* Fix user and admin panel user/team graphs
* Closes #682
* Unify login and logout under specific functions
* Closes #659
* Rename Challenges.hidden to Challenges.state
* Start to clean up API and front end integration starting with profile updating
* Slightly cleaner code
* Clean API to respond with success, data, and status codes
* Simpler COUNTRIES_LIST and update profile to use COUNTRIES_LIST
* Lookup country code in users page. Update front end calls to get API data properly
* Fix some API endpoints and fix JS to process new responses
* Update config.py to support new values
* Closes #635
* Update some code to handle user types, add email domain whitelisting
* Write a logging wrapper
* Use logging wrapper for submissions
* Close #656
* Break up config.html to make it easier to maintain
* Fix logging, domain_whitelist, and config
* Improving views.py, starting to add Announcements
* Starting announcements front end
* Make it easier to see large images, clean up some more REST API differences
* Closes #668
* Update Proxyfix config to REVERSE_PROXY
* Add announcements front end
* Move creation/edit modals into seperate files. Start moving user updating into their admin profile pages.
* Update font-awesome to 5.4.1
* Switch to user-edit icon
* Update the update_check function to send up more anonymous data for statistics purposes.
* Start work on #640
* Add the user action modals and update API to fix responses
* Fix admin teams page
* Add challenge requirements
* Implement anonymous locked challenges
* Team editting from admin panel
* Switch from simple cache to filesystem cache
* Implements a Cache backed server side session (#658) and fixes Users editting endpoint
* Add our messaging for docs
* Closes #700
* Remove invalid import
* Move challenge enditting around a whole lot and probably break a bunch of things
* Show challenge names in prerequisites instead of challenge IDs
* Closes #661
* Change user templates to use url_for
* Remove extra function
* Rewrite admin panel to use url_for
* Fix events to work under subdirectories
* Start cleaning up config panel
* Fix filesystem uploader; deprecate view_challenges_unregistered, view_scoreboard_if_authed, prevent_registration, view_after_ctf; implement new visibility decorators
* Remove workshop mode, fix some glitches with the new visibility settings
* Fix ctf_logo on core theme
* Fix setup errors
* Removing default from get_config b/c of memoization issues and getting some tests working
* Relax email regex validation rule (#693)
* Update to pycodestyle and fix new lint errors
* Add a ctf_id to update_check
* Change challenge plugin layout. Rename mailgun configs to be more descriptive (Closes #702)
* Detect if people try to set routes with '/' to simplify #690
* Closes #690
* Clean up some code
* Clean up challenge submit to rate limit
* Fix js version compatability issue
* Close some TODOs
* Hide challenges if not authenticated
* Make set_config reset the cache for those config values
* Return 404 on empty challenges for /api/v1/<challenge_id>/solves
* Fix setting boolean configs
* Properly change account config settings
* Move datetimes to isoformat (Closes #703)
* Remove all .isoformat() calls because it isn't UTC aware (ends in Z). Switch to isoformat function & filter
* Make /v1/submissions endpoint work for admin submission creation
* Make oauth_id unique for Users and Teams
* Move challenge submission endpoint and implement mark solved. Fix some isoformat issues.
* Only show team's missing challenges if in team mode
* Adding support for Hints & Unlocks
* Update challenge submission url
* Fix encoding functions in Python3
* Fix hexencode in Python3
* Added functional tests for challenges API for non-admin users (#705)
* Set hint default type to be standard
* Fix some JS issues. Closes #704
* Implement session.regenerate on top of the CachingSessionInterface
* Challenge challenge attempt responses from numbers to strings
* Fix password updating for UserSchema
* Remove leftover challenge submission code
* Remove old migrations :(, resolve challenge requirements not loading correctly, move migration functions
*  Added functional tests for challenges/hints/admin API (#710)
* Fix helpers and re-add JSONLite
* Install MySQL 5.7
* Try more mysql
* Update password for mysql
* Fixing issuse in Users.get_solves
* Add new import/export code
* Switch to CTFdSerializer for Python 3
* Re-implement import exports and add a very flaky test
* Redesign submissions API response
* Get export to roundtrip in tests
* Int score b/c Decimal is not JSON serializeable
* Remove unused route methods
* Fix POST /api/v1/configs and start adding admin tests
* Add user_id and team_id to top/10
* Fix admin creating Teams
* Fix Team website validation
* Change admins_only to reply with a 403 if the request is JSON
* Organize admin tests and fix authed_only to return 403 on unauthed
* Adding check_account_visibility, check_score_visibility for /api/v1/teams/<team_id>/(solves|awards|fails)
* Fix teams/me endpoints again
* Fix users/me endpoints to return 403 if unauthed
* Fix Python 3 config API
* Add fetch and promise polyfills. (#712)
* Add exec to docker-entrypoint.sh (#713)
* Display import_ctf Exceptions via repr (#651)
- Wraps exceptions on `/admin/import` returned to users in a `repr()`, making debugging easier.
* Add error messages to the admin panel, fix schemas for users, start working on UI for imports/exports
* Make unauthed challenge submission attempt return 403 instead of 302, Fix user deletion, fix associated tests, remove TODOs
* Remove old means of creating solves
* Remove most of the content from teams.js and users.js
* Remove extra code from /challenges.js
* Fix POST'ing & PATCH'ing pages
* Make (users|teams)/fails return only count to users. Fix public score graphs to factor in awards
* Fix admin side scoregraphs. Fix Awardschemas for admins
* Add requirements to db migration
* Adding some team decorators
* Fix require_team_mode decorator
* Make verified emails decorator return 403 on JSON requests
* Redo initial revision
* Add SQLiteJSON back
* Adding ratelimit to /redirect and removing POST from /oauth
* Fix PATCH tags
* Actually fix PATCH tags
* Simplify 500.html
* Added tests for challenges, awards, files, flags, hints ... (#723)
* Added tests for challenges, awards, files, flags, hints, notifications, pages, submissions, tags
* Fix user data validation functions, Fix hidden challenges and include test
* Add a locked state to attempt
* OAuth teams get verified, use logging functions in redirect route
* Removing extra print call
* Update requirements.txt
* Fix possible AttributeError
* Start work on #716
* Closes #717
* Fix issue patching teams
* Rename .j2 to .html, implement preview for challenges if admin
* Move admin/challenge.html to admin/challenges/challenge.html
* Remove old modals
* Add Reset CTF button (#639)
* Add Reset link to config.html
* Delete Tracking
* files handler should return a 404 on files it cant find
* Denote official teams (#729), make scoregraph fill to zero
* Remove old javascript files, make some challenge elements refresh by reloading
* Fix team editting modals to work more reliably
* Fix rendering of CTF paused
* Remove hide_scores funtion and roll it into scores visibility
* Log to stdout/stderr by default (#719)
* Fix user searching
* Remove searching for users/teams by country
* Add badges to admin team and user pages, implement user banning (#643)
* Remove shell.py, clean up admin team.html, add tests for banned users, teams
* Start cleaning up dynamic_challenges to meet new challenge type plugin format
* Remove POST method from teams.public
* Add credentials: 'same-origin' to all fetch calls (#734)
* Add challenge preview, add challenge deletion, fix file deletions when deleting challenges
* Fix imports UI (#735)
* Show prerequisites before adding a blank one (#738), Refresh all challenges after a submission (#739)
* Admins can see hidden challenges
* Fix some UI elements, fix loading location hash, set version to be 2.0.0
* Clean up some challenge plugin pages
* Add default for flag type
* Fix Python3 bytes/str issues
* Add in MLC urls and support user mode for oauth
* Fix seeing user graphs when scores are hidden, clean up setup.html, add links to MLC oauth
* Add state parameter support
* Use URLSafeTimedSerializer wrapper for sending token based emails
* setting APPLICATION_ROOT from env var (#732)
* Rearrange config.py and update README
* Updating README
This commit is contained in:
Kevin Chung
2018-11-19 23:16:14 -05:00
committed by GitHub
parent 41933cc367
commit c8031b38c2
378 changed files with 25728 additions and 13502 deletions

280
CTFd/api/v1/users.py Normal file
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from flask import request, abort
from flask_restplus import Namespace, Resource
from CTFd.models import db, Users, Solves, Awards, Fails, Tracking, Unlocks, Submissions, Notifications
from CTFd.utils.decorators import (
authed_only,
admins_only,
authed
)
from CTFd.cache import cache, clear_standings
from CTFd.utils.user import get_current_user, is_admin
from CTFd.utils.decorators.visibility import check_account_visibility, check_score_visibility
from CTFd.utils.config.visibility import (
accounts_visible,
challenges_visible,
registration_visible,
scores_visible
)
from CTFd.schemas.submissions import SubmissionSchema
from CTFd.schemas.awards import AwardSchema
from CTFd.schemas.users import UserSchema
users_namespace = Namespace('users', description="Endpoint to retrieve Users")
@users_namespace.route('')
class UserList(Resource):
@check_account_visibility
def get(self):
users = Users.query.filter_by(banned=False)
response = UserSchema(view='user', many=True).dump(users)
if response.errors:
return {
'success': False,
'errors': response.errors
}, 400
return {
'success': True,
'data': response.data
}
@admins_only
def post(self):
req = request.get_json()
schema = UserSchema('admin')
response = schema.load(req)
if response.errors:
return {
'success': False,
'errors': response.errors
}, 400
db.session.add(response.data)
db.session.commit()
clear_standings()
response = schema.dump(response.data)
return {
'success': True,
'data': response.data
}
@users_namespace.route('/<int:user_id>')
@users_namespace.param('user_id', "User ID")
class UserPublic(Resource):
@check_account_visibility
def get(self, user_id):
user = Users.query.filter_by(id=user_id).first_or_404()
response = UserSchema('self').dump(user)
if response.errors:
return {
'success': False,
'errors': response.errors
}, 400
response.data['place'] = user.place
response.data['score'] = user.score
return {
'success': True,
'data': response.data
}
@admins_only
def patch(self, user_id):
user = Users.query.filter_by(id=user_id).first_or_404()
data = request.get_json()
data['id'] = user_id
schema = UserSchema(view='admin', instance=user, partial=True)
response = schema.load(data)
if response.errors:
return {
'success': False,
'errors': response.errors
}, 400
db.session.commit()
response = schema.dump(response.data)
db.session.close()
clear_standings()
return {
'success': True,
'data': response
}
@admins_only
def delete(self, user_id):
Notifications.query.filter_by(user_id=user_id).delete()
Awards.query.filter_by(user_id=user_id).delete()
Unlocks.query.filter_by(user_id=user_id).delete()
Submissions.query.filter_by(user_id=user_id).delete()
Solves.query.filter_by(user_id=user_id).delete()
Tracking.query.filter_by(user_id=user_id).delete()
Users.query.filter_by(id=user_id).delete()
db.session.commit()
db.session.close()
clear_standings()
return {
'success': True
}
@users_namespace.route('/me')
class UserPrivate(Resource):
@authed_only
def get(self):
user = get_current_user()
response = UserSchema('self').dump(user).data
response['place'] = user.place
response['score'] = user.score
return {
'success': True,
'data': response
}
@authed_only
def patch(self):
user = get_current_user()
data = request.get_json()
schema = UserSchema(view='self', instance=user, partial=True)
response = schema.load(data)
if response.errors:
return {
'success': False,
'errors': response.errors
}, 400
db.session.commit()
response = schema.dump(response.data)
db.session.close()
clear_standings()
return {
'success': True,
'data': response.data
}
@users_namespace.route('/<user_id>/solves')
@users_namespace.param('user_id', "User ID or 'me'")
class UserSolves(Resource):
def get(self, user_id):
if user_id == 'me':
if not authed():
abort(403)
user = get_current_user()
else:
if accounts_visible() is False or scores_visible() is False:
abort(404)
user = Users.query.filter_by(id=user_id).first_or_404()
solves = user.get_solves(
admin=is_admin()
)
for solve in solves:
setattr(solve, 'value', 100)
view = 'user' if not is_admin() else 'admin'
response = SubmissionSchema(view=view, many=True).dump(solves)
if response.errors:
return {
'success': False,
'errors': response.errors
}, 400
return {
'success': True,
'data': response.data
}
@users_namespace.route('/<user_id>/fails')
@users_namespace.param('user_id', "User ID or 'me'")
class UserFails(Resource):
def get(self, user_id):
if user_id == 'me':
if not authed():
abort(403)
user = get_current_user()
else:
if accounts_visible() is False or scores_visible() is False:
abort(404)
user = Users.query.filter_by(id=user_id).first_or_404()
fails = user.get_fails(
admin=is_admin()
)
view = 'user' if not is_admin() else 'admin'
response = SubmissionSchema(view=view, many=True).dump(fails)
if response.errors:
return {
'success': False,
'errors': response.errors
}, 400
if is_admin():
data = response.data
else:
data = []
count = len(response.data)
return {
'success': True,
'data': data,
'meta': {
'count': count
}
}
@users_namespace.route('/<user_id>/awards')
@users_namespace.param('user_id', "User ID or 'me'")
class UserAwards(Resource):
def get(self, user_id):
if user_id == 'me':
if not authed():
abort(403)
user = get_current_user()
else:
if accounts_visible() is False or scores_visible() is False:
abort(404)
user = Users.query.filter_by(id=user_id).first_or_404()
awards = user.get_awards(
admin=is_admin()
)
view = 'user' if not is_admin() else 'admin'
response = AwardSchema(view=view, many=True).dump(awards)
if response.errors:
return {
'success': False,
'errors': response.errors
}, 400
return {
'success': True,
'data': response.data
}