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https://github.com/aljazceru/Auto-GPT.git
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- Introduced a new dialog, ContinuousModeDialog, to inform users about the repercussions of the continuous mode. - Integrated ContinuousModeDialog with ChatInputField. The dialog is shown when the fast-forward icon is clicked, based on the user's shared preferences. - Leveraged shared preferences to remember if the user has chosen not to see the dialog again. - Enhanced the ChatInputField to handle different states and user interactions related to continuous mode.
161 lines
5.6 KiB
Dart
161 lines
5.6 KiB
Dart
import 'package:auto_gpt_flutter_client/views/chat/continuous_mode_dialog.dart';
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import 'package:flutter/material.dart';
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import 'package:shared_preferences/shared_preferences.dart';
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class ChatInputField extends StatefulWidget {
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// Callback to be triggered when the send button is pressed
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final Function(String) onSendPressed;
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final Function() onContinuousModePressed;
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final bool isContinuousMode;
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const ChatInputField({
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Key? key,
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required this.onSendPressed,
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required this.onContinuousModePressed,
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this.isContinuousMode = false,
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}) : super(key: key);
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@override
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_ChatInputFieldState createState() => _ChatInputFieldState();
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}
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class _ChatInputFieldState extends State<ChatInputField> {
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// Controller for the TextField to manage its content
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final TextEditingController _controller = TextEditingController();
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final FocusNode _focusNode = FocusNode();
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@override
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void initState() {
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super.initState();
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_focusNode.addListener(() {
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if (_focusNode.hasFocus && widget.isContinuousMode) {
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widget.onContinuousModePressed();
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}
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});
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}
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@override
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void dispose() {
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_focusNode.dispose(); // Dispose of the FocusNode when you're done.
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super.dispose();
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}
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Future<void> _presentContinuousModeDialogIfNeeded() async {
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final prefs = await SharedPreferences.getInstance();
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final showContinuousModeDialog =
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prefs.getBool('showContinuousModeDialog') ?? true;
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if (showContinuousModeDialog) {
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showDialog(
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context: context,
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builder: (BuildContext context) {
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return ContinuousModeDialog(
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onProceed: () {
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Navigator.of(context).pop();
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_executeContinuousMode();
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},
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onCheckboxChanged: (bool value) async {
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await prefs.setBool('showContinuousModeDialog', !value);
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},
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);
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},
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);
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} else {
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_executeContinuousMode();
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}
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}
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void _executeContinuousMode() {
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if (!widget.isContinuousMode) {
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widget.onSendPressed(_controller.text);
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_controller.clear();
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_focusNode.unfocus();
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}
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widget.onContinuousModePressed();
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}
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@override
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Widget build(BuildContext context) {
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// Using LayoutBuilder to provide the current constraints of the widget,
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// ensuring it rebuilds when the window size changes
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return LayoutBuilder(
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builder: (context, constraints) {
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// Calculate the width of the chat view based on the constraints provided
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double chatViewWidth = constraints.maxWidth;
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// Determine the width of the input field based on the chat view width.
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// If the chat view width is 1000 or more, the input width will be 900.
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// Otherwise, the input width will be the chat view width minus 40.
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double inputWidth = (chatViewWidth >= 1000) ? 900 : chatViewWidth - 40;
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return Container(
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width: inputWidth,
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// Defining the minimum and maximum height for the TextField container
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constraints: const BoxConstraints(
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minHeight: 50,
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maxHeight: 400,
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),
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// Styling the container with a border and rounded corners
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decoration: BoxDecoration(
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color: Colors.white,
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border: Border.all(color: Colors.black, width: 0.5),
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borderRadius: BorderRadius.circular(8),
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),
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padding: const EdgeInsets.symmetric(horizontal: 8),
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// Using SingleChildScrollView to ensure the TextField can scroll
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// when the content exceeds its maximum height
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child: SingleChildScrollView(
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reverse: true,
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child: TextField(
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controller: _controller,
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focusNode: _focusNode,
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// Allowing the TextField to expand vertically and accommodate multiple lines
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maxLines: null,
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decoration: InputDecoration(
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hintText: 'Type a message...',
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border: InputBorder.none,
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suffixIcon: Row(
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mainAxisSize: MainAxisSize.min, // Set to minimum space
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children: [
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if (!widget.isContinuousMode)
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Tooltip(
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message: 'Send a single message',
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child: IconButton(
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splashRadius: 0.1,
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icon: const Icon(Icons.send),
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onPressed: () {
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widget.onSendPressed(_controller.text);
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_controller.clear();
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},
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),
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),
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Tooltip(
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message: widget.isContinuousMode
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? ''
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: 'Enable continuous mode',
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child: IconButton(
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splashRadius: 0.1,
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icon: Icon(widget.isContinuousMode
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? Icons.pause
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: Icons.fast_forward),
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onPressed: () {
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// TODO: All of this logic should be handled at a higher level in the widget tree. Temporary
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if (!widget.isContinuousMode) {
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_presentContinuousModeDialogIfNeeded();
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} else {
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widget.onContinuousModePressed();
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}
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},
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),
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)
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],
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),
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),
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),
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),
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);
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},
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);
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}
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}
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