Files
Auto-GPT/frontend/lib/viewmodels/skill_tree_viewmodel.dart
2023-09-16 22:19:42 -07:00

167 lines
5.6 KiB
Dart

import 'dart:convert';
import 'package:auto_gpt_flutter_client/models/benchmark_service/report_request_body.dart';
import 'package:auto_gpt_flutter_client/models/skill_tree/skill_tree_edge.dart';
import 'package:auto_gpt_flutter_client/models/skill_tree/skill_tree_node.dart';
import 'package:auto_gpt_flutter_client/services/benchmark_service.dart';
import 'package:collection/collection.dart';
import 'package:flutter/foundation.dart';
import 'package:flutter/services.dart';
import 'package:graphview/GraphView.dart';
class SkillTreeViewModel extends ChangeNotifier {
// TODO: Potentially move to task queue view model when we create one
final BenchmarkService benchmarkService;
// TODO: Potentially move to task queue view model when we create one
bool isBenchmarkRunning = false;
List<SkillTreeNode> _skillTreeNodes = [];
List<SkillTreeEdge> _skillTreeEdges = [];
SkillTreeNode? _selectedNode;
// TODO: Potentially move to task queue view model when we create one
List<SkillTreeNode>? _selectedNodeHierarchy;
SkillTreeNode? get selectedNode => _selectedNode;
List<SkillTreeNode>? get selectedNodeHierarchy => _selectedNodeHierarchy;
final Graph graph = Graph()..isTree = true;
BuchheimWalkerConfiguration builder = BuchheimWalkerConfiguration();
SkillTreeViewModel(this.benchmarkService);
Future<void> initializeSkillTree() async {
try {
resetState();
// Read the JSON file from assets
String jsonContent =
await rootBundle.loadString('assets/tree_structure.json');
// Decode the JSON string
Map<String, dynamic> decodedJson = jsonDecode(jsonContent);
// Create SkillTreeNodes from the decoded JSON
for (var nodeMap in decodedJson['nodes']) {
SkillTreeNode node = SkillTreeNode.fromJson(nodeMap);
_skillTreeNodes.add(node);
}
// Create SkillTreeEdges from the decoded JSON
for (var edgeMap in decodedJson['edges']) {
SkillTreeEdge edge = SkillTreeEdge.fromJson(edgeMap);
_skillTreeEdges.add(edge);
}
builder
..siblingSeparation = (50)
..levelSeparation = (50)
..subtreeSeparation = (50)
..orientation = (BuchheimWalkerConfiguration.ORIENTATION_LEFT_RIGHT);
notifyListeners();
return Future.value(); // Explicitly return a completed Future
} catch (e) {
print(e);
}
}
void resetState() {
_skillTreeNodes = [];
_skillTreeEdges = [];
_selectedNode = null;
_selectedNodeHierarchy = null;
}
void toggleNodeSelection(String nodeId) {
if (isBenchmarkRunning) return;
if (_selectedNode?.id == nodeId) {
// Unselect the node if it's already selected
_selectedNode = null;
_selectedNodeHierarchy = null;
} else {
// Select the new node
_selectedNode = _skillTreeNodes.firstWhere((node) => node.id == nodeId);
populateSelectedNodeHierarchy(nodeId);
}
notifyListeners();
}
void populateSelectedNodeHierarchy(String startNodeId) {
// Initialize an empty list to hold the nodes in the hierarchy.
_selectedNodeHierarchy = [];
// Find the starting node (the selected node) in the skill tree nodes list.
SkillTreeNode? currentNode =
_skillTreeNodes.firstWhere((node) => node.id == startNodeId);
// Loop through the tree to populate the hierarchy list.
// The loop will continue as long as there's a valid current node.
while (currentNode != null) {
// Add the current node to the hierarchy list.
_selectedNodeHierarchy!.add(currentNode);
// Find the parent node by looking through the skill tree edges.
// We find the edge where the 'to' field matches the ID of the current node.
SkillTreeEdge? parentEdge = _skillTreeEdges
.firstWhereOrNull((edge) => edge.to == currentNode?.id);
// If a parent edge is found, find the corresponding parent node.
if (parentEdge != null) {
// The 'from' field of the edge gives us the ID of the parent node.
// We find that node in the skill tree nodes list.
currentNode = _skillTreeNodes
.firstWhereOrNull((node) => node.id == parentEdge.from);
} else {
// If no parent edge is found, it means we've reached the root node.
// We set currentNode to null to exit the loop.
currentNode = null;
}
}
}
// Function to get a node by its ID
SkillTreeNode? getNodeById(String nodeId) {
try {
// Find the node in the list where the ID matches
return _skillTreeNodes.firstWhere((node) => node.id == nodeId);
} catch (e) {
print("Node with ID $nodeId not found: $e");
return null;
}
}
// TODO: Update to actual implementation
Future<void> runBenchmark(ReportRequestBody reportRequestBody) async {
isBenchmarkRunning = true;
notifyListeners();
try {
final result = await benchmarkService.generateReport(reportRequestBody);
// Pretty-print the JSON result
String prettyResult = JsonEncoder.withIndent(' ').convert(result);
print("Report generated: $prettyResult");
} catch (e) {
print("Failed to generate report: $e");
}
isBenchmarkRunning = false;
notifyListeners();
}
// TODO: Update to actual implementation
Future<void> requestBenchmarkStatusUpdate(int lastUpdateTime) async {
try {
final result = await benchmarkService.pollUpdates(lastUpdateTime);
print("Updates polled: $result");
} catch (e) {
print("Failed to poll updates: $e");
}
}
// Getter to expose nodes for the View
List<SkillTreeNode> get skillTreeNodes => _skillTreeNodes;
// Getter to expose edges for the View
List<SkillTreeEdge> get skillTreeEdges => _skillTreeEdges;
}