the solve ID. Two users can have the same score but one
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user will have a solve ID that is before the others. That user will be considered the tie-winner.
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Challenges & Awards with a value of zero are filtered out of the calculations to avoid incorrect tie breaks.
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"""
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scores = db.session.query(
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Solves.teamid.label('teamid'),
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db.func.sum(Challenges.value).label('score'),
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db.func.max(Solves.id).label('id'),
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db.func.max(Solves.date).label('date')
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).join(Challenges)\
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.filter(Challenges.value != 0)\
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.group_by(Solves.teamid)
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awards = db.session.query(
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Awards.teamid.label('teamid'),
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db.func.sum(Awards.value).label('score'),
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db.func.max(Awards.id).label('id'),
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db.func.max(Awards.date).label('date')
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)\
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.filter(Awards.value != 0)\
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.group_by(Awards.teamid)
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"""
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Filter out solves and awards that are before a specific time point.
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"""
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freeze = utils.get_config('freeze')
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if not admin and freeze:
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scores = scores.filter(Solves.date < utils.unix_time_to_utc(freeze))
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awards = awards.filter(Awards.date < utils.unix_time_to_utc(freeze))
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"""
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Combine awards and solves with a union. They should have the same amount of columns
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"""
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results = union_all(scores, awards).alias('results')
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"""
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Sum each of the results by the team id to get their score.
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"""
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sumscores = db.session.query(
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results.columns.teamid,
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db.func.sum(results.columns.score).label('score'),
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db.func.max(results.columns.id).label('id'),
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db.func.max(results.columns.date).label('date')
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).group_by(results.columns.teamid)\
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.subquery()
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"""
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Admins can see scores for all users but the public cannot see banned users.
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Filters out banned users.
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Properly resolves value ties by ID.
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Different databases treat time precision differently so resolve by the row ID instead.
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"""
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if admin:
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standings_query = db.session.query(
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Teams.id.label('teamid'),
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Teams.name.label('name'),
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Teams.banned, sumscores.columns.score
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)\
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.join(sumscores, Teams.id == sumscores.columns.teamid) \
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.order_by(sumscores.columns.score.desc(), sumscores.columns.id)
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else:
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standings_query = db.session.query(
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Teams.id.label('teamid'),
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Teams.name.label('name'),
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sumscores.columns.score
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)\
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.join(sumscores, Teams.id == sumscores.columns.teamid) \
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.filter(Teams.banned == False) \
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.order_by(sumscores.columns.score.desc(), sumscores.columns.id)
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"""
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Only select a certain amount of users if asked.
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"""
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if count is None:
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standings = standings_query.all()
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else:
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standings = standings_query.limit(count).all()
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db.session.close()
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return standings
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@scoreboard.route('/scoreboard')
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def scoreboard_view():
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if utils.get_config('view_scoreboard_if_authed') and not utils.authed():
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return redirect(url_for('auth.login', next=request.path))
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if utils.hide_scores():
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return render_template('scoreboard.html', errors=['Scores are currently hidden'])
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@check_score_visibility
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def listing():
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standings = get_standings()
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return render_template('scoreboard.html', teams=standings, score_frozen=utils.is_scoreboard_frozen())
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@scoreboard.route('/scores')
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def scores():
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json = {'standings': []}
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if utils.get_config('view_scoreboard_if_authed') and not utils.authed():
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return redirect(url_for('auth.login', next=request.path))
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if utils.hide_scores():
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return jsonify(json)
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standings = get_standings()
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for i, x in enumerate(standings):
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json['standings'].append({'pos': i + 1, 'id': x.teamid, 'team': x.name, 'score': int(x.score)})
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return jsonify(json)
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@scoreboard.route('/top/<int:count>')
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def topteams(count):
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json = {'places': {}}
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if utils.get_config('view_scoreboard_if_authed') and not utils.authed():
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return redirect(url_for('auth.login', next=request.path))
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if utils.hide_scores():
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return jsonify(json)
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if count > 20 or count < 0:
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count = 10
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standings = get_standings(count=count)
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team_ids = [team.teamid for team in standings]
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solves = Solves.query.filter(Solves.teamid.in_(team_ids))
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awards = Awards.query.filter(Awards.teamid.in_(team_ids))
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freeze = utils.get_config('freeze')
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if freeze:
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solves = solves.filter(Solves.date < utils.unix_time_to_utc(freeze))
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awards = awards.filter(Awards.date < utils.unix_time_to_utc(freeze))
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solves = solves.all()
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awards = awards.all()
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for i, team in enumerate(team_ids):
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json['places'][i + 1] = {
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'id': standings[i].teamid,
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'name': standings[i].name,
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'solves': []
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}
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for solve in solves:
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if solve.teamid == team:
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json['places'][i + 1]['solves'].append({
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'chal': solve.chalid,
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'team': solve.teamid,
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'value': solve.chal.value,
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'time': utils.unix_time(solve.date)
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})
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for award in awards:
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if award.teamid == team:
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json['places'][i + 1]['solves'].append({
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'chal': None,
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'team': award.teamid,
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'value': award.value,
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'time': utils.unix_time(award.date)
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})
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json['places'][i + 1]['solves'] = sorted(json['places'][i + 1]['solves'], key=lambda k: k['time'])
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return jsonify(json)
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return render_template(
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'scoreboard.html',
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standings=standings,
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score_frozen=config.is_scoreboard_frozen()
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)
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